When a player is defeated, they will respawn at their Base after 10 seconds.
If the player is defeated by another player, they will respawn with their level increased by 5, type level increased by 1.
If the player is defeated by a creature or a map obstacle, they will respawn at their current level and type level, and their points will not be deducted.
Each Team starts with a Base on their side.
The base gradually heals all friendly characters near the Base.
The Base will be destroyed after taking around 20 hits.
The Base's health does not regenerate.
After being destroyed, The Base will regenerate after 30 seconds.
There are multiple Energy Poles present on the map.
Pressing Circle with the Energy Pole highlighted will initiate capturing.
It takes 8 seconds to capture an Energy Pole.
Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process.
Getting hit with an attack will not cancel the process, unless the player is knocked out of the glowing circle.
New Catapults will spawn at 3:30 left, which allows access to two new areas (including 1 Energy Poles each and item containers).
Two Astarks will spawn at 2:00 left, one on each of the two new areas.
Points gained doubles at 1:00 left.
Points
Point gains double during the last minute of the mission
Destroy enemy Base: +1000 points
Capture Energy Pole (neutral or enemy): +500 points
Capture Large Energy Pole (neutral or enemy): +1000 points