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[[File:rebirth.jpg|frame|A player about to Rebirth.]]
[[File:rebirth.jpg|frame|A player about to Rebirth.]]
'''Rebirth''' is a mechanic in ''Phantasy Star Portable 2 Infinity'' that allows the player to keep progressing beyond the normal level cap of 200 and bolster their character up even more. Rebirth resets the character's level to 1 in exchange for permanently increased [[stats]], [[Extend Code]]s and an increased [[Type]] level cap.
'''Rebirth''' is a mechanic in ''Phantasy Star Portable 2 Infinity'' that allows the player to keep progressing beyond the normal level cap of 200 and bolster their character up even more. Rebirth resets the character's level to 1 in exchange for permanently increased stats, Extend Codes and an increased Type level cap.


The character itself is not reset, so parameters such as name, sex or race cannot be changed using this feature, nor will any other progress, such as mission or story progress, be lost.
The character itself is not reset, so parameters such as name, sex or race cannot be changed using this feature, nor will any other progress, such as mission or story progress, be lost.
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==Rebirth bonuses==
==Rebirth bonuses==
Rebirth confers the following bonuses upon the character:
Rebirth confers the following bonuses upon the character:
* After the character's first Rebirth, all Types will gain an extra 4 [[ability]] slots. Subsequent Rebirths will not grant more ability slots.
* After the character's first Rebirth, all Types will gain an extra 4 ability slots. Subsequent Rebirths will not grant more ability slots.
* Rebirth Points can be allocated to permanently improve stats or gain Extend Codes, to a limit.
* Rebirth Points can be allocated to permanently improve stats or gain Extend Codes, to a limit.
* The character's Type level cap will be increased, to a limit.
* The character's Type level cap will be increased, to a limit.


==How to Rebirth==
==How to Rebirth==
Rebirth is accessed from the [[Type Counter]] in story mode once the player is at least character level 50. Once Rebirth has been chosen, the player must choose what stats they would like to increase for their next playthrough, and then will be asked to confirm their choices before finally rebirthing.
Rebirth is accessed from the Type Counter in ''story mode only'' once the player is at least character level 50. Once Rebirth has been chosen, the player must choose what stats they would like to increase for their next playthrough, and then will be asked to confirm their choices before finally rebirthing.


The amount of points that can be allocated to stat increases depends on the player's character level, with only 5 points being accessible at level 50, and up to 600 points at level 200.
The amount of points that can be allocated to stat increases depends on the player's character level, with only 5 points being accessible at level 50, and up to 600 points at level 200.
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Each stat has a limit to which they can be increased, and each increase is persistent across Rebirths. The cost of each stat increase varies from stat to stat, and the cost increases every time a stat is increased. Each stat can be increased a total of 10 times.
Each stat has a limit to which they can be increased, and each increase is persistent across Rebirths. The cost of each stat increase varies from stat to stat, and the cost increases every time a stat is increased. Each stat can be increased a total of 10 times.


There is no total limit to Extend Codes, but only 10 can be obtained per Rebirth.
There is no total limit to Extend Codes, but only 10 can be obtaiend per Rebirth.


===Rebirth stat table===
===Rebirth stat table===
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* 616x 50 Rebirths = 3,080 points (225,985,760 EXP)
* 616x 50 Rebirths = 3,080 points (225,985,760 EXP)


While it would appear to be more efficient to rebirth at a lower level, this is not recommended as EXP from [[creatures]] raises exponentially at higher levels, and the player would not be able to play higher difficulty [[missions]] or earn [[titles]] doing multiple level 50 rebirths.
Judging from the above, it would appear to be more efficient to Rebirth at a lower level, but this is not recommended. Primarily doing Rebirth at a lower level takes longer than at a higher level, because experience point gain exponentially increases as enemy level gets higher, and playing at higher levels also allows the player to obtain rarer items, currency and titles than if they were to play at a lower level for the purpose of obtaining Rebirth points.


The recommended path for maxing all rebirth bonuses is: '''Rebirth for the first time at level 109, then do the subsequent 5 Rebirths at level 200.''' This allows the player to experience all content that ''Phantasy Star Portable 2 Infinity'' has to offer on their path to maxing, while also allowing the player to obtain their extra 4 ability slots early.
The recommended path for maxing all rebirth bonuses is: '''Rebirth for the first time at level 109, then do the subsequent 5 Rebirths at level 200.''' This allows the player to experience all content that ''Phantasy Star Portable 2 Infinity'' has to offer on their path to maxing, while also allowing the player to obtain their extra 4 ability slots early.
However, a player can choose to rebirth whenever they want, there are no direct penalties for rebirthing when the player wishes to do so, as eventually all stats will be maxed.


===Rebirth points table===
===Rebirth points table===
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