Sabarta: Difference between revisions
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| stars = 12 | | stars = 12 | ||
| type = Technic disc | | type = Technic disc | ||
| desc = An ice-based attack Technic. | | desc = An ice-based attack Technic. Conjures up a hailstorm in front of the user that continually pelts enemies. | ||
}} | }} | ||
'''Sabarta''' is a [[Technics|Technic]] [[photon arts|photon art]] with {{Ice}} [[attribute]]. Sabarta is potent Technic that helps primarily with [[chain]] building, hitting 4 times for a lower PP cost than [[Sazonde]], while hitting up to 3 locks. Unlike Sazonde, Sabarta does not launch, allowing it to be used on [[creatures]] that become untargettable when launched. | '''Sabarta''' is a [[Technics|Technic]] [[photon arts|photon art]] with {{Ice}} ice [[attribute]]. Sabarta is potent Technic that helps primarily with [[chain]] building, hitting 4 times for a lower PP cost than [[Sazonde]], while hitting up to 3 locks. Unlike Sazonde, Sabarta does not launch, allowing it to be used on [[creatures]] that become untargettable when launched. | ||
Unlike all other offensive ice Technics, Sabarta is unable to inflict [[freeze]]. | Unlike all other offensive ice Technics, Sabarta is unable to inflict [[freeze]]. |
Revision as of 13:24, 5 November 2022
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- An ice-based attack Technic. Conjures up a hailstorm in front of the user that continually pelts enemies.
Sabarta is a Technic photon art with ice attribute. Sabarta is potent Technic that helps primarily with chain building, hitting 4 times for a lower PP cost than Sazonde, while hitting up to 3 locks. Unlike Sazonde, Sabarta does not launch, allowing it to be used on creatures that become untargettable when launched.
Unlike all other offensive ice Technics, Sabarta is unable to inflict freeze.
Technic parameters
LV | TEC | PP | Hits | Locks | Charge Time | Special | Strafe | Notes |
---|---|---|---|---|---|---|---|---|
1-10 | 21-30% (1) | 32 | 4 | 3 | Average | − | 〇 | − |
11-20 | 31-40% (1) | 32 | 4 | 3 | Average | − | 〇 | − |
21-30 | 41-50% (1) | 32 | 4 | 3 | Average | − | 〇 | − |
Item sources
Regular missions
Boss drops
Creature Name | Level | Type | Rarity | |||
---|---|---|---|---|---|---|
HU | RA | FO | VA | |||
Giel Zohg | 1-250 | HU | RA | FO | VA | 1/17 |
Infinity missions
Boss drops
Creature Name | Level | Area | Rarity |
---|---|---|---|
Giel Zohg | 1-250 | Any | 1/34 |
Area drops
Area | Rate[?] |
---|---|
Beach | 1/8 |
Shop locations
Location | Base Price | Unlock |
---|---|---|
Weapon Shop | 3000 | Begin Chapter 2 (Episode 1) or Chapter 2 (Episode 2) |