Meseta Grab: Difference between revisions

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==Rules==
==Rules==


*Solo Match
*Battle Royale
*Time Limit: 5:00
*Time Limit: 5:00
*All Characters start at Lv1.
*All Characters start at Lv1.

Revision as of 06:18, 12 November 2021

File:MesetaGrabMap
Catapult Jump's Map

Rules

  • Battle Royale
  • Time Limit: 5:00
  • All Characters start at Lv1.
  • There are several fire pits around the map, which will deal damage very quickly to players, around 40 within 2 to 3 seconds. This damage does not make the character flinch, thus the player can still move through them as long as they don't die while doing so.
  • When a player is defeated, they will respawn after 10 seconds.
    • When a player is defeated, they will drop half of their current meseta.
    • If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1.
    • If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
  • Containers are scattered around the map, and drops meseta when broken.
    • Initial containers contain around 150 meseta.
    • Some containers have invisible traps, which will explode when the player approaches them. They can be seen and destroyed via a ranged weapon using FPS mode.
  • New containers spawn at the 3:30 left mark.
    • These new containers contain around 200 meseta.
  • New containers spawn at the 2:00 left mark.
    • These new containers contain around 400 meseta.
  • Points gained doubles at 1:00 left.

Points

  • Point gains double during the last minute of the mission
  • Gain/Lose meseta: +- that much points
  • Defeat enemy players: + approx. 350 points

Equipments

Shared

Shield-Weave Element
Car Weave Neutral 0%
Item Number
Monomate 5
Dimate 3
Star Atomizer 1
Shiftaride 5

Hunter

Weapon Element Special Linked PA Available PA
Sword Ice 10% - Grand Crusher Lv15 Tornado Break Lv15
Spear Lightning 5% - Dus Robado Lv15 Dus Skadd Lv15
Saber Neutral 0% - Infinite Storm Lv15 Rising Strike Lv15
Shield Fire 5% - - -
Items Number
Burn Trap 5
Confusion Trap 5

Ranger

Weapon Element Special Linked PA Available PA
Rifle Ice 10% Sleep Lv1 Buster Shoot Lv15 Power Shoot Lv15, Long-Range Shoot Lv15
Twin Handgun Neutral 0% - - -
Handgun Ice 10% Freeze Lv1 Elemental Shot Lv15 Power Shot Lv15, Hit Shot Lv15
Saber Neutral 0% - Rising Strike Lv15

All Charge-Shots are charge shot 1. Since no characters have Abilities, Full Charge Shot cannot be used.

Items Number
Burn Trap 5
Confusion Trap 5

Force

Weapon Element Special Linked PA Available PA
Longbow Neutral 0% - - -
Rod Neutral 0% - Foie Lv15 (Sqaure), Rafoie Lv15 (Triangle), Barta Lv15 (L+Square), Gibarta Lv15(L+Triangle) Zonde Lv15, Diga Lv15, Grants Lv15, Megid Lv15
Wand Neutral 0% - Foie Lv15 (Square), Rafoie Lv15 (Triangle)
Shield Fire 5% - - -
- - - - Rising Strike Lv15

All Charge-Shots are charge shot 1. Since no characters have Abilities, Full Charge Shot cannot be used.

Items Number
Freeze Trap 5
Confusion Trap 5

Vanguard

Weapon Element Special Linked PA Available PA
Saber Neutral 0% - Rising Strike Lv15 -
Handgun Ice 10% Freeze Lv1 Long-Range Shot Lv15 -
Wand Neutral 0% - Foie Lv15 (Square), Barta Lv15 (Triangle) -
Shield Fire 5% - - -

All Charge-Shots are charge shot 1. Since no characters have Abilities, Full Charge Shot cannot be used.

Items Number
Freeze Trap 5
Confusion Trap 5

Other Notes