Max Attack ∞ III: Difference between revisions

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{{Tactical Missions}}
{{Tactical Missions}}

Revision as of 20:59, 5 June 2022

Max Attack ∞ III
マキシマムアタック∞III
Investigate Clad 0!
Planet: Clad 6
Type: Tactical Mission
Area(s): Clad 0
Inhelt Laboratory
El Bars Mountain
Party: 1-4
Goal: Defeat Volna Grafka
Unlock: DLC
Required LV
1 1 100
Min. Creature LV
130 185 230
Story Multi
× ×
The AMF and the Rogues have joined forces to combat the multiplying synth army.
We have launched an offensive, please join us on the front lines. We need your strength!

Clients: Curtz, Tyler

Max Attack ∞ III, commonly shortened to MAI3, is the third of the Max Attack ∞ series, event missions that were previously featured in Phantasy Star Portable 2 Infinity. It features many unique items as clear rewards, and is a good mission for finding Rappy Machinas.

Clear rank in this mission is determined by the amount of player incapacitations, shared amongst the party. Scape Dolls cannot be used, nor can the party return to Clad 6 at any point during the mission. If defeated, the player will respawn at a point shortly before their current location.

There are two versions of Max Attack ∞ III, the regular version and the Gurhal Boost Road version. The regular version features and difficulties, while the Gurhal Boost Road version features and difficulties, along with higher rates.

Regular Version Gurhal Boost Road
Exp. Rate 150% 200%
Type Pts. 150% 200%
Drop Rate 150% 300%
Creature HP 100% 50%[1]
Tickets Normal +1
  1. Boss HP is unaffected

The Gurhal Boost Road version could only be played in internet-multi mode during official service, however it can be played in multi mode using the spoof online-multi code from our modifications page.

Clad 0

After clearing the final room before Volna Grafka, Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.

In Max Attack ∞ III, Clad 0 features 2 Force Mothers for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the Inhelt laboratory to face Volna Grafka.

Rapico

Rapico may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 R. Lucky Feather for use in the Rapico's Outlet trade mission.

  • Sector 1: At the first junction, turn left.
  • Sector 2: Beyond the boss teleporter, if Rapico has spawned, the wall can be passed through.
  • Bonus Sector:
  • Bonus Sector:

Creature data

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Creature Name Attributes Creature LV Resistances Sectors Amount
Bola Vreema - - 130 185 230 2
Finjer B - - 130 185 230 2
Finjer G - - 130 185 230 1
Finjer R - - 130 185 230 Bonus
Flavit B1 - - 130 185 230 - Bonus
Gravit S7 - - 130 185 230 - 2
GSM-05M Tirentos - - 130 185 230 1
Jeris [1] - - 130 185 230 1
Rare creatures
Rappy Machina - - 130 185 230 - Bonus[2]
Boss creatures
Volna Grafka - - 134 189 234 - Final
  1. Can change between other elements (except ) during combat
  2. Several Rappy Machina are guaranteed in the bonus sector

Clear data

Regular version

Rank Requirement Type Points Meseta
0-4 incapacitations - - ? - ? - - ? - ?
5-9 incapacitations - - ? - ? - - ? - ?
10-? incapacitations - - ? - ? - - ? - ?
?+ incapacitations - - ? - ? - - ? - ?

S-Rank item rewards

Template:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowA

Gurhal Boost Road

Rank Requirement Type Points Meseta
0-4 incapacitations - - - ? ? - - - ? ?
5-9 incapacitations - - - ? ? - - - ? ?
10-? incapacitations - - - ? ? - - - ? ?
?+ incapacitations - - - ? ? - - - ? ?

S-Rank item rewards

Template:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowSTemplate:MissionItemRowSTemplate:MissionItemRowSTemplate:MissionItemRowSTemplate:MissionItemRowSTemplate:MissionItemRowS