Modules: Difference between revisions
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{{ResistModuleRow|Anti Up|50|50|[[File:shifta.gif|link=]][[File:deband.gif|link=]] [[↑ATK,TEC]] & [[↑DEF,EVA,MND]]}} | {{ResistModuleRow|Anti Up|50|50|[[File:shifta.gif|link=]][[File:deband.gif|link=]] [[↑ATK,TEC]] & [[↑DEF,EVA,MND]]}} | ||
{{ResistModuleRow|Anti Down|0|0|[[File:jellen.gif|link=]][[File:zalure.gif|link=]] [[↓ATK,TEC]] & [[↓DEF,EVA,MND]]}} | {{ResistModuleRow|Anti Down|0|0|[[File:jellen.gif|link=]][[File:zalure.gif|link=]] [[↓ATK,TEC]] & [[↓DEF,EVA,MND]]}} | ||
|} | |||
==Blast modules== | |||
Blast modules allow [[humans]], [[newmans]] and [[casts]] to equip their [[blasts]] and use them. With a blast module equipped, the aforementioned races are unable to utilise their blasts. | |||
Only one blast module may be equipped per shield-weave. | |||
===Mirage blasts=== | |||
: ''See also: [[Mirage blasts]]'' | |||
Mirage blasts may only be equipped by humans and newmans. The {{Light}} blasts may only be equipped by newmans, and the {{Dark}} blasts may only be equipped by humans. | |||
{{MirageModuleHead}} | |||
{{MirageModuleRow|r=4|Flaming Roar|B|1|{{Fire}} Nui}} | |||
{{MirageModuleRow|Snow Gust|B|1|{{Ice}} Kohl}} | |||
{{MirageModuleRow|Thunder Flash|B|1|{{Lightning}} Canna}} | |||
{{MirageModuleRow|Clod Impact|B|1|{{Earth}} Toitoi}} | |||
{{MirageModuleRow|Light Haven|B|1|{{Light}} Pirika}} | |||
{{MirageModuleRow|Dark Embrace|B|1|{{Dark}} Kun'ne}} | |||
{{MirageModuleRow|r=8|Fiery Roar|A|2|{{Fire}} Nui}} | |||
{{MirageModuleRow|Ice Gust|A|2|{{Ice}} Kohl}} | |||
{{MirageModuleRow|Lightning Flash|A|2|{{Lightning}} Canna}} | |||
{{MirageModuleRow|Levee Impact|A|2|{{Earth}} Toitoi}} | |||
{{MirageModuleRow|Brilliant Haven|A|2|{{Light}} Pirika}} | |||
{{MirageModuleRow|Night Embrace|A|2|{{Dark}} Kun'ne}} | |||
{{MirageModuleRow|r=12|Inferno Roar|S|3|{{Fire}} Nui}} | |||
{{MirageModuleRow|Ice Blade Gust|S|3|{{Ice}} Kohl}} | |||
{{MirageModuleRow|Storm Flash|S|3|{{Lightning}} Canna}} | |||
{{MirageModuleRow|Landslide Impact|S|3|{{Earth}} Toitoi}} | |||
{{MirageModuleRow|Holy Haven|S|3|{{Light}} Pirika}} | |||
{{MirageModuleRow|Diabolic Embrace|S|3|{{Dark}} Kun'ne}} | |||
|} | |} | ||
{{Items}} | {{Items}} |
Revision as of 10:00, 21 August 2022
Modules, more commonly known as units, are pieces of equipment which can be linked to shield-weaves to gain their effects. Modules may only be linked to a shield-weave that has the same or higher rank. For example, a module with rank may only be equipped onto shield-weaves of rank or .
Modules provide many different benefits, such as stat boosts, resistance to certain status effects, special visuals, or access to mirage blasts or SUV-weapons.
With the exception of blast modules, multiple modules of the same type may be linked to a shield-weave to gain the benefits of all of them.
Stat modules
Stat modules provide the player with the named stat. Equipping multiples of the same stat module will provide the benefits of all of them.
ATK modules
Rarity | Name | Mfr. | Grade | ATK |
---|---|---|---|---|
2★ | Perpa/Power | 5 | ||
5★ | Giga/Power | 10 | ||
8★ | Solid/Power | 15 | ||
11★ | Lumirus/Power | 20 | ||
14★ | Feril/Power | 25 | ||
16★ | Infinite/Power | 30 |
DEF modules
Rarity | Name | Mfr. | Grade | DEF |
---|---|---|---|---|
2★ | Perpa/Guard | 5 | ||
5★ | Giga/Guard | 10 | ||
8★ | Solid/Guard | 15 | ||
11★ | Lumirus/Guard | 20 | ||
14★ | Feril/Guard | 25 | ||
16★ | Infinite/Guard | 30 |
ACC modules
Rarity | Name | Mfr. | Grade | ACC |
---|---|---|---|---|
2★ | Perpa/Hit | 3 | ||
5★ | Giga/Hit | 6 | ||
8★ | Solid/Hit | 9 | ||
11★ | Lumirus/Hit | 12 | ||
14★ | Feril/Hit | 15 | ||
16★ | Infinite/Hit | 18 |
EVA modules
Rarity | Name | Mfr. | Grade | EVA |
---|---|---|---|---|
2★ | Perpa/Legs | 3 | ||
5★ | Giga/Legs | 6 | ||
8★ | Solid/Legs | 9 | ||
11★ | Lumirus/Legs | 12 | ||
14★ | Feril/Legs | 15 | ||
16★ | Infinite/Legs | 18 |
TEC modules
Rarity | Name | Mfr. | Grade | TEC |
---|---|---|---|---|
2★ | Hel/Force | 5 | ||
5★ | Gi/Force | 10 | ||
8★ | Sori/Force | 15 | ||
11★ | Lumira/Force | 20 | ||
14★ | Feri/Force | 25 | ||
16★ | Infinite/Force | 30 |
MND modules
Rarity | Name | Mfr. | Grade | MND |
---|---|---|---|---|
2★ | Hel/Mind | 5 | ||
5★ | Gi/Mind | 10 | ||
8★ | Sori/Mind | 15 | ||
11★ | Lumira/Mind | 20 | ||
14★ | Feri/Mind | 25 | ||
16★ | Infinite/Mind | 30 |
STA modules
Rarity | Name | Mfr. | Grade | STA |
---|---|---|---|---|
2★ | Perpa/Stamina | 3 | ||
5★ | Giga/Stamina | 4 | ||
8★ | Solid/Stamina | 5 | ||
11★ | Lumirus/Stamina | 6 | ||
14★ | Feril/Stamina | 7 |
Attribute resist modules
Rarity | Name | Mfr. | Grade | Resist |
---|---|---|---|---|
2★ | Perpa/Rainbow | 1% | ||
5★ | Giga/Rainbow | 2% | ||
8★ | Solid/Rainbow | 3% | ||
11★ | Lumirus/Rainbow | 4% | ||
14★ | Lumirus/Rainbow | 5% |
Resist modules
Resist modules provide complete immunity to a status effect. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of Anti Up.
Rarity | Name | Mfr. | Grade | DEF | EVA | Immunity |
---|---|---|---|---|---|---|
8★ | Burn Resist | 0 | 0 | Burn | ||
Ice Resist | 0 | 0 | Freeze | |||
Shock Resist | 0 | 0 | Shock | |||
Confuse Resist | 0 | 0 | Confuse | |||
Stun Resist | 0 | 0 | Stun | |||
Sleep Resist | 0 | 0 | Sleep | |||
Poison Resist | 0 | 0 | Poison | |||
Virus Resist | 0 | 0 | Infection | |||
Anti Up | 50 | 50 | ↑ATK,TEC & ↑DEF,EVA,MND | |||
Anti Down | 0 | 0 | ↓ATK,TEC & ↓DEF,EVA,MND |
Blast modules
Blast modules allow humans, newmans and casts to equip their blasts and use them. With a blast module equipped, the aforementioned races are unable to utilise their blasts.
Only one blast module may be equipped per shield-weave.
Mirage blasts
- See also: Mirage blasts
Mirage blasts may only be equipped by humans and newmans. The blasts may only be equipped by newmans, and the blasts may only be equipped by humans.
Rarity | Name | Mfr. | Grade | STA | Blast |
---|---|---|---|---|---|
4★ | Flaming Roar | 1 | Nui | ||
Snow Gust | 1 | Kohl | |||
Thunder Flash | 1 | Canna | |||
Clod Impact | 1 | Toitoi | |||
Light Haven | 1 | Pirika | |||
Dark Embrace | 1 | Kun'ne | |||
8★ | Fiery Roar | 2 | Nui | ||
Ice Gust | 2 | Kohl | |||
Lightning Flash | 2 | Canna | |||
Levee Impact | 2 | Toitoi | |||
Brilliant Haven | 2 | Pirika | |||
Night Embrace | 2 | Kun'ne | |||
12★ | Inferno Roar | 3 | Nui | ||
Ice Blade Gust | 3 | Kohl | |||
Storm Flash | 3 | Canna | |||
Landslide Impact | 3 | Toitoi | |||
Holy Haven | 3 | Pirika | |||
Diabolic Embrace | 3 | Kun'ne |