Editing Bullets

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'''Bullets''' are [[photon arts]] that can be linked to ranged [[weapons]] to imbue their {{Square}} [[attacks]] with special properties. In most cases, bullets will modify the ATK, ACC, range and PP cost of {{Square}} attacks, but some bullets may imbue special properties such as knockdown or an increase in [[attribute]] value.
'''Bullets''' are [[photon arts]] that can be linked to ranged [[weapons]] to imbue their {{Square}} [[attacks]] with special properties. In most cases, bullets will modify the ATK, ACC, range and PP cost of {{Square}} attacks, but some bullets may imbue special properties such as knockdown or an increase in [[attribute]] value.
All weapons have the same five set of bullets, which focus on specific modifiers:
* Power (increases ATK)
* Hit (increases ACC)
* Long-Range (increases range)
* Save (decreases PP cost)
* Special (various effects depending on weapon)


Other than range modifiers, '''bullets do not affect the properties of [[charge shot]]s.'''
Other than range modifiers, '''bullets do not affect the properties of [[charge shot]]s.'''
Bullets will still build [[chain]]s as normal, and will not benefit from the damage increase of broken chains.


[[R-Mags]] do not have any bullets to link.
[[R-Mags]] do not have any bullets to link.
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[[Shotguns|Shotgun]], [[Crossbows|crossbow]], and [[Cards|card]] bullets also affect the amount of shots fired from their {{Square}} attacks, and sometimes their charge shots.
[[Shotguns|Shotgun]], [[Crossbows|crossbow]], and [[Cards|card]] bullets also affect the amount of shots fired from their {{Square}} attacks, and sometimes their charge shots.
===Shotgun===
===Shotgun===
 
* {{Square}} attacks: 3 shots with no bullet linked, 4 shots with a LV1-20 bullet linked, and 5 shots with a LV21-30 bullet linked.
{| class="wikitable" style="text-align:center;"
* Charge Shot I: 3 shots with no bullet linked, 4 shots with a LV1-20 bullet linked, and 5 shots with a LV21-30 bullet linked.
|style="width:25%;"|
* Charge Shot II: 9 shots with no bullet linked, 12 shots with a LV1-20 bullet linked, and 15 shots with a LV21-30 bullet linked.
!style="width:25%;"|No bullets
!style="width:25%;"|LV1-20 bullets
!style="width:25%;"|LV21-30 bullets
|-
!{{Square}} attacks
|3 shots
|4 shots
|5 shots
|-
!Charge Shot I
|3 shots
|4 shots
|5 shots
|-
!Charge Shot II
|9 shots
|12 shots
|15 shots
|}
 
===Crossbow===
===Crossbow===
{| class="wikitable" style="text-align:center;"
* {{Square}} attacks: 2 shots with no bullet or [[Yak Zakkenga]] linked, 3 shots with any other bullet linked.
|style="width:25%;"|
* Charge Shot I: Unaffected by bullets.
!style="width:25%;"|No bullets
* Charge Shot II: 6 shots with no bullet or Yak Zakkenga linked, 9 shots with any other bullet linked.
!style="width:25%;"|[[Yak Zakkenga]]
!style="width:25%;"|Other bullets
|-
!{{Square}} attacks
|2 shots
|2 shots
|3 shots
|-
!Charge Shot I
|Unaffected
|Unaffected
|Unaffected
|-
!Charge Shot II
|6 shots
|6 shots
|9 shots
|}
 
===Card===
===Card===
{| class="wikitable" style="text-align:center;"
* {{Square}} attacks: 3 shots with a LV21+ bullet linked, 2 shots otherwise.
|style="width:25%;"|
* Charge Shot I: 3 shots with a LV21+ bullet linked, 2 shots otherwise.
!style="width:25%;"|No bullets
* Charge Shot II: Unaffected by bullets.
!style="width:25%;"|LV1-20 bullets
!style="width:25%;"|LV21-30 bullets
|-
!{{Square}} attacks
|2 shots
|2 shots
|3 shots
|-
!Charge Shot I
|2 shots
|2 shots
|3 shots
|-
!Charge Shot II
|Unaffected
|Unaffected
|Unaffected
|}
 
==List of bullets==
==List of bullets==
Values in parentheses () refer to the amount of increase gained from level to level.
===Rifle===
===Rifle===
{{RiflePAs}}
{{RiflePAs}}
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