Sinow Beat: Difference between revisions

From PSP2i Wiki
(20 Sinow Beats in MAI2, not 15)
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'''Sinow Beat''' is a regular creature.
'''Sinow Beat''' is a regular creature.
==Locations==
==Locations==
===Regular missions===
{{RareCount}}
{{LocationHead}}
===Story missions===
{{LocationRow|Festive Brawl|Open mission|Neudaiz|C=24|B=70|A=120|S=170|I=230|{{Earth}}|count=30 (27)}}
{{CreatureStoryHead}}
{{LocationRow|Grove of Fanatics|Open mission|Neudaiz|C=5|B=35|A=85|S=135|I=200|{{Earth}}}}
{{CreatureStoryRow|Chapter 9 - Act 1|Episode 1|37-55|115-130|{{Earth}}}}
{{LocationRow|Woodland Raid|Open mission|Neudaiz|C=23|B=70|A=120|S=170|I=220|{{Earth}}}}
|}
{{LocationRow|Like in a Dream|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Earth}}}}
===Open missions===
{{LocationRow|Forgotten Castle|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Earth}}|count=19}}
{{CreatureOpenHead}}
{{LocationRow|The Grand Festival|Tactical mission|Clad 6|A=150|I=225|{{Earth}}|count=9}}
{{CreatureOpenRow|Festive Brawl|Neudaiz|C=24|B=70|A=120|S=170|I=230|{{Earth}}|count=30 (27)}}
{{LocationRow|Max Attack ∞ II|Tactical mission|Clad 6|A=120|S=175|I=220|{{Earth}}|count=20}}
{{CreatureOpenRow|Grove of Fanatics|Neudaiz|C=5|B=35|A=85|S=135|I=200|{{Earth}}}}
{{LocationRow|JUMP - Tyrant's Advent|Tactical mission|Clad 6|C=15|B=65|A=105|S=175|I=210|{{Earth}}}}
{{CreatureOpenRow|Woodland Raid|Neudaiz|C=23|B=70|A=120|S=170|I=220|{{Earth}}}}
{{LocationRow|Illusionary Shaft|Urgent mission|Parum|C=10|B=50|A=100|S=150|I=200|{{Earth}}}}
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Earth}}}}
{{CreatureOpenRow|Forgotten Castle|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Earth}}|count=19}}
|}
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalRow|Hal's Action Shot|Clad 6|span=yes|LV=40-90|{{Earth}}}}
{{CreatureTacticalRow|Beyond Space and Time|Clad 6|span=yes|LV=70-99|{{Earth}}}}
{{CreatureTacticalRow|The Grand Festival|Clad 6|A=150|I=225|{{Earth}}|count=9}}
{{CreatureTacticalRow|Max Attack ∞ II|Clad 6|A=120|S=175|I=220|{{Earth}}|count=20}}
{{CreatureTacticalRow|JUMP - Tyrant's Advent|Clad 6|C=15|B=65|A=105|S=175|I=210|{{Earth}}}}
|}
|}
 
===Urgent missions===
===Story missions===
{{CreatureOpenHead}}
{{LocationHead}}
{{CreatureOpenRow|Illusionary Shaft|Parum|C=10|B=50|A=100|S=150|I=200|{{Earth}}}}
{{LocationRow|Hal's Action Shot|Tactical mission|Clad 6|span=yes|LV=40-90|{{Earth}}}}
{{LocationRow|Beyond Space and Time|Tactical mission|Clad 6|span=yes|LV=70-99|{{Earth}}}}
|}
|}
{{Creatures}}
{{Creatures}}

Revision as of 12:56, 29 May 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Sinow Beat
シノワビート
A military weapon designed for close combat. Its movements are extremely nimble.

Sinow Beat is a regular creature.

Locations

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions

Mission Name Episode Normal Hard Attribute Amount
Chapter 9 - Act 1 Episode 1 37-55 115-130

Open missions

Mission Name Planet Attribute Amount
Festive Brawl Neudaiz 24 70 120 170 230 30 (27)
Grove of Fanatics Neudaiz 5 35 85 135 200
Woodland Raid Neudaiz 23 70 120 170 220
Like in a Dream Clad 6 25 70 120 170 235
Forgotten Castle Clad 6 25 70 120 170 225 19

Tactical missions

Mission Name Planet Attribute Amount
Hal's Action Shot Clad 6 40-90
Beyond Space and Time Clad 6 70-99
The Grand Festival Clad 6 150 225 9
Max Attack ∞ II Clad 6 120 175 220 20
JUMP - Tyrant's Advent Clad 6 15 65 105 175 210

Urgent missions

Mission Name Planet Attribute Amount
Illusionary Shaft Parum 10 50 100 150 200