Mission Contraptions

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Stuff in missions that player can interact with

Doors[edit | edit source]

Laser Fences[edit | edit source]

Terminals[edit | edit source]

Key[edit | edit source]

Switch (Button press)[edit | edit source]

Switch (Access)[edit | edit source]

Teleporter[edit | edit source]

By standing on the Teleporter and pressing Circle, the player will be automatically moved to a pre-determined location.

In Story Mode, any NPCs in the party will also be automatically moved to that location, regardless of where they originally were.

In Multi Mode, using the Teleporter will only move the player that accessed it. If the player is the host, then any NPCs in the party will move with them.

Catapult[edit | edit source]

By stepping on the Catapult, the player will be automatically moved to a pre-determined location.

NPCs are unaffected by Catapults.

HP Recovery Device[edit | edit source]

Upon contact with the player, instantly fully restores player's HP.

NPCs can also fully restore their HP by staying in contact with the device for a few seconds.

These devices commonly appear in in the final block of Open Missions or Story Missions that features Boss creatures.

Blast Gauge Recovery Device[edit | edit source]

Gunner[edit | edit source]

Item Set Switch[edit | edit source]

Traps[edit | edit source]

Drop Down Traps[edit | edit source]

Ground-Eruption Traps[edit | edit source]

Gun Trap[edit | edit source]

Restriction Trap[edit | edit source]

Explosive Trap[edit | edit source]

Press Trap[edit | edit source]

Big Rock Trap[edit | edit source]

Laser Trap[edit | edit source]

Contact Trap[edit | edit source]

Damage field[edit | edit source]

Road Roller[edit | edit source]