Handguns: Difference between revisions
(10 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
== | {{Infobox Weapon | ||
|jp = ハンドガン | |||
|romaji = Handgun | |||
|image = Handgun.png | |||
|type = Ranged | |||
|attack = (ATK/4)+ACC | |||
|defense = DEF | |||
|hand = Left | |||
|category = ACC | |||
|range = Medium | |||
|speed = Fast | |||
|locks = 1 | |||
|hits = 1 | |||
|ppc = 4 | |||
|fps = Yes | |||
|strafe = Yes | |||
|hu = 1.5 | |||
|ra = 1 | |||
|fo = 1 | |||
|va = 1 | |||
}} | |||
[[File:handgun1.gif|link=]] '''Handguns''' are left-handed ranged [[weapons]] with a fast attack speed that can be paired with a melee weapon for extra ACC or easier time building [[chain]] from afar. They are very simple, and have a powerful [[Charge Shot]] that functions similarly to [[rifles]]. | |||
Handguns also possess a unique charge shot that allows players to heal themselves or other players. | |||
Handguns are available from the beginning of the game, with all [[Rangers]] starting with one, and easily accessible from the [[Weapon Shop]]. | |||
==Charge Shot== | |||
Bullet modifiers and weapon PA% and PP% modifiers do not modify the charge shot in any way, except reduced or extra range from bullets. | |||
Any values in parantheses () refer to modifiers from the Full Charge Shot [[ability]]. | |||
===Charge Shot I=== | |||
A shot is fired directly at the target, and explodes on impact. The bullet only hits 1 target, but the explosion hits up to 3 (including the original target) for a total of 2 hits. | |||
{| class="wikitable" style="text-align:center;" | |||
!Attack Power | |||
!PP Cost | |||
!Charge Time | |||
!Hits | |||
!Locks | |||
!Attack Type | |||
|- | |||
|180% (300%) | |||
|30 (40) | |||
|1.3s (2.5s) | |||
|2 | |||
|1-3 | |||
|Ranged | |||
|} | |||
===Charge Shot II=== | |||
A laser is fired straight ahead of the user, which pierces creatures or other players. If the attack hits a creature, the user will be healed, and if the attack hits another player, the other player will be healed. | |||
This Charge Shot does no damage. | |||
{| class="wikitable" style="text-align:center;" | |||
!PP Cost | |||
!Charge Time | |||
!Attack Type | |||
|- | |||
|20 (30) | |||
|2s (3s) | |||
|Ranged | |||
|} | |||
The amount healed by the shot is dependent on the user's effective ranged attack, and is increased by 40% in the case of a full charge shot. The exact formula is as follows, with the 1.4 multiplication only applying if full charge shot is used: | |||
<math>{\color{White}\bigg(\frac{\frac{ATK}{4}+ACC}{4}\bigg)\times1.4}</math> | |||
==Photon Arts== | |||
Bullets only affect normal {{Square}} attacks, '''charge shots are only affected by the range modifier of bullets'''. | |||
{{HandgunPAs}} | |||
==Special patterns== | |||
Certain weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself. | |||
{| class="wikitable" style="text-align:center;" | |||
!style="width:12.5%"|Pattern | |||
!style="width:12.5%; background:#BBFFBB;"|{{Neutral}} | |||
!style="width:12.5%; background:#FFBBBB;"|{{Fire}} | |||
!style="width:12.5%; background:#BBBBFF;"|{{Ice}} | |||
!style="width:12.5%; background:#FFFFBB;"|{{Lightning}} | |||
!style="width:12.5%; background:#FFA566;"|{{Ground}} | |||
!style="width:12.5%; background:#FFDCA1;"|{{Light}} | |||
!style="width:12.5%; background:#FFBBFF;"|{{Dark}} | |||
|- | |||
!Pattern 1 | |||
| - | |||
|Burn | |||
|Freeze | |||
|Shock | |||
|Confuse | |||
|Sleep | |||
|Poison | |||
|- | |||
!Pattern 2 | |||
| - | |||
|Burn | |||
|Freeze | |||
|Stun | |||
|Poison | |||
|Sleep | |||
|Infection | |||
|- | |||
!Pattern 3 | |||
| - | |||
|↓ATK,TEC | |||
|↓DEF,EVA,MND | |||
|Stun | |||
|Charm | |||
|Confuse | |||
|HP affects pwr | |||
|} | |||
==List of handguns== | |||
{{Gallery|Handguns/Gallery|This page displays all handguns with how they look, without other information.}} | |||
As handguns are a left-handed weapon, any stats listed in the "Other Stats" column will also apply to any right-handed weapon equipped on the same palette slot as the handgun, not including extra locks. | |||
{{WeaponTableLegend}} | |||
<tabber> | <tabber> | ||
Regular Data= | Regular Data= | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
{{RWeaponTableHead}} | {{RWeaponTableHead}} | ||
{{RWeaponTableRow|r=1|rspan=3|Handgun|GRM|C|1|50|90|16|100|100|Pattern 1 LV1|Any||ACC+5|5%}} | {{RWeaponTableRow|r=1|rspan=3|Handgun|GRM|C|1|50|90|16|100|100|Pattern 1 LV1|Any||ACC+5|5%}} | ||
Line 21: | Line 136: | ||
{{RWeaponTableRow|Ortotore|Yohmei|C|10|94|134|26|90|90|Pattern 1 LV1|Any||ACC+15|5%}} | {{RWeaponTableRow|Ortotore|Yohmei|C|10|94|134|26|90|90|Pattern 1 LV1|Any||ACC+15|5%}} | ||
{{RWeaponTableRow|B'duki Oga|Tenora|C|10|98|138|24|110|110|Pattern 1 LV1|Any||ACC+15|5%}} | {{RWeaponTableRow|B'duki Oga|Tenora|C|10|98|138|24|110|110|Pattern 1 LV1|Any||ACC+15|5%}} | ||
{{ | {{RWeaponTableRowPass|Real Hand Gun G|Kubara|C|10|60|100|60|100|100|Charm LV2|Any||ACC+15|12%}} | ||
{{ | {{RWeaponTableRowRare|Beamguc|Kubara|C|50|356|396|105|90|110|Pattern 1 LV1|Any||ACC+45|5%}} | ||
{{RWeaponTableRow|Bimtorec|Kubara|C|50|326|366|114|90|110|Pattern 1 LV1|Any||ACC+45|5%}} | {{RWeaponTableRow|Bimtorec|Kubara|C|50|326|366|114|90|110|Pattern 1 LV1|Any||ACC+45|5%}} | ||
{{RWeaponTableRow|B'duki Maganac|Kubara|C|50|321|361|121|90|110|Pattern 1 LV1|Any||ACC+45|5%}} | {{RWeaponTableRow|B'duki Maganac|Kubara|C|50|321|361|121|90|110|Pattern 1 LV1|Any||ACC+45|5%}} | ||
{{RWeaponTableRow|r=4|rspan=4|Lockgun|GRM|B|15|131|171|38|100|100|Pattern 1 LV1|Any||ACC+20|5%}} | {{RWeaponTableRow|r=4|rspan=4|Lockgun|GRM|B|15|131|171|38|100|100|Pattern 1 LV1|Any||ACC+20|5%}} | ||
{{RWeaponTableRow|Louktore|Yohmei|B|15|136|176|36|90|90|Pattern 1 LV1|Any||ACC+20|5%}} | {{RWeaponTableRow|Louktore|Yohmei|B|15|136|176|36|90|90|Pattern 1 LV1|Any||ACC+20|5%}} | ||
Line 38: | Line 151: | ||
{{RWeaponTableRow|Rayratore|Yohmei|B|30|210|250|61|90|90|Pattern 1 LV1|Any||ACC+30|5%}} | {{RWeaponTableRow|Rayratore|Yohmei|B|30|210|250|61|90|90|Pattern 1 LV1|Any||ACC+30|5%}} | ||
{{RWeaponTableRow|B'duki Re|Tenora|B|30|218|258|58|110|110|Pattern 1 LV1|Any||ACC+30|5%}} | {{RWeaponTableRow|B'duki Re|Tenora|B|30|218|258|58|110|110|Pattern 1 LV1|Any||ACC+30|5%}} | ||
{{RWeaponTableRow|De Ragnuc|Kubara|B|90|524|564|170|90|110| | {{RWeaponTableRow|De Ragnuc|Kubara|B|90|524|564|170|90|110| -|Neutral||ACC+60|5%}} | ||
{{RWeaponTableRow|Real Hand Gun|Kubara|B|30|179|219|82|100|100|Charm LV2|Light||ACC+30|12%}} | {{RWeaponTableRow|Real Hand Gun|Kubara|B|30|179|219|82|100|100|Charm LV2|Light||ACC+30|12%}} | ||
{{RWeaponTableRowDLC|B-84|Kubara|B|20|200|240|70|100|80|Burn LV3|Neutral||ACC+30|4%}} | {{RWeaponTableRowDLC|B-84|Kubara|B|20|200|240|70|100|80|Burn LV3|Neutral||ACC+30|4%}} | ||
{{RWeaponTableRowDLC|Super Railgun|Kubara|B|20|100|140|100|110|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%}} | {{RWeaponTableRowDLC|Super Railgun|Kubara|B|20|100|140|100|110|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%}} | ||
{{RWeaponTableRowDLC| | {{RWeaponTableRowDLC|Enfield Revolver|Kubara|B|20|300|340|135|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -}} | ||
{{RWeaponTableRowDLC|Cannon Scraper|Kubara|B|20|100|140|150|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%}} | {{RWeaponTableRowDLC|Cannon Scraper|Kubara|B|20|100|140|150|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%}} | ||
{{RWeaponTableRow|r=7|rspan=6|Beamgun|GRM|A|40|272|312|87|100|100|Pattern 1 LV1|Any||ACC+35|5%}} | {{RWeaponTableRow|r=7|rspan=6|Beamgun|GRM|A|40|272|312|87|100|100|Pattern 1 LV1|Any||ACC+35|5%}} | ||
{{RWeaponTableRow|Bimtore|Yohmei|A|40|283|323|83|90|90|Pattern 1 LV1|Any||ACC+35|5%}} | {{RWeaponTableRow|Bimtore|Yohmei|A|40|283|323|83|90|90|Pattern 1 LV1|Any||ACC+35|5%}} | ||
Line 53: | Line 164: | ||
{{RWeaponTableRow|Missouri H10|Kubara|A|40|411|451|168|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%}} | {{RWeaponTableRow|Missouri H10|Kubara|A|40|411|451|168|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%}} | ||
{{RWeaponTableRow|r=8|rspan=6|Raygun|GRM|A|50|321|361|105|100|100|Pattern 1 LV1|Any||ACC+40|5%}} | {{RWeaponTableRow|r=8|rspan=6|Raygun|GRM|A|50|321|361|105|100|100|Pattern 1 LV1|Any||ACC+40|5%}} | ||
{{RWeaponTableRow|Komatore|Yohmei|A|50|334|374|99|90|90| | {{RWeaponTableRow|Komatore|Yohmei|A|50|334|374|99|90|90| -|Any||ACC+40|5%}} | ||
{{RWeaponTableRow|B'duki Biso|Tenora|A|50|347|387|93|110|110|Pattern 1 LV1|Any||ACC+40|5%}} | {{RWeaponTableRow|B'duki Biso|Tenora|A|50|347|387|93|110|110|Pattern 1 LV1|Any||ACC+40|5%}} | ||
{{RWeaponTableRow|Sand Rappy Gun|Kubara|A|50|313|353|132|100|100|Pattern 1 LV2|Any||ACC+40|6%}} | {{RWeaponTableRow|Sand Rappy Gun|Kubara|A|50|313|353|132|100|100|Pattern 1 LV2|Any||ACC+40|6%}} | ||
Line 61: | Line 172: | ||
{{RWeaponTableRow|Bisotore|Yohmei|A|60|387|427|119|90|90|Pattern 1 LV1|Any||ACC+45|5%}} | {{RWeaponTableRow|Bisotore|Yohmei|A|60|387|427|119|90|90|Pattern 1 LV1|Any||ACC+45|5%}} | ||
{{RWeaponTableRow|B'duki Boa|Tenora|A|60|403|443|112|110|110|Pattern 1 LV1|Any||ACC+45|5%}} | {{RWeaponTableRow|B'duki Boa|Tenora|A|60|403|443|112|110|110|Pattern 1 LV1|Any||ACC+45|5%}} | ||
{{ | {{RWeaponTableRowRare|Ruby Bullet|Kubara|A|60|390|430|157|100|100|Burn LV2|Any||ACC+45|6%}} | ||
{{RWeaponTableRow|El Curare|Kubara|A|60|395|435|235|100|100|Pattern 1 LV2|Any||ACC+45|6%}} | {{RWeaponTableRow|El Curare|Kubara|A|60|395|435|235|100|100|Pattern 1 LV2|Any||ACC+45|6%}} | ||
{{RWeaponTableRow|r=10|rspan=2|Viper|GRM|S|70|465|515|157|100|100|Pattern 1 LV2|Any||ACC+50|5%}} | {{RWeaponTableRow|r=10|rspan=2|Viper|GRM|S|70|465|515|157|100|100|Pattern 1 LV2|Any||ACC+50|5%}} | ||
{{RWeaponTableRow|Tension Blaster|Kubara|S|70|383|433|176|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%}} | {{RWeaponTableRow|Tension Blaster|Kubara|S|70|383|433|176|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%}} | ||
{{RWeaponTableRow|r=11|rspan=3|Storm|GRM|S|80|507|557|181|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%}} | {{RWeaponTableRow|r=11|rspan=3|Storm|GRM|S|80|507|557|181|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%}} | ||
{{RWeaponTableRow|Yasminkov 2000H|Kubara|S|80|433|483|174|100|100| | {{RWeaponTableRow|Yasminkov 2000H|Kubara|S|80|433|483|174|100|100| -|Any|Has more range than other handguns|ACC+55|6%}} | ||
{{RWeaponTableRow|Missouri H44|Kubara|S|80|450|500|186|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%}} | {{RWeaponTableRow|Missouri H44|Kubara|S|80|450|500|186|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%}} | ||
{{RWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|90|547|597|205|100|100|Pattern 1 LV1|Any||ACC+60|5%}} | {{RWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|90|547|597|205|100|100|Pattern 1 LV1|Any||ACC+60|5%}} | ||
{{ | {{RWeaponTableRowRare|Glasher|Kubara|S|90|534|584|206|100|100|HP affects pwr LV2|Any||ACC+60|100%}} | ||
{{RWeaponTableRow|Pure Heart Gun|Kubara|S|90|484|534|203|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%}} | {{RWeaponTableRow|Pure Heart Gun|Kubara|S|90|484|534|203|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%}} | ||
{{RWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|586|636|227|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%}} | {{RWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|586|636|227|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%}} | ||
{{RWeaponTableRow|Peacemaker|Kubara|S|110|636|686|254|100|80|Sleep LV2|Any||ACC+65|5%}} | {{RWeaponTableRow|Peacemaker|Kubara|S|110|636|686|254|100|80|Sleep LV2|Any||ACC+65|5%}} | ||
Line 81: | Line 188: | ||
{{RWeaponTableRow|Zero Blaster|Kubara|S|130|520|570|250|100|90|Drain LV4|Any||ACC+70, EVA+30|20%}} | {{RWeaponTableRow|Zero Blaster|Kubara|S|130|520|570|250|100|90|Drain LV4|Any||ACC+70, EVA+30|20%}} | ||
{{RWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|543|593|248|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%}} | {{RWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|543|593|248|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%}} | ||
{{ | {{RWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|150|544|594|238|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%}} | ||
{{RWeaponTableRow|Ancient Sight|Kubara|S|150|562|612|264|110|100|Shock LV1|Any||DEF+50, ACC+75|12%}} | {{RWeaponTableRow|Ancient Sight|Kubara|S|150|562|612|264|110|100|Shock LV1|Any||DEF+50, ACC+75|12%}} | ||
{{RWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|610|660|251|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%}} | {{RWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|610|660|251|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%}} | ||
Line 89: | Line 196: | ||
Extend Data= | Extend Data= | ||
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code. | Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, '''No Change''' must be chosen when using an Extend Code. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
{{ERWeaponTableHead}} | {{ERWeaponTableHead}} | ||
{{ERWeaponTableRow|r=10|rspan=16|Handgun|GRM|S|80|502|236|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=10|rspan=16|Handgun|GRM|S|80|502|236|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 103: | Line 210: | ||
{{ERWeaponTableRow|Ortotore|Yohmei|S|80|551|211|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Ortotore|Yohmei|S|80|551|211|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Oga|Tenora|S|80|573|199|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Oga|Tenora|S|80|573|199|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowPass|Real Hand Gun G|Kubara|S|80|521|261|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}} | ||
{{ | {{ERWeaponTableRowRare|Beamguc|Kubara|S|80|621|140|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Bimtorec|Kubara|S|80|649|210|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bimtorec|Kubara|S|80|649|210|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|80|639|221|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Maganac|Kubara|S|80|639|221|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|r=10|rspan=17|Lockgun|GRM|S|80|545|208|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=10|rspan=17|Lockgun|GRM|S|80|545|208|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Louktore|Yohmei|S|80|566|197|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Louktore|Yohmei|S|80|566|197|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 120: | Line 225: | ||
{{ERWeaponTableRow|Rayratore|Yohmei|S|80|588|182|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Rayratore|Yohmei|S|80|588|182|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Re|Tenora|S|80|610|173|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Re|Tenora|S|80|610|173|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|De Ragnuc|Kubara|S|100|667|207|90|110| | {{ERWeaponTableRow|De Ragnuc|Kubara|S|100|667|207|90|110| -|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|80|507|206|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}} | {{ERWeaponTableRow|Real Hand Gun|Kubara|S|80|507|206|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}} | ||
{{ERWeaponTableRowDLC|B-84|Kubara|S|80|490|260|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | {{ERWeaponTableRowDLC|B-84|Kubara|S|80|490|260|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | ||
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|80|440|300|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}} | {{ERWeaponTableRowDLC|Super Railgun|Kubara|S|80|440|300|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}} | ||
{{ERWeaponTableRowDLC| | {{ERWeaponTableRowDLC|Enfield Revolver|Kubara|S|80|640|255|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | ||
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|80|440|250|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | {{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|80|440|250|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | ||
{{ERWeaponTableRow|r=10|rspan=17|Beamgun|GRM|S|80|577|183|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=10|rspan=17|Beamgun|GRM|S|80|577|183|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Bimtore|Yohmei|S|80|599|174|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bimtore|Yohmei|S|80|599|174|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 135: | Line 238: | ||
{{ERWeaponTableRow|Missouri H10|Kubara|S|80|526|218|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}} | {{ERWeaponTableRow|Missouri H10|Kubara|S|80|526|218|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}} | ||
{{ERWeaponTableRow|Raygun|GRM|S|80|587|175|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Raygun|GRM|S|80|587|175|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Komatore|Yohmei|S|80|610|165|90|90| | {{ERWeaponTableRow|Komatore|Yohmei|S|80|610|165|90|90| -|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Biso|Tenora|S|80|633|156|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Biso|Tenora|S|80|633|156|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|80|579|206|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|80|579|206|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | ||
Line 143: | Line 246: | ||
{{ERWeaponTableRow|Bisotore|Yohmei|S|80|621|157|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bisotore|Yohmei|S|80|621|157|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Boa|Tenora|S|80|646|149|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Boa|Tenora|S|80|646|149|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowRare|Ruby Bullet|Kubara|S|80|598|194|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}} | ||
{{ERWeaponTableRow|El Curare|Kubara|S|80|632|290|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|El Curare|Kubara|S|80|632|290|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}} | ||
{{ERWeaponTableRow|r=10|rspan=2|Viper|GRM|S|80|619|216|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=10|rspan=2|Viper|GRM|S|80|619|216|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Tension Blaster|Kubara|S|80|526|225|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}} | {{ERWeaponTableRow|Tension Blaster|Kubara|S|80|526|225|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}} | ||
{{ERWeaponTableRow|r=11|rspan=3|Storm|GRM|S|90|631|241|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=11|rspan=3|Storm|GRM|S|90|631|241|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|90|674|222|100|100| | {{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|90|674|222|100|100| -|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}} | ||
{{ERWeaponTableRow|Missouri H44|Kubara|S|90|550|236|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|Missouri H44|Kubara|S|90|550|236|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | ||
{{ERWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|100|642|246|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=12|rspan=3|De Ragun|GRM|S|100|642|246|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowRare|Glasher|Kubara|S|100|640|257|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}} | ||
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|100|634|253|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}} | {{ERWeaponTableRow|Pure Heart Gun|Kubara|S|100|634|253|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}} | ||
{{ERWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|666|256|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}} | {{ERWeaponTableRow|r=13|rspan=2|Serpentes|GRM|S|100|666|256|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}} | ||
{{ERWeaponTableRow|Peacemaker|Kubara|S|120|701|284|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}} | {{ERWeaponTableRow|Peacemaker|Kubara|S|120|701|284|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}} | ||
Line 163: | Line 262: | ||
{{ERWeaponTableRow|Zero Blaster|Kubara|S|140|670|300|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}} | {{ERWeaponTableRow|Zero Blaster|Kubara|S|140|670|300|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}} | ||
{{ERWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|693|298|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}} | {{ERWeaponTableRow|r=15|rspan=3|Heaven Punisher|Kubara|S|150|693|298|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}} | ||
{{ | {{ERWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|150|645|278|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}} | ||
{{ERWeaponTableRow|Ancient Sight|Kubara|S|150|712|314|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}} | {{ERWeaponTableRow|Ancient Sight|Kubara|S|150|712|314|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}} | ||
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|710|301|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | {{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|710|301|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | ||
Line 171: | Line 270: | ||
Extend ∞ Data= | Extend ∞ Data= | ||
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞. | Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, '''No Change''' must be chosen when using an Extend Code ∞. | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable sortable" style="text-align:center;" | ||
{{ERWeaponTableHead}} | {{ERWeaponTableHead}} | ||
{{ERWeaponTableRow|r=15|rspan=16|Handgun|GRM|S|120|602|261|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=15|rspan=16|Handgun|GRM|S|120|602|261|100|100|Pattern 1 LV1|Any||ACC+5|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 185: | Line 284: | ||
{{ERWeaponTableRow|Ortotore|Yohmei|S|120|681|261|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Ortotore|Yohmei|S|120|681|261|90|90|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Oga|Tenora|S|120|613|229|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Oga|Tenora|S|120|613|229|110|110|Pattern 1 LV1|Any||ACC+15|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowPass|Real Hand Gun G|Kubara|S|120|596|311|100|100|Charm LV2|Any||ACC+15|12%|other=(Charm LV2)}} | ||
{{ | {{ERWeaponTableRowRare|Beamguc|Kubara|S|120|721|240|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Bimtorec|Kubara|S|120|749|310|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bimtorec|Kubara|S|120|749|310|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Maganac|Kubara|S|120|739|321|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Maganac|Kubara|S|120|739|321|90|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|r=15|rspan=17|Lockgun|GRM|S|120|615|258|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=15|rspan=17|Lockgun|GRM|S|120|615|258|100|100|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Louktore|Yohmei|S|120|686|252|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Louktore|Yohmei|S|120|686|252|90|90|Pattern 1 LV1|Any||ACC+20|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 202: | Line 299: | ||
{{ERWeaponTableRow|Rayratore|Yohmei|S|120|688|247|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Rayratore|Yohmei|S|120|688|247|90|90|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Re|Tenora|S|120|635|223|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Re|Tenora|S|120|635|223|110|110|Pattern 1 LV1|Any||ACC+30|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|De Ragnuc|Kubara|S|120|767|307|90|110| | {{ERWeaponTableRow|De Ragnuc|Kubara|S|120|767|307|90|110| -|Neutral||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Real Hand Gun|Kubara|S|120|607|306|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}} | {{ERWeaponTableRow|Real Hand Gun|Kubara|S|120|607|306|100|100|Charm LV2|Light||ACC+30|12%|other=(Charm LV2)}} | ||
{{ERWeaponTableRowDLC|B-84|Kubara|S|120|690|450|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | {{ERWeaponTableRowDLC|B-84|Kubara|S|120|690|450|100|80|Burn LV3|Neutral||ACC+30|4%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | ||
{{ERWeaponTableRowDLC|Super Railgun|Kubara|S|120|590|375|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}} | {{ERWeaponTableRowDLC|Super Railgun|Kubara|S|120|590|375|100|200|Shock LV5|Lightning||EVA+25, MND+50<br>LCK-5|10%|other=(Shock LV5)}} | ||
{{ERWeaponTableRowDLC| | {{ERWeaponTableRowDLC|Enfield Revolver|Kubara|S|120|740|335|100|80|Freeze LV3|Ice||DEF+30, EVA+20| -|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | ||
{{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|120|540|350|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | {{ERWeaponTableRowDLC|Cannon Scraper|Kubara|S|120|540|350|100|80|Freeze LV2|Dark||ACC+50, STA+10|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3}} | ||
{{ERWeaponTableRow|r=15|rspan=17|Beamgun|GRM|S|120|617|263|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=15|rspan=17|Beamgun|GRM|S|120|617|263|100|100|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Bimtore|Yohmei|S|120|689|244|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bimtore|Yohmei|S|120|689|244|90|90|Pattern 1 LV1|Any||ACC+35|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
Line 217: | Line 312: | ||
{{ERWeaponTableRow|Missouri H10|Kubara|S|120|651|268|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}} | {{ERWeaponTableRow|Missouri H10|Kubara|S|120|651|268|100|100|Pattern 1|Any|Has more range than other handguns|ACC+35, LCK+10|5%|burn=2|freeze=(2)|stun=2|confuse=2|sleep=2}} | ||
{{ERWeaponTableRow|Raygun|GRM|S|120|617|265|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Raygun|GRM|S|120|617|265|100|100|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Komatore|Yohmei|S|120|690|240|90|90| | {{ERWeaponTableRow|Komatore|Yohmei|S|120|690|240|90|90| -|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Biso|Tenora|S|120|653|216|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Biso|Tenora|S|120|653|216|110|110|Pattern 1 LV1|Any||ACC+40|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|120|679|306|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|Sand Rappy Gun|Kubara|S|120|679|306|100|100|Pattern 1 LV2|Any||ACC+40|6%|freeze=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | ||
Line 225: | Line 320: | ||
{{ERWeaponTableRow|Bisotore|Yohmei|S|120|691|237|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Bisotore|Yohmei|S|120|691|237|90|90|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|B'duki Boa|Tenora|S|120|666|219|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|B'duki Boa|Tenora|S|120|666|219|110|110|Pattern 1 LV1|Any||ACC+45|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowRare|Ruby Bullet|Kubara|S|120|673|244|100|100|Burn LV2|Any||ACC+45|6%|burn=(2)|freeze=2|stun=2|confuse=2|sleep=2|infect=2|drain=2}} | ||
{{ERWeaponTableRow|El Curare|Kubara|S|120|732|345|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|El Curare|Kubara|S|120|732|345|100|100|Pattern 1 LV2|Any||ACC+45|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2|other=(Pattern 1 LV2)}} | ||
{{ERWeaponTableRow|r=15|rspan=8|Viper|GRM|S|120|649|276|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|r=15|rspan=8|Viper|GRM|S|120|649|276|100|100|Pattern 1 LV2|Any||ACC+50|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Tension Blaster|Kubara|S|120|676|275|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}} | {{ERWeaponTableRow|Tension Blaster|Kubara|S|120|676|275|100|100|Charm LV2|Any|Cannot be equipped by casts|ACC+50|25%|freeze=2|other=(Charm LV2)}} | ||
{{ERWeaponTableRow|Storm|GRM|S|120|671|281|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|Storm|GRM|S|120|671|281|100|100|Pattern 1 LV1|Any|Has a set effect with Storm Weave|ACC+55|5%|freeze=1|charm=1|other=(Pattern 1 LV1)}} | ||
{{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|120|724|297|100|100| | {{ERWeaponTableRow|Yasminkov 2000H|Kubara|S|120|724|297|100|100| -|Any|Has more range than other handguns|ACC+55|6%|burn=2|freeze=2|stun=2|confuse=2|sleep=2|infect=2}} | ||
{{ERWeaponTableRow|Missouri H44|Kubara|S|120|675|286|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | {{ERWeaponTableRow|Missouri H44|Kubara|S|120|675|286|100|100|Pattern 1 LV2|Any|Has more range than other handguns|ACC+55, LCK+10|5%|burn=2|stun=2|confuse=2|sleep=2|other=(Pattern 1 LV2)}} | ||
{{ERWeaponTableRow|De Ragun|GRM|S|120|672|286|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | {{ERWeaponTableRow|De Ragun|GRM|S|120|672|286|100|100|Pattern 1 LV1|Any||ACC+60|5%|freeze=1|confuse=1|other=(Pattern 1 LV1)}} | ||
{{ | {{ERWeaponTableRowRare|Glasher|Kubara|S|120|690|307|100|100|HP affects pwr LV2|Any||ACC+60|100%|other=(HP affects pwr LV2)}} | ||
{{ERWeaponTableRow|Pure Heart Gun|Kubara|S|120|734|303|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}} | {{ERWeaponTableRow|Pure Heart Gun|Kubara|S|120|734|303|100|80|HP affects pwr LV2|Any|Has more range than other handguns|ACC+60, MND+50|10%|burn=2|freeze=2|confuse=2|sleep=2|other=(HP affects pwr LV2)}} | ||
{{ERWeaponTableRow|r=15|rspan=8|Serpentes|GRM|S|120|696|286|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}} | {{ERWeaponTableRow|r=15|rspan=8|Serpentes|GRM|S|120|696|286|100|100|Stun LV2|Any|Changes appearance when upgraded to (10)|ACC+60|5%|freeze=2|confuse=2|stun=(2)}} | ||
{{ERWeaponTableRow|Peacemaker|Kubara|S|130|726|334|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}} | {{ERWeaponTableRow|Peacemaker|Kubara|S|130|726|334|100|80|Sleep LV2|Any||ACC+65|5%|burn=2|freeze=2|stun=2|confuse=2|sleep=(2)|infect=2|drain=2}} | ||
Line 245: | Line 336: | ||
{{ERWeaponTableRow|Zero Blaster|Kubara|S|150|770|350|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}} | {{ERWeaponTableRow|Zero Blaster|Kubara|S|150|770|350|100|90|Drain LV4|Any||ACC+70, EVA+30|20%|sleep=4|infect=4|drain=(4)}} | ||
{{ERWeaponTableRow|Heaven Punisher|Kubara|S|160|793|348|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}} | {{ERWeaponTableRow|Heaven Punisher|Kubara|S|160|793|348|100|90|Freeze LV2|Any|When the console's clock is on an even hour, this weapon's attacks will become 3 beams that come from the sky, including Charge Shot I. In multiplayer, the clock hour of the host is considered only|ACC+75, TEC+25|20%|freeze=2|sleep=2}} | ||
{{ | {{ERWeaponTableRowRare|Ma'dan Mistilteinn|Kubara|S|160|795|378|100|100|↓DEF,EVA,MND LV3|Any||ACC+75|6%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3|drain=3|other=(↓DEF,EVA,MND LV3)}} | ||
{{ERWeaponTableRow|Ancient Sight|Kubara|S|160|812|364|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}} | {{ERWeaponTableRow|Ancient Sight|Kubara|S|160|812|364|110|100|Shock LV1|Any||DEF+50, ACC+75|12%|stun=1|sleep=1|other=(Shock LV1)}} | ||
{{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|810|351|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} | {{ERWeaponTableRow|r=16|rspan=2|Divine Homura|Kubara|S|160|810|351|120|130|Burn LV3|Any|Shots will come from the sky instead of the weapon|ACC+80, EVA+25|5%|burn=3|freeze=3|stun=3|confuse=3|sleep=3|infect=3}} |
Latest revision as of 20:25, 9 February 2023
|
Handguns are left-handed ranged weapons with a fast attack speed that can be paired with a melee weapon for extra ACC or easier time building chain from afar. They are very simple, and have a powerful Charge Shot that functions similarly to rifles.
Handguns also possess a unique charge shot that allows players to heal themselves or other players.
Handguns are available from the beginning of the game, with all Rangers starting with one, and easily accessible from the Weapon Shop.
Charge Shot[edit | edit source]
Bullet modifiers and weapon PA% and PP% modifiers do not modify the charge shot in any way, except reduced or extra range from bullets.
Any values in parantheses () refer to modifiers from the Full Charge Shot ability.
Charge Shot I[edit | edit source]
A shot is fired directly at the target, and explodes on impact. The bullet only hits 1 target, but the explosion hits up to 3 (including the original target) for a total of 2 hits.
Attack Power | PP Cost | Charge Time | Hits | Locks | Attack Type |
---|---|---|---|---|---|
180% (300%) | 30 (40) | 1.3s (2.5s) | 2 | 1-3 | Ranged |
Charge Shot II[edit | edit source]
A laser is fired straight ahead of the user, which pierces creatures or other players. If the attack hits a creature, the user will be healed, and if the attack hits another player, the other player will be healed.
This Charge Shot does no damage.
PP Cost | Charge Time | Attack Type |
---|---|---|
20 (30) | 2s (3s) | Ranged |
The amount healed by the shot is dependent on the user's effective ranged attack, and is increased by 40% in the case of a full charge shot. The exact formula is as follows, with the 1.4 multiplication only applying if full charge shot is used:
Photon Arts[edit | edit source]
Bullets only affect normal attacks, charge shots are only affected by the range modifier of bullets.
- Main article: Power Shot
LV | ATK | ACC | Range | PP |
---|---|---|---|---|
1-10 | 111-120% (1) | 80% | 60% | 6 |
11-20 | 121-130% (1) | 80% | 60% | 6 |
21-30 | 131-140% (1) | 80% | 60% | 6 |
- Main article: Hit Shot
LV | ATK | ACC | Range | PP |
---|---|---|---|---|
1-10 | 100% | 111-120% (1) | 90% | 5 |
11-20 | 100% | 121-130% (1) | 90% | 5 |
21-30 | 100% | 131-140% (1) | 90% | 5 |
- Main article: Long-Range Shot
LV | ATK | ACC | Range | PP |
---|---|---|---|---|
1-10 | 100% | 81-90% (1) | 120% | 6 |
11-20 | 100% | 91-100% (1) | 125% | 6 |
21-30 | 101-110% (1) | 100% | 130% | 6 |
- Main article: Save Shot
LV | ATK | ACC | Range | PP |
---|---|---|---|---|
1-10 | 71-80% (1) | 100% | 70% | 3 |
11-20 | 81-90% (1) | 100% | 70% | 3 |
21-30 | 91-100% (1) | 100% | 70% | 3 |
- Main article: Elemental Shot
LV | ATK | ACC | Range | PP | Effect |
---|---|---|---|---|---|
1-10 | 101-110% (1) | 100% | 100% | 7 | +15% attribute value |
11-20 | 111-120% (1) | 100% | 100% | 7 | +20% attribute value |
21-30 | 121-130% (1) | 100% | 100% | 7 | +25% attribute value |
Special patterns[edit | edit source]
Certain weapons have their special decided by their attribute rather than a fixed special. There are three different patterns that is based on the weapon itself.
Pattern | |||||||
---|---|---|---|---|---|---|---|
Pattern 1 | - | Burn | Freeze | Shock | Confuse | Sleep | Poison |
Pattern 2 | - | Burn | Freeze | Stun | Poison | Sleep | Infection |
Pattern 3 | - | ↓ATK,TEC | ↓DEF,EVA,MND | Stun | Charm | Confuse | HP affects pwr |
List of handguns[edit | edit source]
As handguns are a left-handed weapon, any stats listed in the "Other Stats" column will also apply to any right-handed weapon equipped on the same palette slot as the handgun, not including extra locks.
Legend
Rarity | Name | Mfr. | Grade | Req. | ATK | ACC | Eff. ATK | Other Stats | PA% | PP% | Special | Special Rate |
Element | Notes | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(0) | (10) | (0) | (10) | |||||||||||||
1★ | Handgun | 1 | 50 | 90 | 16 | 29 | 39 | ACC+5 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Pistatore | 1 | 53 | 93 | 15 | 28 | 38 | ACC+5 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Had | 1 | 55 | 95 | 14 | 28 | 38 | ACC+5 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
2★ | Powergun | 5 | 71 | 111 | 21 | 39 | 49 | ACC+10 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Powertore | 5 | 74 | 114 | 20 | 39 | 49 | ACC+10 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Pam | 5 | 76 | 116 | 19 | 38 | 48 | ACC+10 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Handguc | 30 | 307 | 347 | 87 | 164 | 174 | ACC+40 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Pistatorec | 30 | 210 | 250 | 96 | 149 | 159 | ACC+40 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Hadoc | 30 | 206 | 246 | 97 | 149 | 159 | ACC+40 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
3★ | Autogun | 10 | 90 | 130 | 27 | 50 | 60 | ACC+15 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Ortotore | 10 | 94 | 134 | 26 | 50 | 60 | ACC+15 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Oga | 10 | 98 | 138 | 24 | 49 | 59 | ACC+15 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Real Hand Gun G | 10 | 60 | 100 | 60 | 75 | 85 | ACC+15 | 100 | 100 | Charm LV2 | 12% | Any | ||||
Beamguc | 50 | 356 | 396 | 105 | 194 | 204 | ACC+45 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Bimtorec | 50 | 326 | 366 | 114 | 196 | 206 | ACC+45 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Maganac | 50 | 321 | 361 | 121 | 201 | 211 | ACC+45 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
4★ | Lockgun | 15 | 131 | 171 | 38 | 71 | 81 | ACC+20 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Louktore | 15 | 136 | 176 | 36 | 70 | 80 | ACC+20 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Roga | 15 | 142 | 182 | 34 | 70 | 80 | ACC+20 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Vipric | 70 | 445 | 485 | 131 | 242 | 252 | ACC+50 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
5★ | Beatgun | 20 | 166 | 206 | 50 | 92 | 102 | ACC+25 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Betatore | 20 | 173 | 213 | 47 | 90 | 100 | ACC+25 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Be | 20 | 180 | 220 | 44 | 89 | 99 | ACC+25 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Stormic | 80 | 486 | 526 | 151 | 273 | 283 | ACC+55 | 90 | 110 | Pattern 1 LV1 | 5% | Any | ||||
6★ | Railgun | 30 | 201 | 241 | 65 | 115 | 125 | ACC+30 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Rayratore | 30 | 210 | 250 | 61 | 114 | 124 | ACC+30 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Re | 30 | 218 | 258 | 58 | 113 | 123 | ACC+30 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
De Ragnuc | 90 | 524 | 564 | 170 | 301 | 311 | ACC+60 | 90 | 110 | - | 5% | |||||
Real Hand Gun | 30 | 179 | 219 | 82 | 127 | 137 | ACC+30 | 100 | 100 | Charm LV2 | 12% | |||||
B-84 | 20 | 200 | 240 | 70 | 120 | 130 | ACC+30 | 100 | 80 | Burn LV3 | 4% | |||||
Super Railgun | 20 | 100 | 140 | 100 | 125 | 135 | EVA+25, MND+50 LCK-5 |
110 | 200 | Shock LV5 | 10% | |||||
Enfield Revolver | 20 | 300 | 340 | 135 | 210 | 220 | DEF+30, EVA+20 | 100 | 80 | Freeze LV3 | - | |||||
Cannon Scraper | 20 | 100 | 140 | 150 | 175 | 185 | ACC+50, STA+10 | 100 | 80 | Freeze LV2 | 6% | |||||
7★ | Beamgun | 40 | 272 | 312 | 87 | 155 | 165 | ACC+35 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Bimtore | 40 | 283 | 323 | 83 | 154 | 164 | ACC+35 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Magana | 40 | 294 | 334 | 78 | 152 | 162 | ACC+35 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Varista | 40 | 295 | 335 | 119 | 193 | 203 | ACC+35 | 100 | 100 | Stun LV2 | 6% | Any | ||||
Egg Blaster | 40 | 241 | 281 | 111 | 171 | 181 | ACC+35 | 100 | 100 | Confuse LV2 | 6% | |||||
Missouri H10 | 40 | 411 | 451 | 168 | 271 | 281 | ACC+35, LCK+10 | 100 | 100 | Pattern 1 | 5% | Any | Hover | |||
8★ | Raygun | 50 | 321 | 361 | 105 | 185 | 195 | ACC+40 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Komatore | 50 | 334 | 374 | 99 | 183 | 193 | ACC+40 | 90 | 90 | - | 5% | Any | ||||
B'duki Biso | 50 | 347 | 387 | 93 | 180 | 190 | ACC+40 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Sand Rappy Gun | 50 | 313 | 353 | 132 | 210 | 220 | ACC+40 | 100 | 100 | Pattern 1 LV2 | 6% | Any | ||||
Queen Berry | 50 | 343 | 383 | 204 | 290 | 300 | ACC+40 | 100 | 100 | Pattern 1 LV2 | 6% | Any | ||||
Divine Mikoto | 50 | 450 | 490 | 220 | 333 | 343 | ACC+40, EVA+25 | 110 | 120 | Burn LV1 | 25% | Any | Hover | |||
9★ | Python | 60 | 372 | 412 | 126 | 219 | 229 | ACC+45 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Bisotore | 60 | 387 | 427 | 119 | 216 | 226 | ACC+45 | 90 | 90 | Pattern 1 LV1 | 5% | Any | ||||
B'duki Boa | 60 | 403 | 443 | 112 | 213 | 223 | ACC+45 | 110 | 110 | Pattern 1 LV1 | 5% | Any | ||||
Ruby Bullet | 60 | 390 | 430 | 157 | 255 | 265 | ACC+45 | 100 | 100 | Burn LV2 | 6% | Any | ||||
El Curare | 60 | 395 | 435 | 235 | 334 | 344 | ACC+45 | 100 | 100 | Pattern 1 LV2 | 6% | Any | ||||
10★ | Viper | 70 | 465 | 515 | 157 | 273 | 286 | ACC+50 | 100 | 100 | Pattern 1 LV2 | 5% | Any | |||
Tension Blaster | 70 | 383 | 433 | 176 | 272 | 284 | ACC+50 | 100 | 100 | Charm LV2 | 25% | Any | Hover | |||
11★ | Storm | 80 | 507 | 557 | 181 | 308 | 320 | ACC+55 | 100 | 100 | Pattern 1 LV1 | 5% | Any | Hover | ||
Yasminkov 2000H | 80 | 433 | 483 | 174 | 282 | 295 | ACC+55 | 100 | 100 | - | 6% | Any | Hover | |||
Missouri H44 | 80 | 450 | 500 | 186 | 299 | 311 | ACC+55, LCK+10 | 100 | 100 | Pattern 1 LV2 | 5% | Any | Hover | |||
12★ | De Ragun | 90 | 547 | 597 | 205 | 342 | 354 | ACC+60 | 100 | 100 | Pattern 1 LV1 | 5% | Any | |||
Glasher | 90 | 534 | 584 | 206 | 340 | 352 | ACC+60 | 100 | 100 | HP affects pwr LV2 | 100% | Any | ||||
Pure Heart Gun | 90 | 484 | 534 | 203 | 324 | 337 | ACC+60, MND+50 | 100 | 80 | HP affects pwr LV2 | 10% | Any | Hover | |||
13★ | Serpentes | 100 | 586 | 636 | 227 | 374 | 386 | ACC+60 | 100 | 100 | Stun LV2 | 5% | Any | Hover | ||
Peacemaker | 110 | 636 | 686 | 254 | 413 | 426 | ACC+65 | 100 | 80 | Sleep LV2 | 5% | Any | ||||
14★ | Guld | 130 | 624 | 674 | 266 | 422 | 435 | ACC+60 | 100 | 70 | Reflect damage LV2 | 15% | Any | |||
Milla | 130 | 606 | 656 | 240 | 392 | 404 | ACC+70 | 90 | 100 | Drain LV2 | 100% | Any | ||||
Zero Blaster | 130 | 520 | 570 | 250 | 380 | 393 | ACC+70, EVA+30 | 100 | 90 | Drain LV4 | 20% | Any | ||||
15★ | Heaven Punisher | 150 | 543 | 593 | 248 | 384 | 396 | ACC+75, TEC+25 | 100 | 90 | Freeze LV2 | 20% | Any | Hover | ||
Ma'dan Mistilteinn | 150 | 544 | 594 | 238 | 374 | 387 | ACC+75 | 100 | 100 | ↓DEF,EVA,MND LV3 | 6% | Any | ||||
Ancient Sight | 150 | 562 | 612 | 264 | 405 | 417 | DEF+50, ACC+75 | 110 | 100 | Shock LV1 | 12% | Any | ||||
16★ | Divine Homura | 160 | 610 | 660 | 251 | 404 | 416 | ACC+80, EVA+25 | 120 | 130 | Burn LV3 | 5% | Any | Hover | ||
Strong Cannon | 160 | 630 | 680 | 280 | 438 | 450 | ATK+25, ACC+80 EVA-30 |
110 | 100 | HP affects pwr LV3 | 18% | Any | Hover |
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend. For these specials, No Change must be chosen when using an Extend Code.
Rarity | Name | Mfr. | Grade | Req. | ATK | ACC | Eff. ATK |
Other Stats | PA% | PP% | Special Addition | Special Rate |
Element | Notes | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drain | Other | |||||||||||||||||||||
10★ | Handgun | 80 | 502 | 236 | 362 | ACC+5 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Pistatore | 80 | 523 | 224 | 355 | ACC+5 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Had | 80 | 542 | 211 | 347 | ACC+5 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Powergun | 80 | 517 | 229 | 358 | ACC+10 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Powertore | 80 | 537 | 218 | 352 | ACC+10 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Pam | 80 | 556 | 206 | 345 | ACC+10 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Handguc | 80 | 610 | 146 | 299 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Pistatorec | 80 | 538 | 175 | 310 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Hadoc | 80 | 547 | 146 | 283 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Autogun | 80 | 530 | 222 | 355 | ACC+15 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Ortotore | 80 | 551 | 211 | 349 | ACC+15 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Oga | 80 | 573 | 199 | 342 | ACC+15 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Real Hand Gun G | 80 | 521 | 261 | 391 | ACC+15 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 12% | Any | ||||
Beamguc | 80 | 621 | 140 | 295 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Bimtorec | 80 | 649 | 210 | 372 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Maganac | 80 | 639 | 221 | 381 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
10★ | Lockgun | 80 | 545 | 208 | 344 | ACC+20 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Louktore | 80 | 566 | 197 | 339 | ACC+20 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Roga | 80 | 588 | 186 | 333 | ACC+20 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Vipric | 80 | 633 | 182 | 340 | ACC+50 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Beatgun | 80 | 555 | 200 | 339 | ACC+25 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Betatore | 80 | 577 | 189 | 333 | ACC+25 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Be | 80 | 599 | 179 | 329 | ACC+25 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Stormic | 90 | 646 | 203 | 365 | ACC+55 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Railgun | 80 | 565 | 193 | 334 | ACC+30 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Rayratore | 80 | 588 | 182 | 329 | ACC+30 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Re | 80 | 610 | 173 | 326 | ACC+30 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
De Ragnuc | 100 | 667 | 207 | 374 | ACC+60 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | |||||
Real Hand Gun | 80 | 507 | 206 | 333 | ACC+30 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 12% | |||||
B-84 | 80 | 490 | 260 | 383 | ACC+30 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | ‐ | ‐ | 4% | |||||
Super Railgun | 80 | 440 | 300 | 410 | EVA+25, MND+50 LCK-5 |
100 | 200 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Shock LV5) | 10% | |||||
Enfield Revolver | 80 | 640 | 255 | 415 | DEF+30, EVA+20 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | ‐ | - | |||||
Cannon Scraper | 80 | 440 | 250 | 360 | ACC+50, STA+10 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | ‐ | 6% | |||||
10★ | Beamgun | 80 | 577 | 183 | 327 | ACC+35 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Bimtore | 80 | 599 | 174 | 324 | ACC+35 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Magana | 80 | 622 | 164 | 320 | ACC+35 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Varista | 80 | 577 | 206 | 350 | ACC+35 | 100 | 100 | 2 | 2 | (2) | 2 | 2 | 2 | ‐ | 2 | ‐ | 6% | Any | ||||
Egg Blaster | 80 | 525 | 200 | 331 | ACC+35 | 100 | 100 | ‐ | 2 | ‐ | (2) | ‐ | ‐ | ‐ | ‐ | ‐ | 6% | |||||
Missouri H10 | 80 | 526 | 218 | 350 | ACC+35, LCK+10 | 100 | 100 | 2 | (2) | 2 | 2 | 2 | ‐ | ‐ | ‐ | ‐ | 5% | Any | Hover | |||
Raygun | 80 | 587 | 175 | 322 | ACC+40 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Komatore | 80 | 610 | 165 | 318 | ACC+40 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Biso | 80 | 633 | 156 | 314 | ACC+40 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Sand Rappy Gun | 80 | 579 | 206 | 351 | ACC+40 | 100 | 100 | ‐ | 2 | ‐ | 2 | 2 | ‐ | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
Queen Berry | 80 | 620 | 299 | 454 | ACC+40 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
Divine Mikoto | 80 | 540 | 270 | 405 | ACC+40, EVA+25 | 110 | 120 | (1) | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | 1 | ‐ | 25% | Any | Hover | |||
Python | 80 | 598 | 166 | 316 | ACC+45 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Bisotore | 80 | 621 | 157 | 312 | ACC+45 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Boa | 80 | 646 | 149 | 311 | ACC+45 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Ruby Bullet | 80 | 598 | 194 | 344 | ACC+45 | 100 | 100 | (2) | 2 | 2 | 2 | 2 | 2 | ‐ | 2 | ‐ | 6% | Any | ||||
El Curare | 80 | 632 | 290 | 448 | ACC+45 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
10★ | Viper | 80 | 619 | 216 | 371 | ACC+50 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Tension Blaster | 80 | 526 | 225 | 357 | ACC+50 | 100 | 100 | ‐ | 2 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 25% | Any | Hover | |||
11★ | Storm | 90 | 631 | 241 | 399 | ACC+55 | 100 | 100 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | Hover | ||
Yasminkov 2000H | 90 | 674 | 222 | 391 | ACC+55 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | ‐ | 6% | Any | Hover | |||
Missouri H44 | 90 | 550 | 236 | 374 | ACC+55, LCK+10 | 100 | 100 | 2 | ‐ | 2 | 2 | 2 | ‐ | ‐ | ‐ | (Pattern 1 LV2) | 5% | Any | Hover | |||
12★ | De Ragun | 100 | 642 | 246 | 407 | ACC+60 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Glasher | 100 | 640 | 257 | 417 | ACC+60 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (HP affects pwr LV2) | 100% | Any | ||||
Pure Heart Gun | 100 | 634 | 253 | 412 | ACC+60, MND+50 | 100 | 80 | 2 | 2 | ‐ | 2 | 2 | ‐ | ‐ | ‐ | (HP affects pwr LV2) | 10% | Any | Hover | |||
13★ | Serpentes | 100 | 666 | 256 | 423 | ACC+60 | 100 | 100 | ‐ | 2 | (2) | 2 | ‐ | ‐ | ‐ | ‐ | ‐ | 5% | Any | Hover | ||
Peacemaker | 120 | 701 | 284 | 459 | ACC+65 | 100 | 80 | 2 | 2 | 2 | 2 | (2) | 2 | ‐ | 2 | ‐ | 5% | Any | ||||
14★ | Guld | 140 | 679 | 280 | 450 | ACC+60 | 100 | 70 | ‐ | ‐ | ‐ | 2 | ‐ | ‐ | ‐ | 2 | (Reflect damage LV2) | 15% | Any | |||
Milla | 140 | 689 | 279 | 451 | ACC+70 | 90 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (2) | ‐ | 100% | Any | ||||
Zero Blaster | 140 | 670 | 300 | 468 | ACC+70, EVA+30 | 100 | 90 | ‐ | ‐ | ‐ | ‐ | 4 | 4 | ‐ | (4) | ‐ | 20% | Any | ||||
15★ | Heaven Punisher | 150 | 693 | 298 | 471 | ACC+75, TEC+25 | 100 | 90 | ‐ | 2 | ‐ | ‐ | 2 | ‐ | ‐ | ‐ | ‐ | 20% | Any | Hover | ||
Ma'dan Mistilteinn | 150 | 645 | 278 | 439 | ACC+75 | 100 | 100 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | (↓DEF,EVA,MND LV3) | 6% | Any | ||||
Ancient Sight | 150 | 712 | 314 | 492 | DEF+50, ACC+75 | 110 | 100 | ‐ | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | (Shock LV1) | 12% | Any | ||||
16★ | Divine Homura | 160 | 710 | 301 | 479 | ACC+80, EVA+25 | 120 | 130 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | ‐ | ‐ | 5% | Any | Hover | ||
Strong Cannon | 160 | 780 | 330 | 525 | ATK+25, ACC+80 EVA-30 |
110 | 100 | 3 | ‐ | 3 | 3 | ‐ | ‐ | ‐ | ‐ | (HP affects pwr LV3) | 18% | Any | Hover |
Special in parentheses () indicates the base weapon's special that cannot be obtained through Extend ∞. For these specials, No Change must be chosen when using an Extend Code ∞.
Rarity | Name | Mfr. | Grade | Req. | ATK | ACC | Eff. ATK |
Other Stats | PA% | PP% | Special Addition | Special Rate |
Element | Notes | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Drain | Other | |||||||||||||||||||||
15★ | Handgun | 120 | 602 | 261 | 412 | ACC+5 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Pistatore | 120 | 673 | 264 | 432 | ACC+5 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Had | 120 | 592 | 231 | 379 | ACC+5 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Powergun | 120 | 607 | 259 | 411 | ACC+10 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Powertore | 120 | 677 | 263 | 432 | ACC+10 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Pam | 120 | 601 | 231 | 381 | ACC+10 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Handguc | 120 | 710 | 246 | 424 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Pistatorec | 120 | 638 | 275 | 435 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Hadoc | 120 | 647 | 246 | 408 | ACC+40 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Autogun | 120 | 610 | 257 | 410 | ACC+15 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Ortotore | 120 | 681 | 261 | 431 | ACC+15 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Oga | 120 | 613 | 229 | 382 | ACC+15 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Real Hand Gun G | 120 | 596 | 311 | 460 | ACC+15 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 12% | Any | ||||
Beamguc | 120 | 721 | 240 | 420 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Bimtorec | 120 | 749 | 310 | 497 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Maganac | 120 | 739 | 321 | 506 | ACC+45 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
15★ | Lockgun | 120 | 615 | 258 | 412 | ACC+20 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Louktore | 120 | 686 | 252 | 424 | ACC+20 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Roga | 120 | 623 | 226 | 382 | ACC+20 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Vipric | 120 | 733 | 282 | 465 | ACC+50 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Beatgun | 120 | 615 | 260 | 414 | ACC+25 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Betatore | 120 | 687 | 249 | 421 | ACC+25 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Be | 120 | 629 | 244 | 401 | ACC+25 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Stormic | 120 | 746 | 303 | 490 | ACC+55 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Railgun | 120 | 615 | 263 | 417 | ACC+30 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Rayratore | 120 | 688 | 247 | 419 | ACC+30 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Re | 120 | 635 | 223 | 382 | ACC+30 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
De Ragnuc | 120 | 767 | 307 | 499 | ACC+60 | 90 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | |||||
Real Hand Gun | 120 | 607 | 306 | 458 | ACC+30 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 12% | |||||
B-84 | 120 | 690 | 450 | 623 | ACC+30 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | ‐ | ‐ | 4% | |||||
Super Railgun | 120 | 590 | 375 | 523 | EVA+25, MND+50 LCK-5 |
100 | 200 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Shock LV5) | 10% | |||||
Enfield Revolver | 120 | 740 | 335 | 520 | DEF+30, EVA+20 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | ‐ | - | |||||
Cannon Scraper | 120 | 540 | 350 | 485 | ACC+50, STA+10 | 100 | 80 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | ‐ | 6% | |||||
15★ | Beamgun | 120 | 617 | 263 | 417 | ACC+35 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Bimtore | 120 | 689 | 244 | 416 | ACC+35 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Magana | 120 | 642 | 219 | 380 | ACC+35 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Varista | 120 | 677 | 306 | 475 | ACC+35 | 100 | 100 | 2 | 2 | (2) | 2 | 2 | 2 | ‐ | 2 | ‐ | 6% | Any | ||||
Egg Blaster | 120 | 675 | 300 | 469 | ACC+35 | 100 | 100 | ‐ | 2 | ‐ | (2) | ‐ | ‐ | ‐ | ‐ | ‐ | 6% | |||||
Missouri H10 | 120 | 651 | 268 | 431 | ACC+35, LCK+10 | 100 | 100 | 2 | (2) | 2 | 2 | 2 | ‐ | ‐ | ‐ | ‐ | 5% | Any | Hover | |||
Raygun | 120 | 617 | 265 | 419 | ACC+40 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Komatore | 120 | 690 | 240 | 413 | ACC+40 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Biso | 120 | 653 | 216 | 379 | ACC+40 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Sand Rappy Gun | 120 | 679 | 306 | 476 | ACC+40 | 100 | 100 | ‐ | 2 | ‐ | 2 | 2 | ‐ | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
Queen Berry | 120 | 720 | 349 | 529 | ACC+40 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
Divine Mikoto | 120 | 640 | 320 | 480 | ACC+40, EVA+25 | 110 | 120 | (1) | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | 1 | ‐ | 25% | Any | Hover | |||
Python | 120 | 628 | 266 | 423 | ACC+45 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Bisotore | 120 | 691 | 237 | 410 | ACC+45 | 90 | 90 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
B'duki Boa | 120 | 666 | 219 | 386 | ACC+45 | 110 | 110 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Ruby Bullet | 120 | 673 | 244 | 412 | ACC+45 | 100 | 100 | (2) | 2 | 2 | 2 | 2 | 2 | ‐ | 2 | ‐ | 6% | Any | ||||
El Curare | 120 | 732 | 345 | 528 | ACC+45 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | (Pattern 1 LV2) | 6% | Any | ||||
15★ | Viper | 120 | 649 | 276 | 438 | ACC+50 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | |||
Tension Blaster | 120 | 676 | 275 | 444 | ACC+50 | 100 | 100 | ‐ | 2 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Charm LV2) | 25% | Any | Hover | |||
Storm | 120 | 671 | 281 | 449 | ACC+55 | 100 | 100 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | Hover | |||
Yasminkov 2000H | 120 | 724 | 297 | 478 | ACC+55 | 100 | 100 | 2 | 2 | 2 | 2 | 2 | 2 | ‐ | ‐ | ‐ | 6% | Any | Hover | |||
Missouri H44 | 120 | 675 | 286 | 455 | ACC+55, LCK+10 | 100 | 100 | 2 | ‐ | 2 | 2 | 2 | ‐ | ‐ | ‐ | (Pattern 1 LV2) | 5% | Any | Hover | |||
De Ragun | 120 | 672 | 286 | 454 | ACC+60 | 100 | 100 | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | ‐ | (Pattern 1 LV1) | 5% | Any | ||||
Glasher | 120 | 690 | 307 | 480 | ACC+60 | 100 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (HP affects pwr LV2) | 100% | Any | ||||
Pure Heart Gun | 120 | 734 | 303 | 487 | ACC+60, MND+50 | 100 | 80 | 2 | 2 | ‐ | 2 | 2 | ‐ | ‐ | ‐ | (HP affects pwr LV2) | 10% | Any | Hover | |||
15★ | Serpentes | 120 | 696 | 286 | 460 | ACC+60 | 100 | 100 | ‐ | 2 | (2) | 2 | ‐ | ‐ | ‐ | ‐ | ‐ | 5% | Any | Hover | ||
Peacemaker | 130 | 726 | 334 | 516 | ACC+65 | 100 | 80 | 2 | 2 | 2 | 2 | (2) | 2 | ‐ | 2 | ‐ | 5% | Any | ||||
Guld | 150 | 779 | 330 | 525 | ACC+60 | 100 | 70 | ‐ | ‐ | ‐ | 2 | ‐ | ‐ | ‐ | 2 | (Reflect damage LV2) | 15% | Any | ||||
Milla | 150 | 789 | 329 | 526 | ACC+70 | 90 | 100 | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | ‐ | (2) | ‐ | 100% | Any | ||||
Zero Blaster | 150 | 770 | 350 | 543 | ACC+70, EVA+30 | 100 | 90 | ‐ | ‐ | ‐ | ‐ | 4 | 4 | ‐ | (4) | ‐ | 20% | Any | ||||
Heaven Punisher | 160 | 793 | 348 | 546 | ACC+75, TEC+25 | 100 | 90 | ‐ | 2 | ‐ | ‐ | 2 | ‐ | ‐ | ‐ | ‐ | 20% | Any | Hover | |||
Ma'dan Mistilteinn | 160 | 795 | 378 | 577 | ACC+75 | 100 | 100 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | 3 | (↓DEF,EVA,MND LV3) | 6% | Any | ||||
Ancient Sight | 160 | 812 | 364 | 567 | DEF+50, ACC+75 | 110 | 100 | ‐ | ‐ | 1 | ‐ | 1 | ‐ | ‐ | ‐ | (Shock LV1) | 12% | Any | ||||
16★ | Divine Homura | 160 | 810 | 351 | 554 | ACC+80, EVA+25 | 120 | 130 | 3 | 3 | 3 | 3 | 3 | 3 | ‐ | ‐ | ‐ | 5% | Any | Hover | ||
Strong Cannon | 160 | 830 | 355 | 563 | ATK+25, ACC+80 EVA-30 |
110 | 100 | 3 | ‐ | 3 | 3 | ‐ | ‐ | ‐ | ‐ | (HP affects pwr LV3) | 18% | Any | Hover |