Go Vahra: Difference between revisions
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{{CreatureStoryRow|Chapter 7 - Act 1|Episode 1|−|95-115|{{Lightning}}}} | {{CreatureStoryRow|Chapter 7 - Act 1|Episode 1|−|95-115|{{Lightning}}}} | ||
{{CreatureStoryRow|Chapter 9 - Act 1|Episode 1|50-56|120-135|{{Lightning}}}} | {{CreatureStoryRow|Chapter 9 - Act 1|Episode 1|50-56|120-135|{{Lightning}}}} | ||
{{CreatureStoryRow|Chapter 2 - Act 1 (Episode 2){{!}}Chapter 2 - Act 1|Episode 2|50-58|90-140|{{Lightning}}}} | |||
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===Open missions=== | ===Open missions=== | ||
{{CreatureOpenHead}} | {{CreatureOpenHead}} | ||
{{CreatureOpenRow|Hurricane Subversion|Parum|B=50|A=100|S=150|I=205|{{Fire}}}} | {{CreatureOpenRow|Hurricane Subversion|Parum|B=50|A=100|S=150|I=205|{{Fire}}|count=0, 18}} | ||
{{CreatureOpenRow|Scarred Planet|Parum|A=85|S=135|I=200|{{Lightning}}|count=20, 43 (15)}} | {{CreatureOpenRow|Scarred Planet|Parum|A=85|S=135|I=200|{{Lightning}}|count=20, 43 (15)}} | ||
{{CreatureOpenRow|Plains Overlord|Parum|A=85|S=135|I=200|{{Lightning}}}} | {{CreatureOpenRow|Plains Overlord|Parum|A=85|S=135|I=200|{{Lightning}}|count=14, 19}} | ||
{{CreatureOpenRow|Crimson Beast|Parum|B=50|A=100|S=150|I=210|{{Lightning}}}} | {{CreatureOpenRow|Crimson Beast|Parum|B=50|A=100|S=150|I=210|{{Lightning}}|count=6, 10}} | ||
{{CreatureOpenRow|Duel in the Ruins|Parum|B=65|A=115|S=165|I=220|{{Lightning}}}} | {{CreatureOpenRow|Duel in the Ruins|Parum|B=65|A=115|S=165|I=220|{{Lightning}}|count=0, 14}} | ||
{{CreatureOpenRow|Lonely Laboratory|Moatoob|B=65|A=115|S=165|I=190|{{Fire}}}} | {{CreatureOpenRow|Lonely Laboratory|Moatoob|B=65|A=115|S=165|I=190|{{Fire}}|count=28, 43}} | ||
|} | |} | ||
===Tactical missions=== | ===Tactical missions=== | ||
{{CreatureTacticalHead}} | {{CreatureTacticalHead}} |
Latest revision as of 17:47, 2 June 2023
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- An evolved, smarter and more agile species of the Vahra, adapted to fight armed humans.
Go Vahra is a regular creature.
Locations[edit | edit source]
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Story missions[edit | edit source]
Mission Name | Episode | Normal | Hard | Attribute | Amount |
---|---|---|---|---|---|
Chapter 7 - Act 1 | Episode 1 | − | 95-115 | − | |
Chapter 9 - Act 1 | Episode 1 | 50-56 | 120-135 | − | |
Chapter 2 - Act 1 | Episode 2 | 50-58 | 90-140 | − |
Open missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Hurricane Subversion | Parum | − | 50 | 100 | 150 | 205 | 0, 18 | |
Scarred Planet | Parum | − | − | 85 | 135 | 200 | 20, 43 (15) | |
Plains Overlord | Parum | − | − | 85 | 135 | 200 | 14, 19 | |
Crimson Beast | Parum | − | 50 | 100 | 150 | 210 | 6, 10 | |
Duel in the Ruins | Parum | − | 65 | 115 | 165 | 220 | 0, 14 | |
Lonely Laboratory | Moatoob | − | 65 | 115 | 165 | 190 | 28, 43 |
Tactical missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
The Egg Thieves | Parum | − | 70 | 120 | 170 | 210 | − | |
Roar of Flames | Parum | − | 70 | 120 | 180 | 210 | − | |
Gurhal Heroes (VR: Meadow) | Clad 6 | 50 | − | 100 | − | 200 | 4[1] | |
The Holy Guardians | Clad 6 | − | 50 | 110 | 130 | 150 | − | |
Max Attack Cross II | Clad 6 | − | − | 110 | 185 | 220 | − | |
Emerald Impromptu | Clad 6 | − | 70 | 120 | 190 | 230 | − | |
The Ivory Concert | Clad 6 | 125 | − |
- ↑ 1 Go Vahra is guaranteed to have a red aura of power.
Urgent missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Burning Garden | Parum | − | 53 | 103 | 153 | 203 | − |