Tactical missions: Difference between revisions

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'''Tactical Missions''', known as '''Extra Missions''' in Japanese, are [[missions]] which tend to feature objectives and gimmicks that are not present in [[open missions]]. Tactical missions are usually focused more on [[multiplayer]], and many missions require multiple players to be able to play ([[Non-player characters|NPCs]] are not eligible).
'''Tactical missions''', also known as '''extra missions''', are [[missions]] which tend to feature special objectives or gimmicks. Tactical missions are available in both [[story mode]] and [[multi mode]], however different missions are available between the two modes. Many tactical missions have a focus on multiplayer, and cannot be played without the required amount of players - [[partner characters]] are not eligible, and some tactical missions do not allow any partner characters or a limited number of them.


In comparison to open missions, tactical missions offer greater reward, but for higher difficulty. Many items can only be obtained in tactical missions, due to higher level [[creatures]] or unique clear rewards.
Tactical missions have different level requirements depending on the mission, and not all of them have all 5 standard difficulty ranks.
==Unlocking tactical missions==
Initially, only a small amount of tactical missions are available to player, and more must be unlocked by fulfilling certain criteria depending on the mission. Unlike [[open missions]], tactical missions can only be unlocked through one method instead of multiple, so a mix of story mode and multi mode completions are necessary to unlock all tactical missions.
 
Furthermore, all [[downloadable content]] missions are considered tactical missions, other than [[challenge missions]] and [[trade missions]], therefore the downloadable content must be installed to unlock and/or access these missions.
==Story mode==
==Story mode==
===Clad 6===
===Clad 6===
{{TacticalMissionHead}}
{{TacticalMissionHead}}
{{TacticalMissionRow|Gemaga - Tower Turmoil|span|1|1-4|span|50-180|None|Initial}}
{{TacticalMissionRow|Gemaga - Tower Turmoil|{{Fire}} {{Ice}} {{Earth}} {{Lightning}} {{Dark}}|span|1|1-4|span|50-180|None|Clear Episode 1}}
{{TacticalMissionRow|Max Attack Cross I|nospan|5|10|50|100|150|1-4|nospan|5|40|105|180|215|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross I|{{Fire}} {{Ice}} {{Earth}} {{Light}}|nospan|5|10|50|100|150|1-4|nospan|5|40|105|180|215|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross II|nospan|5|10|50|100|150|1-4|nospan|10|45|110|185|220|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross II|{{Fire}} {{Lightning}} {{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|10|45|110|185|220|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross III|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross III|{{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross IV|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross IV|{{Lightning}} {{Earth}} {{Dark}} {{Light}}|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initially unlocked}}
|}
|}
==Multi mode==
==Multi mode==
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{{TacticalMissionHead}}
{{TacticalMissionHead}}
|-
|-
|[[Max Attack ∞ I{{!}}Max Attack ∞ I (GBR)]]
|style="text-align:left;"|[[Max Attack ∞ I{{!}}Max Attack ∞ I (GBR)]]
|{{Fire}} {{Light}} {{Dark}}
|−
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|rowspan="4"|EXP Rate: 200%<br>Type Pts: 200%<br>Drop Rate: 300%<br>Non-boss creature HP: 50%<br>Tickets: +1
|rowspan="4"|EXP Rate: 200%<br>Type Pts: 200%<br>Drop Rate: 300%<br>Non-boss creature HP: 50%<br>Tickets: +1
|-
|-
|[[Max Attack ∞ II{{!}}Max Attack ∞ II (GBR)]]
|style="text-align:left;"|[[Max Attack ∞ II{{!}}Max Attack ∞ II (GBR)]]
|{{Neutral}} {{Ice}} {{Lightning}} {{Earth}} {{Dark}}
|{{Light}}
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFBBBB; color:black;"|220
|style="background:#FFBBBB; color:black;"|220
|-
|-
|[[Max Attack ∞ III{{!}}Max Attack ∞ III (GBR)]]
|style="text-align:left;"|[[Max Attack ∞ III{{!}}Max Attack ∞ III (GBR)]]
|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}
|{{Light}}
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFBBBB; color:black;"|230
|style="background:#FFBBBB; color:black;"|230
|-
|-
|[[Max Attack ∞ IV{{!}}Max Attack ∞ IV (GBR)]]
|style="text-align:left;"|[[Max Attack ∞ IV{{!}}Max Attack ∞ IV (GBR)]]
|{{Light}} {{Dark}}
|&minus;
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFBBBb; color:black;"|240
|style="background:#FFBBBb; color:black;"|240
|-
|-
|[[Max Attack ∞ I]]
|style="text-align:left;"|[[Max Attack ∞ I]]
|{{Fire}} {{Light}} {{Dark}}
|&minus;
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|rowspan="4"|EXP Rate: 150%<br>Type Pts: 150%<br>Drop Rate: 150%<br>
|rowspan="4"|EXP Rate: 150%<br>Type Pts: 150%<br>Drop Rate: 150%<br>
|-
|-
|[[Max Attack ∞ II]]
|style="text-align:left;"|[[Max Attack ∞ II]]
|{{Neutral}} {{Ice}} {{Lightning}} {{Earth}} {{Dark}}
|{{Light}}
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFBBBB; color:black;"|220
|style="background:#FFBBBB; color:black;"|220
|-
|-
|[[Max Attack ∞ III]]
|style="text-align:left;"|[[Max Attack ∞ III]]
|{{Fire}} {{Ice}} {{Lightning}} {{Earth}}
|{{Light}}
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFBBBB; color:black;"|230
|style="background:#FFBBBB; color:black;"|230
|-
|-
|[[Max Attack ∞ IV]]
|style="text-align:left;"|[[Max Attack ∞ IV]]
|{{Light}} {{Dark}}
|&minus;
|style="background:#CCDDFF; color:black;"| -
|style="background:#CCDDFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
|style="background:#BBFFFF; color:black;"| -
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|style="background:#FFFFBB; color:black;"| -
|style="background:#FFFFBB; color:black;"| -
|style="background:#FFBBBB; color:black;"|240
|style="background:#FFBBBB; color:black;"|240
{{TacticalMissionRow|Max Attack Cross I|nospan|5|10|50|100|150|1-4|nospan|5|40|105|180|215|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross I|{{Fire}} {{Ice}} {{Earth}} {{Light}}|nospan|5|10|50|100|150|1-4|nospan|5|40|105|180|215|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross II|nospan|5|10|50|100|150|1-4|nospan|10|45|110|185|220|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross II|{{Fire}} {{Lightning}} {{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|10|45|110|185|220|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross III|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross III|{{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross IV|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initial}}
{{TacticalMissionRow|Max Attack Cross IV|{{Lightning}} {{Earth}} {{Dark}} {{Light}}|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initially unlocked}}
|}
|}


{{Missions}}
{{Missions}}

Revision as of 13:30, 9 October 2022

Tactical missions, also known as extra missions, are missions which tend to feature special objectives or gimmicks. Tactical missions are available in both story mode and multi mode, however different missions are available between the two modes. Many tactical missions have a focus on multiplayer, and cannot be played without the required amount of players - partner characters are not eligible, and some tactical missions do not allow any partner characters or a limited number of them.

Tactical missions have different level requirements depending on the mission, and not all of them have all 5 standard difficulty ranks.

Unlocking tactical missions

Initially, only a small amount of tactical missions are available to player, and more must be unlocked by fulfilling certain criteria depending on the mission. Unlike open missions, tactical missions can only be unlocked through one method instead of multiple, so a mix of story mode and multi mode completions are necessary to unlock all tactical missions.

Furthermore, all downloadable content missions are considered tactical missions, other than challenge missions and trade missions, therefore the downloadable content must be installed to unlock and/or access these missions.

Story mode

Clad 6

Mission Name Attributes Required LV Party Min. Creature LV NPCs Unlock Notes
Regular Rare
Gemaga - Tower Turmoil 1 1-4 50-180 None Clear Episode 1
Max Attack Cross I 5 10 50 100 150 1-4 5 40 105 180 215 Up to 2 Initially unlocked
Max Attack Cross II 5 10 50 100 150 1-4 10 45 110 185 220 Up to 2 Initially unlocked
Max Attack Cross III 5 10 50 100 150 1-4 15 50 115 190 225 Up to 2 Initially unlocked
Max Attack Cross IV 5 10 50 100 150 1-4 20 55 120 195 230 Up to 2 Initially unlocked

Multi mode

Clad 6

Mission Name Attributes Required LV Party Min. Creature LV NPCs Unlock Notes
Regular Rare
Max Attack ∞ I (GBR) - - - 1 100 1-4 - - - 165 210 Up to 2 DLC EXP Rate: 200%
Type Pts: 200%
Drop Rate: 300%
Non-boss creature HP: 50%
Tickets: +1
Max Attack ∞ II (GBR) - - - 1 100 - - - 175 220
Max Attack ∞ III (GBR) - - - 1 100 - - - 185 230
Max Attack ∞ IV (GBR) - - - 1 100 - - - 195 240
Max Attack ∞ I - - 1 - 100 1-4 - - 110 - 210 Up to 2 DLC EXP Rate: 150%
Type Pts: 150%
Drop Rate: 150%
Max Attack ∞ II - - 1 - 100 - - 120 - 220
Max Attack ∞ III - - 1 - 100 - - 130 - 230
Max Attack ∞ IV - - 1 - 100 - - 140 - 240
Max Attack Cross I 5 10 50 100 150 1-4 5 40 105 180 215 Up to 2 Initially unlocked
Max Attack Cross II 5 10 50 100 150 1-4 10 45 110 185 220 Up to 2 Initially unlocked
Max Attack Cross III 5 10 50 100 150 1-4 15 50 115 190 225 Up to 2 Initially unlocked
Max Attack Cross IV 5 10 50 100 150 1-4 20 55 120 195 230 Up to 2 Initially unlocked