Bullets

From PSP2i Wiki

Bullets are photon arts that can be linked to ranged weapons to imbue their Button square.png attacks with special properties. In most cases, bullets will modify the ATK, ACC, range and PP cost of Button square.png attacks, but some bullets may imbue special properties such as knockdown or an increase in attribute value.

All weapons have the same five set of bullets, which focus on specific modifiers:

  • Power (increases ATK)
  • Hit (increases ACC)
  • Long-Range (increases range)
  • Save (decreases PP cost)
  • Special (various effects depending on weapon)

Other than range modifiers, bullets do not affect the properties of charge shots.

Bullets will still build chains as normal, and will not benefit from the damage increase of broken chains.

R-Mags do not have any bullets to link.

Shot amount[edit | edit source]

Shotgun, crossbow, and card bullets also affect the amount of shots fired from their Button square.png attacks, and sometimes their charge shots.

Shotgun[edit | edit source]

No bullets LV1-20 bullets LV21-30 bullets
Button square.png attacks 3 shots 4 shots 5 shots
Charge Shot I 3 shots 4 shots 5 shots
Charge Shot II 9 shots 12 shots 15 shots

Crossbow[edit | edit source]

No bullets Yak Zakkenga Other bullets
Button square.png attacks 2 shots 2 shots 3 shots
Charge Shot I Unaffected Unaffected Unaffected
Charge Shot II 6 shots 6 shots 9 shots

Card[edit | edit source]

No bullets LV1-20 bullets LV21-30 bullets
Button square.png attacks 2 shots 2 shots 3 shots
Charge Shot I 2 shots 2 shots 3 shots
Charge Shot II Unaffected Unaffected Unaffected

List of bullets[edit | edit source]

Values in parentheses () refer to the amount of increase gained from level to level.

Rifle[edit | edit source]

Main article: Power Shoot
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 9
11-20 121-130% (1) 80% 80% 9
21-30 131-140% (1) 80% 80% 9

Main article: Hit Shoot
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 8
11-20 100% 121-130% (1) 90% 8
21-30 100% 131-140% (1) 90% 8

Main article: Long-Range Shoot
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 9
11-20 100% 91-100% (1) 125% 9
21-30 101-110% (1) 100% 130% 9

Main article: Save Shoot
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 5
11-20 81-90% (1) 100% 70% 5
21-30 91-100% (1) 100% 70% 5

Main article: Buster Shoot
LV ATK ACC Range PP Effect
1-10 81-90% (1) 80% 40% 15 Causes knockdown
11-20 91-100% (1) 80% 40% 15 Causes knockdown
21-30 100% 91-100% (1) 40% 15 Causes knockdown

Shotgun[edit | edit source]

Main article: Barada Powga
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 6
11-20 121-130% (1) 80% 80% 6
21-30 131-140% (1) 80% 80% 6

Main article: Barada Higga
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 5
11-20 100% 121-130% (1) 90% 5
21-30 100% 131-140% (1) 90% 5

Main article: Barada Longa
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 6
11-20 100% 91-100% (1) 125% 6
21-30 101-110% (1) 100% 130% 6

Main article: Barada Saga
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 3
11-20 81-90% (1) 100% 70% 3
21-30 91-100% (1) 100% 70% 3

Main article: Barada Maga
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 100% 8 +15% attribute value
11-20 111-120% (1) 100% 100% 8 +20% attribute value
21-30 121-130% (1) 100% 100% 8 +25% attribute value

Longbow[edit | edit source]

Main article: Rikisei-sou
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 6
11-20 121-130% (1) 80% 80% 6
21-30 131-140% (1) 80% 80% 6

Main article: Kyusei-sou
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 5
11-20 100% 121-130% (1) 90% 5
21-30 100% 131-140% (1) 90% 5

Main article: Chousei-sou
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 6
11-20 100% 91-100% (1) 125% 6
21-30 101-110% (1) 100% 130% 6

Main article: Yuhsei-sou
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 4
11-20 81-90% (1) 100% 70% 4
21-30 91-100% (1) 100% 70% 4

Main article: Zokusei-sou
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 100% 8 +20% attribute value
11-20 111-120% (1) 100% 100% 8 +25% attribute value
21-30 121-130% (1) 100% 100% 8 +30% attribute value

Grenade launcher[edit | edit source]

Main article: Boma Powga
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 12
11-20 121-130% (1) 80% 80% 12
21-30 131-140% (1) 80% 80% 12

Main article: Boma Higga
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 10
11-20 100% 121-130% (1) 90% 10
21-30 100% 131-140% (1) 90% 10

Main article: Boma Longa
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 10
11-20 100% 91-100% (1) 125% 10
21-30 101-110% (1) 100% 130% 10

Main article: Boma Saga
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 6
11-20 81-90% (1) 100% 70% 6
21-30 91-100% (1) 100% 70% 6

Main article: Boma Banga
LV ATK ACC Range PP Effect
1-10 131-140% (1) 75% 60% 20 Launches
11-20 141-150% (1) 75% 60% 20 Launches
21-30 151-160% (1) 75% 60% 20 Launches

Laser cannon[edit | edit source]

Main article: Power Prism
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 10
11-20 121-130% (1) 80% 80% 10
21-30 131-140% (1) 80% 80% 10

Main article: Hit Prism
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 9
11-20 100% 121-130% (1) 90% 9
21-30 100% 131-140% (1) 90% 9

Main article: Long-Range Prism
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 10
11-20 100% 91-100% (1) 125% 10
21-30 101-110% (1) 100% 130% 10

Main article: Save Prism
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 6
11-20 81-90% (1) 100% 70% 6
21-30 91-100% (1) 100% 70% 6

Main article: Buster Prism
LV ATK ACC Range PP Effect
1-10 101-110% (1) 71-80% (1) 50% 15 Causes knockdown
11-20 111-120% (1) 81-90% (1) 50% 15 Causes knockdown
21-30 121-130% (1) 91-100% (1) 50% 15 Causes knockdown

Twin handgun[edit | edit source]

Main article: Power Bullets
LV ATK ACC Range PP
1-10 111-120% (1) 80% 60% 6
11-20 121-130% (1) 80% 60% 6
21-30 131-140% (1) 80% 60% 6

Main article: Hit Bullets
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 5
11-20 100% 121-130% (1) 90% 5
21-30 100% 131-140% (1) 90% 5

Main article: Long-Range Bullets
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 6
11-20 100% 91-100% (1) 125% 6
21-30 101-110% (1) 100% 130% 6

Main article: Save Bullets
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 3
11-20 81-90% (1) 100% 70% 3
21-30 91-100% (1) 100% 70% 3

Main article: Elemental Bullets
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 80% 7 +15% attribute value
11-20 111-120% (1) 100% 90% 7 +20% attribute value
21-30 121-130% (1) 100% 100% 7 +25% attribute value

Handgun[edit | edit source]

Main article: Power Shot
LV ATK ACC Range PP
1-10 111-120% (1) 80% 60% 6
11-20 121-130% (1) 80% 60% 6
21-30 131-140% (1) 80% 60% 6

Main article: Hit Shot
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 5
11-20 100% 121-130% (1) 90% 5
21-30 100% 131-140% (1) 90% 5

Main article: Long-Range Shot
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 6
11-20 100% 91-100% (1) 125% 6
21-30 101-110% (1) 100% 130% 6

Main article: Save Shot
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 3
11-20 81-90% (1) 100% 70% 3
21-30 91-100% (1) 100% 70% 3

Main article: Elemental Shot
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 100% 7 +15% attribute value
11-20 111-120% (1) 100% 100% 7 +20% attribute value
21-30 121-130% (1) 100% 100% 7 +25% attribute value

Crossbow[edit | edit source]

Main article: Yak Powga
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 10
11-20 121-130% (1) 80% 80% 10
21-30 131-140% (1) 80% 80% 10

Main article: Yak Higga
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 9
11-20 100% 121-130% (1) 90% 9
21-30 100% 131-140% (1) 90% 9

Main article: Yak Longa
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 10
11-20 100% 91-100% (1) 125% 10
21-30 101-110% (1) 100% 130% 10

Main article: Yak Saga
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 7
11-20 81-90% (1) 100% 70% 7
21-30 91-100% (1) 100% 70% 7

Main article: Yak Zakkenga
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 50% 10 Forces stagger
11-20 111-120% (1) 100% 50% 10 Forces stagger
21-30 121-130% (1) 100% 50% 10 Forces stagger

Card[edit | edit source]

Main article: Rikisei-shiki
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 7
11-20 121-130% (1) 80% 80% 7
21-30 131-140% (1) 80% 80% 7

Main article: Kyuusei-shiki
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 6
11-20 100% 121-130% (1) 90% 6
21-30 100% 131-140% (1) 90% 6

Main article: Chousei-shiki
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 7
11-20 100% 91-100% (1) 125% 7
21-30 101-110% (1) 100% 130% 7

Main article: Yuhsei-shiki
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 5
11-20 81-90% (1) 100% 70% 5
21-30 91-100% (1) 100% 70% 5

Main article: Zokusei-shiki
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 100% 8 +15% attribute value
11-20 110-120% (1) 100% 100% 8 +20% attribute value
21-30 121-130% (1) 100% 100% 8 +25% attribute value

Machine gun[edit | edit source]

Main article: Power Fever
LV ATK ACC Range PP
1-10 111-120% (1) 80% 80% 10
11-20 121-130% (1) 80% 80% 10
21-30 131-140% (1) 80% 80% 10

Main article: Hit Fever
LV ATK ACC Range PP
1-10 100% 111-120% (1) 90% 10
11-20 100% 121-130% (1) 90% 10
21-30 100% 131-140% (1) 90% 10

Main article: Long-Range Fever
LV ATK ACC Range PP
1-10 100% 81-90% (1) 120% 10
11-20 100% 91-100% (1) 125% 10
21-30 101-110% (1) 100% 130% 10

Main article: Save Fever
LV ATK ACC Range PP
1-10 71-80% (1) 100% 70% 7
11-20 81-90% (1) 100% 70% 7
21-30 91-100% (1) 100% 70% 7

Main article: Meseta Fever
LV ATK ACC Range PP Effect
1-10 101-110% (1) 100% 100% Shots cost 40 meseta instead of PP
11-20 111-120% (1) 100% 100% Shots cost 40 meseta instead of PP
21-30 121-130% (1) 100% 100% Shots cost 40 meseta instead of PP