The map is surrounded by fences, which cannot be passed through either by walking or Evading.
These fences does not make the player flinch, but deals a lot of damage to the player very quickly.
When a player is defeated, they will respawn after 3 seconds.
If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1.
If the player is defeated by a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
There are 4 barriers on the map. The barriers cannot be passed through. Ranged attacks and TECHNICs do not pass through the barrier from either side. Melee attacks such asSpears and Swords can attack through the barrier. Sabers can pass the barrier, but do not have a long enough reach to reach an player on the other side (unless using a Photon Art).
Time Events
Time Left
Event
1:00
Points gained is doubled.
Points
Point gains double during the last minute of the mission