Aura of power: Difference between revisions
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Apart from [[story missions]] and a few other [[missions]], auras of power can be applied to any [[regular creatures|regular creature]], including those that feature at the end of an [[open missions|open mission]] as the target. | Apart from [[story missions]] and a few other [[missions]], auras of power can be applied to any [[regular creatures|regular creature]], including those that feature at the end of an [[open missions|open mission]] as the target. | ||
Yellow auras have an appearance rate of 5.1%, red auras have an appearance rate of 1.074%, and white auras have an appearance rate of 0.1%. | |||
==Appearance== | ==Appearance== | ||
There are three different levels of auras, each increasing the creature's power more than the previous level, but giving a larger boost to experience, drop rate and attribute value bonus to compensate. | There are three different levels of auras, each increasing the creature's power more than the previous level, but giving a larger boost to experience, drop rate and attribute value bonus to compensate. | ||
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File:White_aura_of_power.png | File:White_aura_of_power.png | ||
</gallery> | </gallery> | ||
==Modifiers== | ==Modifiers== | ||
The three different auras boost the creature's stats per the below table. Creatures with red or white auras are also resistant to all forms of flinch, launch, knockdown and blowback. | The three different auras boost the creature's stats per the below table. Creatures with red or white auras are also resistant to all forms of flinch, launch, knockdown and blowback. |
Revision as of 22:17, 1 May 2022
An aura of power, commonly known as a boost aura, is a random modifier that grants creatures increased stats and resistances, in exchange for increased experience, drop rate, and extra attribute value on any rare weapon drops.
Apart from story missions and a few other missions, auras of power can be applied to any regular creature, including those that feature at the end of an open mission as the target.
Yellow auras have an appearance rate of 5.1%, red auras have an appearance rate of 1.074%, and white auras have an appearance rate of 0.1%.
Appearance
There are three different levels of auras, each increasing the creature's power more than the previous level, but giving a larger boost to experience, drop rate and attribute value bonus to compensate.
Modifiers
The three different auras boost the creature's stats per the below table. Creatures with red or white auras are also resistant to all forms of flinch, launch, knockdown and blowback.
Aura color | Stat increase | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
HP | ATK | DEF | ACC | EVA | TEC | MND | STA | LCK | Speed[1] | EXP | Drop | Attribute | |
Yellow | 2.50x | 1.20× | 1.00× | 1.00× | 1.00× | 1.20× | 1.00× | 1.30× | 3.00× | 1.00× | 2.50× | 2.00× | +10% |
Red | 2.5× | 1.2× | 1.1× | 1.01× | 0.99× | 1.20× | 1.10× | 1.30× | 3.00× | 1.05× | 2.80× | 5.00× | +20% |
White | 3.00× | 1.30× | 1.00× | 1.10× | 0.90× | 1.30× | 1.00× | 1.50× | 3.50× | 1.10× | 3.00× | 20.0× | +30% |
- ↑ This refers to a creature's movement and attack speed