Max Attack ∞ III
|
- The AMF and the Rogues have joined forces to combat the multiplying synth army.
We have launched an offensive, please join us on the front lines. We need your strength!
Clients: Curtz, Tyler
Max Attack ∞ III, commonly shortened to MAI3, is the third of the Max Attack ∞ series, event missions that were previously featured in Phantasy Star Portable 2 Infinity. It features many unique items as clear rewards, and is a good mission for finding Rappy Machinas.
Clear rank in this mission is determined by the amount of player incapacitations, shared amongst the party. Scape Dolls cannot be used, nor can the party return to Clad 6 at any point during the mission. If defeated, the player will respawn at a point shortly before their current location.
There are two versions of Max Attack ∞ III, the regular version and the Gurhal Boost Road version. The regular version features and difficulties, while the Gurhal Boost Road version features and difficulties, along with higher rates.
Regular Version | Gurhal Boost Road | |
---|---|---|
Exp. Rate | 150% | 200% |
Type Pts. | 150% | 200% |
Drop Rate | 150% | 300% |
Creature HP | 100% | 50%[1] |
Tickets | Normal | +1 |
- ↑ Boss HP is unaffected
The Gurhal Boost Road version could only be played in internet-multi mode during official service, however it can be played in multi mode using the spoof online-multi code from our modifications page.
Clad 0
After clearing the final room before Volna Grafka, Clad 0 may be randomly invaded. The screen will flash red and an extra teleporter will be opened.
In Max Attack ∞ III, Clad 0 features 2 Force Mothers for the party to fight, and 6 clear boxes. The mission is not over at this point, and the party may return to the Inhelt laboratory to face Volna Grafka.
Rapico
Rapico may randomly appear in 1 of 4 locations in the mission. If interacted with, Rapico will grant the player 1 R. Lucky Feather for use in the Rapico's Outlet trade mission. Rapico is also guaranteed to spawn in the ice block in the bonus sector, meaning they can appear twice in one mission.
-
Sector 1: To the left at the first junction.
-
Sector 2: Directly behind the starting point.
-
Sector 2: Through a fake wall behind the boss teleporter.
-
Bonus Sector: Behind the user after using the catapult.
-
Bonus Sector: Encased in an ice block behind some boulders in the first room.
Creature data
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Creature Name | Attributes | Creature LV | Resistances | Sectors | Amount | ||||
---|---|---|---|---|---|---|---|---|---|
Bola Vreema | - | - | 130 | 185 | 230 | 2 | − | ||
Finjer B | - | - | 130 | 185 | 230 | 2 | − | ||
Finjer G | - | - | 130 | 185 | 230 | 1 | − | ||
Finjer R | - | - | 130 | 185 | 230 | Bonus | − | ||
Flavit B1 | - | - | 130 | 185 | 230 | - | Bonus | − | |
Gravit S7 | - | - | 130 | 185 | 230 | - | 2 | − | |
GSM-05M Tirentos | - | - | 130 | 185 | 230 | 1 | − | ||
Jeris | [1] | - | - | 130 | 185 | 230 | 1 | − | |
Rare creatures | |||||||||
Rappy Machina | - | - | 130 | 185 | 230 | - | Bonus[2] | − | |
Boss creatures | |||||||||
Volna Grafka | - | - | 134 | 189 | 234 | - | Final | − |
Clear data
Regular version
Rank | Requirement | Type Points | Meseta | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
0-4 incapacitations | - | - | ? | - | ? | - | - | ? | - | ? | |
5-9 incapacitations | - | - | ? | - | ? | - | - | ? | - | ? | |
10-? incapacitations | - | - | ? | - | ? | - | - | ? | - | ? | |
?+ incapacitations | - | - | ? | - | ? | - | - | ? | - | ? |
S-Rank item rewards
Template:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowITemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowATemplate:MissionItemRowAGurhal Boost Road
Rank | Requirement | Type Points | Meseta | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
0-4 incapacitations | - | - | - | ? | ? | - | - | - | ? | ? | |
5-9 incapacitations | - | - | - | ? | ? | - | - | - | ? | ? | |
10-? incapacitations | - | - | - | ? | ? | - | - | - | ? | ? | |
?+ incapacitations | - | - | - | ? | ? | - | - | - | ? | ? |