Max Attack Cross I

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Max Attack Cross I
マキシマムアタッククロスI
Raffon RELICS Site.png
Gather all the Data Chips!
Planet: Clad 6
Type: Tactical Mission
Area(s): Denes RELICS Site
Saguraki C.D.
Party: 1-4
Goal: Defeat Azn'gom Gijn'gom
Unlock: Initial
Required LV
Cdiff.png Bdiff.png Adiff.png Sdiff.png Idiff.png
1 10 50 100 150
Min. Creature LV
Cdiff.png Bdiff.png Adiff.png Sdiff.png Idiff.png
5 40 105 180 215
Story Multi
The evolution simulator program Ark that was s'posed to be dormant has been operating,
and monsters been poppin' up left and right. Find out what's going on before crap hits the fan.

Client: Kraz Muehler

Max Attack Cross I, commonly shortened to MAX1, is the first of the Max Attack Cross series, event missions that were previously featured on Phantasy Star Universe and Phantasy Star Portable 2. It features many unique items as clear rewards, and is a good mission for finding Rappy Iggs.

Clear rank in this mission is determined by the amount of data chips that are found by the party, rather than traditional criteria. Data chips are hidden underneath objects that must be broken using first-person mode.

Chip locations[edit | edit source]

  • Chip 1: Immediately to the right at the start of the mission, under some rubble.
  • Chip 2: Under the first statue on the right in the long corridor in the first sector.
  • Chip 3: Under a tree in sector 2, in the room with the spinning laser.
  • Chip 4: Under a tree in sector 3, behind the first Go Booma spawn.

Creature data[edit | edit source]

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Creature Name Attributes Creature LV Resistances Sectors Amount
Cdiff.png Bdiff.png Adiff.png Sdiff.png Idiff.png
Go Booma Ground.gif 5 40 105 180 215 - 3, Bonus
Kakwane Light.gif 5 40 105 180 215 Wand1.gif 2
Komazli Ice.gif 5 40 105 180 215 Wand1.gif 2, 3, Bonus
Rappy Gugg Light.gif 5 40 105 180 215 Handgun1.gif Wand1.gif 3
Sageeta Fire.gif Ice.gif Light.gif 5 40 105 180 215 - 2
Svaltus Light.gif 5 40 105 180 215 Handgun1.gif 1
Svaltia Light.gif 5 40 105 180 215 Handgun1.gif 1
Rare creatures
Jigo Booma Light.gif 5 40 105 180 215 - 3
Lutus Jigga Light.gif 5 40 105 180 215 Handgun1.gif 1
Rappy Igg Light.gif 5 40 105 180 215 Handgun1.gif Wand1.gif 3, Bonus[1]
Boss creatures
Azn'gom Gijn'gom Ground.gif 10 45 110 185 220 Azn'gom: Saber1.gif Wand1.gif
Gijn'gom: Handgun1.gif Wand1.gif
Final
  1. 3 Rappy Igg are guaranteed in the bonus sector

Clear data[edit | edit source]

Rank Requirement Type Points Meseta
Idiff.png Sdiff.png Adiff.png Bdiff.png Cdiff.png Idiff.png Sdiff.png Adiff.png Bdiff.png Cdiff.png
S.png 4 data chips 473 355 237 142 71 9720 7560 5400 3240 1080
A.png 3 data chips 237 178 119 71 36 6480 5040 3600 2160 720
B.png 2 data chips 119 89 60 36 18 3240 2520 1800 1080 360
C.png 0-1 data chips 0 0 0 0 0 0 0 0 0 0

Item rewards[edit | edit source]

Difficulty: Idiff.png
Item Rank Qty. Rate
Photon Crystal S.png 1 Always
Special Badge S.png 4 Always
Photon Booster S.png 1 1/3.5
Photon Code S.png 1 1/10
Lambdacalibre S.png 1 1/34
Lambda Excalibur S.png 1 1/34
Difficulty: Sdiff.png
Item Rank Qty. Rate
Photon Crystal S.png 1 Always
Special Badge S.png 2 Always
Photon Booster S.png 1 1/7
Photon Code S.png 1 1/20
Lambdacalibre S.png 1 1/100
Lambda Excalibur S.png 1 1/100
Difficulty: Adiff.png
Item Rank Qty. Rate
Photon Crystal S.png 1 Always
Special Badge S.png 1 Always
Photon Booster S.png 1 1/10
Photon Code S.png 1 1/100
Difficulty: Bdiff.png
Item Rank Qty. Rate
Photon Crystal S.png 1 Always
Photon Booster S.png 1 1/20
Difficulty: Cdiff.png
Item Rank Qty. Rate
Photon Crystal S.png 1 Always
Photon Booster S.png 1 1/100