There are several fire pits around the map, which will deal damage very quickly to players, around 40 within 2 to 3 seconds. This damage does not make the character flinch, thus the player can still move through them as long as they don't die while doing so.
When a player is defeated, they will respawn after 10 seconds.
When a player is defeated, they will drop half of their current meseta.
If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1.
If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
Containers are scattered around the map, and drops meseta when broken.
Initial containers contain around 150 meseta.
Some containers have invisible traps, which will explode when the player approaches them. They can be seen and destroyed via a ranged weapon using FPS mode.