Stage 1: Gatekeeper

From PSP2i Wiki

Rules

  • All players start at Lv1.
  • The time limit is 10 minutes.
  • The mission fails if any players dies. Note that every player starts with 1 Scape Doll, so effectively each player is allowed to die once.
  • Players have individualized drops (i.e. players cannot see each other's item drops), but they are able to pass any item to other players by dropping items on the ground from the menu.

Clear Reward

First time clear within allotted time: Green Ring

Every clear within allotted time after the first: 1 Photon Drop

Areas

Block 1

Block 2

Block 3

Equipments

Common

Shield-weave Element
Car Weave 0%
Items Number
Monomate 5
Dimate 5
Sol Atomizer 5
Star Atomizer 1
Scape Doll 1

Hunter

Weapon Element Special Linked PA Available PA
Saber 0% - Gravity Strike Lv15 Rising Strike Lv15
Shield 5% - - -

Ranger

Weapon Element Special Linked PA Available PA
Saber 0% - Gravity Strike Lv10 -
Handgun 10% Freeze Lv1 Power Shot Lv15

Charge Shot I

-
Twin Handgun 0% - -

Charge Shot I

-
Items Number
Burn Trap 5

Force

Weapon Element Special Linked PA Available PA
Handgun 10% Freeze Lv1 -

Charge Shot II

-
Wand 0% - Foie Lv15 () Barta Lv15 () Foverse Lv15
Gravity Strike Lv10

Vanguard

Weapon Element Special Linked PA Available PA
Saber 0% - Gravity Strike Lv15 -
Pit 0% - Foie Lv10 Anti Lv15 Foverse Lv10
Items Number
Freeze Trap 5
Stun Trap EX 1