Catapult Jump

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File:CatapultJumpMap

Rules

  • Team Match
  • Time Limit: 5:00
  • All Characters start at Lv1.
  • Each Team starts with a Base on their side.
    • The base gradually heals all friendly characters near the Base.
    • The Base will be destroyed after taking 22 hits.
    • After being destroyed, the base will regenerate after 30 seconds.
  • There are multiple Energy Poles present on the map.
    • Pressing Circle with the Energy Pole highlighted will initiate capturing.
    • It takes 8 seconds to capture an Energy Pole.
    • Moving out of the glowing circle around the Energy Pole will cancel and reset the capturing process.
  • New Catapults will spawn at 3:30 left, which allows access to more areas (including 2 Energy Poles and more cont.
  • An Asterk will spawn at 2:00 left, who can

Points

  • Point gains double during the last minute of the mission
  • Destroy enemy Base: +1000 points
  • Capture Energy Pole (neutral or enemy): +500 points
  • Capture Large Energy Pole (neutral or enemy): +1000 points
  • Defeat Asterk: +800 points
  • Defeat enemy players: +??? points
  • Lose friendly Base: -1000 points
  • Lose friendly Energy Pole: -500 points
  • Lose friendly Energy Pole: -1000 points

Equipments

Hunter

Weapon Element Linked PA Available PA
Sword Ice 10% Grand Crusher Lv15 Tornado Break Lv15
Spear Lightning 5% Dus Robado Lv15 Dus Skadd Lv15
Saber Neutral 0% Infinite Storm Lv15 Rising Strike Lv15
Shield Fire 5% - -
Items Number
Monomate 5
Dimate 3
Star Atomizer 1
Shiftaride 5
Burn Trap 5
Confusion Trap 5

Ranger

Force

Vanguard

Others