Max Attack Cross I: Difference between revisions
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| jp = マキシマムアタッククロスI | | jp = マキシマムアタッククロスI | ||
| romaji = Maximum Attack Cross I | | romaji = Maximum Attack Cross I | ||
| image = RELICS Site.png | | image = Raffon RELICS Site.png | ||
| goal = Gather all the Data Chips! | | goal = Gather all the Data Chips! | ||
| planet = Clad 6 | | planet = Clad 6 | ||
| type = Tactical Mission | | type = Tactical Mission | ||
| field = [[ | | field = [[Denes RELICS Site]]<br>[[Saguraki C.D.]] | ||
| party = 1-4 | | party = 1-4 | ||
| clear = Defeat [[Azn'gom Gijn'gom]] | | clear = Defeat [[Azn'gom Gijn'gom]] |
Revision as of 15:44, 13 November 2022
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- The evolution simulator program Ark that was s'posed to be dormant has been operating,
and monsters been poppin' up left and right. Find out what's going on before crap hits the fan.
Client: Kraz Muehler
Max Attack Cross I, commonly shortened to MAX1, is the first of the Max Attack Cross series, event missions that were previously featured on Phantasy Star Universe and Phantasy Star Portable 2. It features many unique items as clear rewards, and is a good mission for finding Rappy Iggs.
Clear rank in this mission is determined by the amount of data chips that are found by the party, rather than traditional criteria. Data chips are hidden underneath objects that must be broken using first-person mode.
Chip locations
- Chip 1: Immediately to the right at the start of the mission, under some rubble.
- Chip 2: Under the first statue on the right in the long corridor in the first sector.
- Chip 3: Under a tree in sector 2, in the room with the spinning laser.
- Chip 4: Under a tree in sector 3, behind the first Go Booma spawn.
Creature data
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Creature Name | Attributes | Creature LV | Resistances | Sectors | Amount | ||||
---|---|---|---|---|---|---|---|---|---|
Go Booma | 5 | 40 | 105 | 180 | 215 | - | 3, Bonus | − | |
Kakwane | 5 | 40 | 105 | 180 | 215 | 2 | − | ||
Komazli | 5 | 40 | 105 | 180 | 215 | 2, 3, Bonus | − | ||
Rappy Gugg | 5 | 40 | 105 | 180 | 215 | 3 | − | ||
Sageeta | 5 | 40 | 105 | 180 | 215 | - | 2 | − | |
Svaltus | 5 | 40 | 105 | 180 | 215 | 1 | − | ||
Svaltia | 5 | 40 | 105 | 180 | 215 | 1 | − | ||
Rare creatures | |||||||||
Jigo Booma | 5 | 40 | 105 | 180 | 215 | - | 3 | − | |
Lutus Jigga | 5 | 40 | 105 | 180 | 215 | 1 | − | ||
Rappy Igg | 5 | 40 | 105 | 180 | 215 | 3, Bonus[1] | − | ||
Boss creatures | |||||||||
Azn'gom Gijn'gom | 10 | 45 | 110 | 185 | 220 | Azn'gom: Gijn'gom: |
Final | − |
- ↑ 3 Rappy Igg are guaranteed in the bonus sector
Clear data
Rank | Requirement | Type Points | Meseta | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
4 data chips | 473 | 355 | 237 | 142 | 71 | 9720 | 7560 | 5400 | 3240 | 1080 | |
3 data chips | 237 | 178 | 119 | 71 | 36 | 6480 | 5040 | 3600 | 2160 | 720 | |
2 data chips | 119 | 89 | 60 | 36 | 18 | 3240 | 2520 | 1800 | 1080 | 360 | |
0-1 data chips | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
S-Rank item rewards
Difficulty: | |||
---|---|---|---|
Item | Rank | Qty. | Rate |
Photon Crystal | 1 | Always | |
Special Badge | 4 | Always | |
Photon Booster | 1 | 1/3.5 | |
Photon Code | 1 | 1/10 | |
Lambdacalibre | 1 | 1/34 | |
Lambda Excalibur | 1 | 1/34 | |
Difficulty: | |||
Item | Rank | Qty. | Rate |
Photon Crystal | 1 | Always | |
Special Badge | 2 | Always | |
Photon Booster | 1 | 1/7 | |
Photon Code | 1 | 1/20 | |
Lambdacalibre | 1 | 1/100 | |
Lambda Excalibur | 1 | 1/100 | |
Difficulty: | |||
Item | Rank | Qty. | Rate |
Photon Crystal | 1 | Always | |
Special Badge | 1 | Always | |
Photon Booster | 1 | 1/10 | |
Photon Code | 1 | 1/100 | |
Difficulty: | |||
Item | Rank | Qty. | Rate |
Photon Crystal | 1 | Always | |
Photon Booster | 1 | 1/20 | |
Difficulty: | |||
Item | Rank | Qty. | Rate |
Photon Crystal | 1 | Always | |
Photon Booster | 1 | 1/100 |