Jishagara: Difference between revisions
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'''Jishagara''' is a regular creature. | '''Jishagara''' is a regular creature. | ||
==Locations== | ==Locations== | ||
=== | {{RareCount}} | ||
{{ | ===Story missions=== | ||
{{ | {{CreatureStoryHead}} | ||
{{ | {{CreatureStoryRow|Chapter 5 - Act 1 (Episode 1){{!}}Chapter 5 - Act 1|Episode 1|15-35|75-95|{{Ice}}}} | ||
{{ | {{CreatureStoryRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|Episode 2|14-64|100-150|{{Ice}}}} | ||
{{ | |} | ||
{{ | |||
{{ | ===Open missions=== | ||
{{ | {{CreatureOpenHead}} | ||
{{ | {{CreatureOpenRow|Mine Defense|Moatoob|C=12|B=50|A=100|S=150|I=210|{{Ice}}|count=0, 8 (9)}} | ||
{{ | {{CreatureOpenRow|Awoken Serpent|Moatoob|C=22|B=65|A=115|S=165|I=220|{{Earth}}|count=8, 14}} | ||
{{ | {{CreatureOpenRow|Polar Rumblings|Moatoob|C=24|B=70|A=120|S=170|I=220|{{Ice}}|count=9, 12}} | ||
{{CreatureOpenRow|Flaming Horns|Moatoob|C=25|B=70|A=120|S=170|I=225|{{Fire}}|count=5, 8}} | |||
|} | |||
===Tactical missions=== | |||
{{CreatureTacticalHead}} | |||
{{CreatureTacticalRow|Urgent Orders|Moatoob|C=20|B=70|A=120|S=180|I=220|{{Fire}}}} | |||
{{CreatureTacticalRow|Gurhal Heroes|route=VR: Desert|Clad 6|C=80|A=130|I=230|{{Ice}}|count=12<ref>4 {{PAGENAME}} are guaranteed to have a red [[aura of power]].</ref>}} | |||
{{CreatureTacticalRow|Famitsu Max Attack|route=Ancient Grove|Clad 6|C=5|B=50|A=100|S=150|I=200|{{Earth}}}} | |||
{{CreatureTacticalRow|Phantasmal Requiem|Clad 6|span=yes|LV=150|{{Ice}}}} | |||
{{CreatureTacticalRow|Sand March|Clad 6|C=20|B=70|A=120|S=190|I=220|{{Ice}}}} | |||
{{CreatureTacticalRow|The Ivory Concert|Clad 6|span=yes|LV=155|{{Ice}}}} | |||
|} | |} | ||
<references/> | <references/> | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 19:41, 2 June 2023
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- A species of Moatoob. By storing nutrients in their lump, they can survive long periods.
Jishagara is a regular creature.
Locations[edit | edit source]
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Story missions[edit | edit source]
Mission Name | Episode | Normal | Hard | Attribute | Amount |
---|---|---|---|---|---|
Chapter 5 - Act 1 | Episode 1 | 15-35 | 75-95 | − | |
Chapter 3 - Act 1 | Episode 2 | 14-64 | 100-150 | − |
Open missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Mine Defense | Moatoob | 12 | 50 | 100 | 150 | 210 | 0, 8 (9) | |
Awoken Serpent | Moatoob | 22 | 65 | 115 | 165 | 220 | 8, 14 | |
Polar Rumblings | Moatoob | 24 | 70 | 120 | 170 | 220 | 9, 12 | |
Flaming Horns | Moatoob | 25 | 70 | 120 | 170 | 225 | 5, 8 |
Tactical missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Urgent Orders | Moatoob | 20 | 70 | 120 | 180 | 220 | − | |
Gurhal Heroes (VR: Desert) | Clad 6 | 80 | − | 130 | − | 230 | 12[1] | |
Famitsu Max Attack (Ancient Grove) | Clad 6 | 5 | 50 | 100 | 150 | 200 | − | |
Phantasmal Requiem | Clad 6 | 150 | − | |||||
Sand March | Clad 6 | 20 | 70 | 120 | 190 | 220 | − | |
The Ivory Concert | Clad 6 | 155 | − |
- ↑ 4 Jishagara are guaranteed to have a red aura of power.