Diabolic Cross |
ディアボリッククロス |
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Type: |
Crossbow |
Manufacturer: |
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Grade: |
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Requirement: |
Level 160 |
Special: |
Reflect damage LV3 |
Special Rate: |
8% |
Element: |
Any |
ATK | (10) | ACC | EVA |
465 | 495 | 220 | 80 |
|
Eff. ATK: |
336 |
Eff. ATK (10): |
344 |
Extend Data |
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EXT ATK: |
595 (+100) |
EXT ACC: |
270 (+50) |
EXT Eff. ATK: |
419 (+75)
|
EXT∞ ATK: |
745 (+150) |
EXT∞ ACC: |
420 (+150) |
EXT∞ Eff. ATK: |
606 (+187)
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- A cursed bow that you are said to be stuck with once equipped.
Rumored to be made from parts of an alien.
Diabolic Cross is a 16★ crossbow, and is significantly the strongest in the game, possessing the highest ATK and ACC of all crossbows by a large margin. It also has access to the incapacitate special, with a high success rate at 8%.
However, Diabolic Cross is mostly used for PP regeneration, as the reflect damage special combined with the Convert Dmg to PP ability allows the user to recover PP very quickly, while taking very little damage.
Creature Name
|
Level
|
Type
|
Rarity
|
HU
|
RA
|
FO
|
VA
|
Delnadian (Rare)
|
200-250
|
× |
RA |
× |
VA
|
1/105
|
Deljaban
|
200-224
|
× |
RA |
× |
×
|
1/157
|
Kudetob
|
225-250
|
× |
RA |
FO |
VA
|
1/807
|
Deljaban
|
225-250
|
× |
RA |
× |
×
|
1/2779
|
Kudetob
|
225-250
|
× |
RA |
FO |
VA
|
1/4167
|
Kudetob
|
225-250
|
HU |
× |
× |
×
|
1/5556
|
Kudetob
|
200-224
|
HU |
× |
× |
×
|
1/16667
|
- Rarity refers to the chance of getting the item per boss kill. All rare drop modifiers are applicable to regular boss drops.
Creature Name
|
Level
|
Type
|
Rarity
|
HU
|
RA
|
FO
|
VA
|
Orga Spritos
|
225-250
|
HU |
RA |
FO |
VA
|
1/100
|
Orga Spritos
|
200-224
|
HU |
RA |
FO |
VA
|
1/200
|
Creature Name
|
Level
|
Area
|
Rarity
|
Bil De Vear (Moatoob 4)
|
200-250
|
VR Ark, VR Cliffs
|
1/10000
|
Dago Gujeri (Moatoob 4)
|
200-250
|
VR Ark, VR Cliffs
|
1/10000
|
Drua Gohra (Moatoob 4)
|
200-250
|
VR Ark, VR Cliffs
|
1/10000
|
Kog Nadd (Moatoob 4)
|
200-250
|
VR Ark, VR Cliffs
|
1/10000
|
Lu Duggo (Moatoob 4)
|
200-250
|
VR Ark, VR Cliffs
|
1/50000
|
- Rarity refers to the chance of getting the item per boss kill. Rare drop modifiers usually apply, but will be noted otherwise if they do not.
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C-Rank |
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B-Rank |
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A-Rank |
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S-Rank |
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S2-Rank |
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