Stats

From PSP2i Wiki
Revision as of 11:07, 19 July 2022 by Matt (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
A player looking at their stats.

Stats are the 11 parameters governing the performance of every player and creature in the Gurhal system. Every race, gender, Type, level, sex, weapon, shield-weave, etc. has varying levels in each Stat, which determines their performance and what they are strong and weak at doing. The goal in Phantasy Star Portable 2 Infinity is to max out these stats as much as possible to improve the player character and allow them to achieve bigger and better things.

List of stats

Stat Description
HP HP (or Hitpoints) is how much damage a player can take before they are incapacitated.
PP PP (or Photon Points) are an equivalent to mana. PP is required for various actions such as photon arts and dodging. PP regenerates naturally over time and can be recovered through normal melee stikes.
PPR PPR (or PP Regeneration) is how quickly the player naturally regenerates PP. This is only affected by the player's sex/race and the ability PP Restore Rate. Increasing Max PP via PP Boost or Rebirth does not make PP regeneration faster.
ATK ATK is the primary stat for melee weapons, and the second stat for ranged weapons. Every point increases a melee weapon's base damage, whereas every 4 points increases a ranged weapon's base damage.
DEF DEF is the defensive stat responsible for reducing damage against incoming melee and ranged attacks.
ACC ACC is the primary stat for ranged weapons, one of the stats for TEC ranged weapons, and how accurate a player is with melee and range strikes. If a player's ACC is too low, there's a chance their melee and ranged strikes will do 0 damage against the target. Technic attacks from the player always connect regardless of ACC. Every point increases a ranged weapon's base damage, whereas every 2 points increased a TEC ranged weapon's base damage.
EVA EVA determines how likely a player is to avoid an incoming melee or ranged attack, checking against the attack's ACC. With enough EVA, and low enough ACC by the attacker, there is a probability the attack will do 0 damage.
TEC TEC is the primary stat for technic weapons, and one of the stats for TEC ranged weapons. Every point increases a technic weapon's base damage, whereas every 2 points increases a TEC ranged weapon's base damage.
MND MND is the defensive stat responsible from reducing damage against incoming technic attacks.
STA STA is how resistant a player is to status ailments. Having higher STA lowers the chances of a player getting affected by Status Aliments, but even higher than 100 STA does not make the player immune to them.
LCK LCK is a hidden stat only visible on a few items. It increases critical hit rate. Critical hits occur randomly, and increase damage by x% indicated by a different visual and sound effect on hit upon activation.

Stat ranking overview

Below are generic overviews of the stat rankings between the sexes, races and Types for each stat.

Sex

Depending on the player character's sex, an approximate 5% boost will be applied to certain base stats.

Sex HP PP PPR ATK DEF ACC EVA TEC MND
Male - - - - -
Female - - - -

Race

Race HP PP PPR ATK DEF ACC EVA TEC MND STA
Human
Newman
CAST
Beast
Deuman

Type

Type HP ATK DEF ACC EVA TEC MND
Hunter
Ranger
Force
Vanguard

Maximizing

If the player wishes to maximize a specific stat, the following combos are to be used:

HP PP PPR ATK DEF ACC EVA TEC MND STA
Male
Beast
Hunter
Female
Newman
Female
Newman
Male
Beast
Hunter
Male
Human
Hunter
Female
Cast
Ranger
Male
Newman
Vanguard
Female
Newman
Force
Female
Human
Force
Human

Calculating stats

Total stats are calculated as follows:

((Base stats * Type modifier) + Rebirth stats)

A player's base stats will vary on their sex, race and character level.

Base stats

Race Human Newman Cast Beast Deuman
Sex
PP 200 220 230 250 160 170 180 200 170 190
PPR 8/s 9/s 12/s 13/s 9/s 10/s 8/s 9/s 7/s 7/s
STA 20 20 15 15 15 15 15 15 5 5
Level 1
HP 100 96 94 90 107 102 135 130 90 86
ATK 57 55 51 49 60 57 75 72 63 60
DEF 35 34 18 18 32 31 21 20 17 17
ACC 36 37 37 39 59 61 32 34 38 40
EVA 21 20 23 22 18 18 32 31 17 17
TEC 57 60 76 79 49 51 55 57 60 63
MND 34 35 32 33 19 19 18 18 17 17
Level 200
HP 1260 1200 1184 1128 1340 1277 1386 1320 1134 1080
ATK 787 750 708 675 826 787 909 867 866 841
DEF 546 521 395 376 480 458 438 418 373 355
ACC 334 350 350 368 410 430 300 315 373 391
EVA 438 418 482 459 395 376 480 458 373 355
TEC 787 826 920 965 675 708 750 787 841 866
MND 521 546 479 502 397 416 376 395 355 373

Type stats

Type stats are modifiers to a character's base stats, rather than flat stat values.

Type HP ATK DEF ACC EVA TEC MND
Type LV1
Hunter 120% 121% 101% 95% 90% 70% 70%
Ranger 90% 90% 90% 120% 100% 81% 100%
Force 90% 85% 70% 85% 110% 135% 140%
Vanguard 95% 100% 85% 101% 120% 105% 85%
Type LV30
Hunter 135% 135% 130% 100% 90% 80% 80%
Ranger 105% 104% 100% 144% 114% 100% 100%
Force 105% 90% 80% 100% 110% 159% 154%
Vanguard 110% 110% 85% 115% 135% 119% 85%
Type LV50
Hunter 145% 145% 150% 105% 90% 90% 90%
Ranger 115% 114% 110% 155% 120% 110% 100%
Force 115% 98% 90% 110% 115% 169% 165%
Vanguard 120% 120% 95% 115% 140% 129% 95%

Rebirth stats

See also: Rebirth

Rebirth stats are added on top of a character's (Base*Type) stats. Below is the table showing Rebirth stats and costs.

Stat
(Increase)
1st
Cost
2nd
Cost
3rd
Cost
4th
Cost
5th
Cost
6th
Cost
7th
Cost
8th
Cost
9th
Cost
10th
Cost
Total
Cost
Stat
Limit
HP (+50) 15 20 25 30 35 40 45 50 55 60 375 +500
PP (+5) 5 10 15 20 25 30 35 40 45 50 275 +50
ATK (+35) 20 25 30 35 40 45 50 55 60 65 425 +350
DEF (+30) 8 12 16 20 24 28 32 36 40 44 260 +300
ACC (+20) 25 30 35 40 45 50 55 60 65 70 475 +200
EVA (+8) 25 30 35 40 45 50 55 60 65 70 475 +80
TEC (+50) 20 25 30 35 40 45 50 55 60 65 425 +500
MND (+40) 8 12 16 20 24 28 32 36 40 44 260 +400
STA (+2) 2 4 6 8 10 12 14 16 18 20 110 +20
Extend Code 1 Code per 5 points (Maximum of 10 per Rebirth)

LV200 stats

Type LV30 / No Rebirth

Race Human Newman Cast Beast Deuman
Sex
PP 200 220 230 250 160 170 180 200 170 190
PPR 8/s 9/s 12/s 13/s 9/s 10/s 8/s 9/s 7/s 7/s
STA 20 20 15 15 15 15 15 15 5 5
Hunter LV30
HP 1701 1602 1598 1522 1809 1723 1871 1782 1530 1458
ATK 1062 1012 955 911 1115 1062 1227 1170 1169 1135
DEF 709 677 513 488 624 595 569 543 484 461
ACC 334 350 350 368 410 430 300 315 373 391
EVA 394 376 433 413 355 338 432 412 335 319
TEC 629 660 736 772 540 566 600 629 672 692
MND 416 436 383 401 317 332 300 316 284 298
Ranger LV30
HP 1323 1260 1243 1184 1407 1340 1455 1386 1190 1134
ATK 818 780 736 702 859 818 945 901 900 874
DEF 546 521 395 376 480 458 438 418 373 355
ACC 480 504 504 529 590 619 432 453 537 563
EVA 499 476 549 523 450 428 547 522 425 404
TEC 787 826 920 965 675 708 750 787 841 866
MND 521 546 479 502 397 416 376 395 355 373
Race Human Newman Cast Beast Deuman
Sex
PP 200 220 230 250 160 170 180 200 170 190
PPR 8/s 9/s 12/s 13/s 9/s 10/s 8/s 9/s 7/s 7/s
STA 20 20 15 15 15 15 15 15 5 5
Force LV30
HP 1323 1260 1243 1184 1407 1340 1455 1386 1190 1134
ATK 708 675 637 407 743 708 818 780 779 756
DEF 436 416 316 300 384 366 350 334 298 284
ACC 334 350 350 368 410 430 300 315 373 391
EVA 481 459 530 504 434 413 528 503 410 390
TEC 1251 1313 1462 1534 1073 1125 1192 1251 1337 1376
MND 802 840 737 773 611 640 579 608 546 574
Vanguard LV30
HP 1386 1320 1302 1240 1474 1404 1524 1452 1247 1188
ATK 865 825 778 742 908 865 999 953 952 925
DEF 464 442 335 319 408 389 372 355 317 301
ACC 384 402 402 423 471 494 345 362 428 449
EVA 591 564 650 619 533 507 648 618 503 479
TEC 936 982 1094 1148 803 842 892 936 1000 1030
MND 442 464 407 426 337 353 319 335 301 317

Type LV50 / Full Rebirth

Race Human Newman Cast Beast Deuman
Sex
PP 250 270 280 300 210 220 230 250 220 240
PPR 8/s 9/s 12/s 13/s 9/s 10/s 8/s 9/s 7/s 7/s
STA 40 40 35 35 35 35 35 35 25 25
Hunter LV50
HP 2327 2240 2216 2135 2443 2351 2509 2414 2144 2066
ATK 1491 1437 1376 1328 1547 1491 1668 1607 1605 1569
DEF 1119 1081 892 864 1020 987 957 927 859 832
ACC 550 567 567 586 630 651 515 530 591 610
EVA 474 456 513 493 435 418 512 492 415 399
TEC 1208 1243 1328 1368 1107 1137 1175 1208 1256 1279
MND 868 891 831 851 757 774 738 755 719 735
Ranger LV50
HP 1949 1880 1861 1797 2041 1968 2093 2018 1804 1742
ATK 1247 1205 1157 1119 1291 1246 1386 1338 1337 1308
DEF 900 873 734 713 828 803 781 759 710 690
ACC 717 742 742 770 835 866 665 668 778 806
EVA 605 581 658 630 554 531 656 629 527 506
TEC 1365 1408 1512 1561 1242 1278 1325 1365 1425 1452
MND 921 946 879 902 797 816 776 795 755 773
Race Human Newman Cast Beast Deuman
Sex
PP 250 270 280 300 210 220 230 250 220 240
PPR 8/s 9/s 12/s 13/s 9/s 10/s 8/s 9/s 7/s 7/s
STA 40 40 35 35 35 35 35 35 25 25
Force LV50
HP 1949 1880 1861 1797 2041 1968 2093 2018 1804 1742
ATK 1121 1085 1043 1011 1159 1121 1240 1199 1198 1174
DEF 791 768 655 638 732 712 694 676 635 619
ACC 567 585 585 604 651 673 530 546 610 630
EVA 583 560 634 607 534 512 632 606 508 488
TEC 1830 1895 2054 2130 1640 1696 1767 1830 1921 1963
MND 1259 1300 1190 1228 1055 1086 1020 1051 985 1015
Vanguard LV50
HP 2012 1940 1920 1853 2108 2032 2163 2084 1860 1796
ATK 1294 1250 1199 1160 1341 1294 1440 1390 1389 1359
DEF 818 794 675 657 756 735 716 697 654 637
ACC 584 602 602 623 671 694 545 562 628 649
EVA 693 665 754 722 633 606 752 721 602 577
TEC 1515 1565 1686 1744 1370 1413 1467 1515 1584 1617
MND 894 918 855 876 777 795 757 775 737 754