Editing Skills
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[[File:Photon art example.gif|frame|link=|A player using the skill [[Grand Crusher]] to defeat some [[Polty]]s]] | [[File:Photon art example.gif|frame|link=|A player using the skill [[Grand Crusher]] to defeat some [[Polty]]s]] | ||
'''Skills''' are [[photon arts]] which can be linked to melee [[weapons]] to gain the ability to do various different types of | '''Skills''' are [[photon arts]] which can be linked to melee [[weapons]] to gain the ability to do various different types of attacks with {{Triangle}}. Skills cost PP, and cannot be used if the player does not have the required PP. | ||
Skills can have up to 3 combos, similar to {{Square}} attacks. The amount of combos available to a skill depends on the skill itself, as many only have 1 or 2 max combos, and also the level of the skill, as a photon art cannot do its final combo before LV11. | Skills can have up to 3 combos, similar to {{Square}} attacks. The amount of combos available to a skill depends on the skill itself, as many only have 1 or 2 max combos, and also the level of the skill, as a photon art cannot do its final combo before LV11. | ||
Skills can be used alone, or they can be used as part of a {{Square}} attack combo, including after the 3rd attack | Skills can be used alone, or they can be used as part of a {{Square}} attack combo, including after the 3rd attack. [[Perfect attacks]] can also be used in conjuction with skills, either by having the correct timing after a {{Square}} attack, or the correct timing when comboing between stages of the skill. | ||
In general, one-handed melee weapon skills have a maximum of 2 combos, and two-handled melee weapon skills have a maximum of 3 combos. | In general, one-handed melee weapon skills have a maximum of 2 combos, and two-handled melee weapon skills have a maximum of 3 combos. | ||
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===Sword=== | ===Sword=== | ||
{{SwordPAs}} | {{SwordPAs}} | ||
{{Photon Arts}} | {{Photon Arts}} |