Modules: Difference between revisions
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{{StatModuleRow|14|Lumirus/Rainbow|Tenora|S|5%}} | {{StatModuleRow|14|Lumirus/Rainbow|Tenora|S|5%}} | ||
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==Resist modules== | |||
Resist modules provide complete immunity to a [[status effect]]. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of [[Anti Up]]. | Resist modules provide complete immunity to a [[status effect]]. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of [[Anti Up]]. | ||
{{ResistModuleHead}} | {{ResistModuleHead}} | ||
{{ResistModuleRow|r=8|Burn Resist | {{ResistModuleRow|r=8|Burn Resist|0|0|[[File:burn.png|link=]] [[Burn]]}} | ||
{{ResistModuleRow|Ice Resist | {{ResistModuleRow|Ice Resist|0|0|[[File:freeze.png|link=]] [[Freeze]]}} | ||
{{ResistModuleRow|Shock Resist | {{ResistModuleRow|Shock Resist|0|0|[[File:shock.gif|link=]] [[Shock]]}} | ||
{{ResistModuleRow|Confuse Resist | {{ResistModuleRow|Confuse Resist|0|0|[[File:confuse.png|link=]] [[Confuse]]}} | ||
{{ResistModuleRow|Stun Resist | {{ResistModuleRow|Stun Resist|0|0|[[File:stun.png|link=]] [[Stun]]}} | ||
{{ResistModuleRow|Sleep Resist | {{ResistModuleRow|Sleep Resist|0|0|[[File:sleep.png|link=]] [[Sleep]]}} | ||
{{ResistModuleRow|Poison Resist | {{ResistModuleRow|Poison Resist|0|0|[[File:poison.gif|link=]] [[Poison]]}} | ||
{{ResistModuleRow|Virus Resist | {{ResistModuleRow|Virus Resist|0|0|[[File:infection.png|link=]] [[Infection]]}} | ||
{{ResistModuleRow|Anti Up| | {{ResistModuleRow|Anti Up|50|50|[[File:shifta.gif|link=]][[File:deband.gif|link=]] [[↑ATK,TEC]] & [[↑DEF,EVA,MND]]}} | ||
{{ResistModuleRow|Anti Down| | {{ResistModuleRow|Anti Down|0|0|[[File:jellen.gif|link=]][[File:zalure.gif|link=]] [[↓ATK,TEC]] & [[↓DEF,EVA,MND]]}} | ||
|} | |} | ||
{{Items}} | {{Items}} |
Revision as of 09:42, 21 August 2022
Modules, more commonly known as units, are pieces of equipment which can be linked to shield-weaves to gain their effects. Modules may only be linked to a shield-weave that has the same or higher rank. For example, a module with rank may only be equipped onto shield-weaves of rank or .
Modules provide many different benefits, such as stat boosts, resistance to certain status effects, special visuals, or access to mirage blasts or SUV-weapons.
With the exception of blast modules, multiple modules of the same type may be linked to a shield-weave to gain the benefits of all of them.
Stat modules
Stat modules provide the player with the named stat. Equipping multiples of the same stat module will provide the benefits of all of them.
ATK modules
Rarity | Name | Mfr. | Grade | ATK |
---|---|---|---|---|
2★ | Perpa/Power | 5 | ||
5★ | Giga/Power | 10 | ||
8★ | Solid/Power | 15 | ||
11★ | Lumirus/Power | 20 | ||
14★ | Feril/Power | 25 | ||
16★ | Infinite/Power | 30 |
DEF modules
Rarity | Name | Mfr. | Grade | DEF |
---|---|---|---|---|
2★ | Perpa/Guard | 5 | ||
5★ | Giga/Guard | 10 | ||
8★ | Solid/Guard | 15 | ||
11★ | Lumirus/Guard | 20 | ||
14★ | Feril/Guard | 25 | ||
16★ | Infinite/Guard | 30 |
ACC modules
Rarity | Name | Mfr. | Grade | ACC |
---|---|---|---|---|
2★ | Perpa/Hit | 3 | ||
5★ | Giga/Hit | 6 | ||
8★ | Solid/Hit | 9 | ||
11★ | Lumirus/Hit | 12 | ||
14★ | Feril/Hit | 15 | ||
16★ | Infinite/Hit | 18 |
EVA modules
Rarity | Name | Mfr. | Grade | EVA |
---|---|---|---|---|
2★ | Perpa/Legs | 3 | ||
5★ | Giga/Legs | 6 | ||
8★ | Solid/Legs | 9 | ||
11★ | Lumirus/Legs | 12 | ||
14★ | Feril/Legs | 15 | ||
16★ | Infinite/Legs | 18 |
TEC modules
Rarity | Name | Mfr. | Grade | TEC |
---|---|---|---|---|
2★ | Hel/Force | 5 | ||
5★ | Gi/Force | 10 | ||
8★ | Sori/Force | 15 | ||
11★ | Lumira/Force | 20 | ||
14★ | Feri/Force | 25 | ||
16★ | Infinite/Force | 30 |
MND modules
Rarity | Name | Mfr. | Grade | MND |
---|---|---|---|---|
2★ | Hel/Mind | 5 | ||
5★ | Gi/Mind | 10 | ||
8★ | Sori/Mind | 15 | ||
11★ | Lumira/Mind | 20 | ||
14★ | Feri/Mind | 25 | ||
16★ | Infinite/Mind | 30 |
STA modules
Rarity | Name | Mfr. | Grade | STA |
---|---|---|---|---|
2★ | Perpa/Stamina | 3 | ||
5★ | Giga/Stamina | 4 | ||
8★ | Solid/Stamina | 5 | ||
11★ | Lumirus/Stamina | 6 | ||
14★ | Feril/Stamina | 7 |
Attribute resist modules
Rarity | Name | Mfr. | Grade | Resist |
---|---|---|---|---|
2★ | Perpa/Rainbow | 1% | ||
5★ | Giga/Rainbow | 2% | ||
8★ | Solid/Rainbow | 3% | ||
11★ | Lumirus/Rainbow | 4% | ||
14★ | Lumirus/Rainbow | 5% |
Resist modules
Resist modules provide complete immunity to a status effect. Multiple different resist modules may be equipped at once, providing the effects of all of them. Equipping multiple of the same resist module provides no extra benefit, with the exception of Anti Up.
Rarity | Name | Mfr. | Grade | DEF | EVA | Immunity |
---|---|---|---|---|---|---|
8★ | Burn Resist | 0 | 0 | Burn | ||
Ice Resist | 0 | 0 | Freeze | |||
Shock Resist | 0 | 0 | Shock | |||
Confuse Resist | 0 | 0 | Confuse | |||
Stun Resist | 0 | 0 | Stun | |||
Sleep Resist | 0 | 0 | Sleep | |||
Poison Resist | 0 | 0 | Poison | |||
Virus Resist | 0 | 0 | Infection | |||
Anti Up | 50 | 50 | ↑ATK,TEC & ↑DEF,EVA,MND | |||
Anti Down | 0 | 0 | ↓ATK,TEC & ↓DEF,EVA,MND |