Svaltia: Difference between revisions

From PSP2i Wiki
No edit summary
 
(10 intermediate revisions by 2 users not shown)
Line 4: Line 4:
| desc = An autonomous weapon; it eliminates intruders with its axe and lightning emissions.
| desc = An autonomous weapon; it eliminates intruders with its axe and lightning emissions.
}}
}}
'''Svaltia''' is a regular creature.
'''Svaltia''' is a regular creature. It is also the first Target Creature encountered in the game, it appeared at the end of the 1st chapter of Episode 1.  It uses its giant axe to attack and can jump on players.It’s 360 degree attack and it’s strong Lightning attack are the most dangerous attacks.
==Locations==
==Locations==
===Regular missions===
{{RareCount}}
{{LocationHead}}
===Story missions===
{{LocationRow|Hurricane Subversion|Open mission|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}}}
{{CreatureStoryHead}}
{{LocationRow|Undersea Ruins|Open mission|Parum|C=5|B=34|A=79|S=129|I=179|{{Light}}|count=1-4 (0)}}
{{CreatureStoryRow|Chapter 1 - Act 1 (Episode 1){{!}}Chapter 1 - Act 1|Episode 1|3-3|58-73|{{Light}}|count=1}}
{{LocationRow|Citadel of Sand|Open mission|Moatoob|C=14|B=55|A=105|S=155|I=210|{{Light}}|count=2}}
{{CreatureStoryRow|Chapter 10 - Act 2|Episode 1|43-61|130-145|{{Light}}}}
{{LocationRow|Roar of Flames|Tactical mission|Parum|C=20|B=70|A=120|S=180|I=210|{{Light}}}}
{{CreatureStoryRow|Chapter 2 - Act 2 (Episode 2){{!}}Chapter 2 - Act 2|Episode 2|10-60|95-145|{{Light}}}}
{{LocationRow|Gurhal Heroes|route=VR: Ark|Tactical mission|Clad 6|C=95|A=145|I=245|{{Light}}|count=5<ref>2 Svaltia are guaranteed to have a white [[aura of power]], and 1 Svaltia is guaranteed to have a red aura of power.</ref>}}
{{CreatureStoryRow|Chapter 5 - Act 1 (Episode 2){{!}}Chapter 5 - Act 1|Episode 2|25-75|130-180|{{Light}}}}
{{LocationRow|Famitsu Max Attack|route=Great Wellspring|Tactical mission|Clad 6|C=25|B=70|A=120|S=170|I=220|{{Light}}}}
|}
{{LocationRow|Max Attack Cross I|Tactical mission|Clad 6|C=5|B=40|A=105|S=180|I=215|{{Light}}}}
 
{{LocationRow|Max Attack Cross II|Tactical mission|Clad 6|C=10|B=45|A=110|S=185|I=220|{{Light}}}}
===Open missions===
{{LocationRow|Max Attack Cross III|Tactical mission|Clad 6|C=15|B=50|A=115|S=190|I=225|{{Light}}}}
{{CreatureOpenHead}}
{{LocationRow|Max Attack Cross IV|Tactical mission|Clad 6|C=20|B=55|A=120|S=195|I=230|{{Light}}|count=4}}
{{CreatureOpenRow|Hurricane Subversion|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}|count=3, 4}}
{{CreatureOpenRow|Undersea Ruins|Parum|C=5|B=34|A=79|S=129|I=179|{{Light}}|count=1-4 (0)}}
{{CreatureOpenRow|Citadel of Sand|Moatoob|C=14|B=55|A=105|S=155|I=210|{{Light}}|count=2 (0)}}
|}
 
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalRow|Roar of Flames|Parum|C=20|B=70|A=120|S=180|I=210|{{Light}}}}
{{CreatureTacticalRow|Gurhal Heroes|route=VR: Ark|Clad 6|C=95|A=145|I=245|{{Light}}|count=5<ref>2 Svaltia are guaranteed to have a white [[aura of power]], and 1 Svaltia is guaranteed to have a red aura of power.</ref>}}
{{CreatureTacticalRow|Famitsu Max Attack|route=Great Wellspring|Clad 6|C=25|B=70|A=120|S=170|I=220|{{Light}}}}
{{CreatureTacticalRow|Max Attack Cross I|Clad 6|C=5|B=40|A=105|S=180|I=215|{{Light}}}}
{{CreatureTacticalRow|Max Attack Cross II|Clad 6|C=10|B=45|A=110|S=185|I=220|{{Light}}}}
{{CreatureTacticalRow|Max Attack Cross III|Clad 6|C=15|B=50|A=115|S=190|I=225|{{Light}}}}
{{CreatureTacticalRow|Max Attack Cross IV|Clad 6|C=20|B=55|A=120|S=195|I=230|{{Light}}|count=4}}
|}
|}
<references/>
<references/>
{{Creatures}}
{{Creatures}}

Latest revision as of 19:35, 21 June 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Svaltia
スヴァルティア
An autonomous weapon; it eliminates intruders with its axe and lightning emissions.

Svaltia is a regular creature. It is also the first Target Creature encountered in the game, it appeared at the end of the 1st chapter of Episode 1. It uses its giant axe to attack and can jump on players.It’s 360 degree attack and it’s strong Lightning attack are the most dangerous attacks.

Locations[edit | edit source]

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions[edit | edit source]

Mission Name Episode Normal Hard Attribute Amount
Chapter 1 - Act 1 Episode 1 3-3 58-73 1
Chapter 10 - Act 2 Episode 1 43-61 130-145
Chapter 2 - Act 2 Episode 2 10-60 95-145
Chapter 5 - Act 1 Episode 2 25-75 130-180

Open missions[edit | edit source]

Mission Name Planet Attribute Amount
Hurricane Subversion Parum 12 50 100 150 205 3, 4
Undersea Ruins Parum 5 34 79 129 179 1-4 (0)
Citadel of Sand Moatoob 14 55 105 155 210 2 (0)

Tactical missions[edit | edit source]

Mission Name Planet Attribute Amount
Roar of Flames Parum 20 70 120 180 210
Gurhal Heroes (VR: Ark) Clad 6 95 145 245 5[1]
Famitsu Max Attack (Great Wellspring) Clad 6 25 70 120 170 220
Max Attack Cross I Clad 6 5 40 105 180 215
Max Attack Cross II Clad 6 10 45 110 185 220
Max Attack Cross III Clad 6 15 50 115 190 225
Max Attack Cross IV Clad 6 20 55 120 195 230 4
  1. 2 Svaltia are guaranteed to have a white aura of power, and 1 Svaltia is guaranteed to have a red aura of power.