Golmoro: Difference between revisions

From PSP2i Wiki
No edit summary
No edit summary
 
(22 intermediate revisions by 2 users not shown)
Line 6: Line 6:
| desc = A species living underground in Parum. Attacks using leaps and nimble movements.
| desc = A species living underground in Parum. Attacks using leaps and nimble movements.
}}
}}
'''Golmoro''' is a regular creature.
'''Golmoro''' is a regular creature. They move pretty fast and can put players to sleep by using light bullets.
==Locations==
==Locations==
{{LocationHead}}
{{RareCount}}
{{LocationRow|Hurricane Subversion|Open mission|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}}}
===Story missions===
{{LocationRow|Sleeping Warriors|Open mission|Parum|C=4|B=35|A=80|S=130|I=175|{{Light}}}}
{{CreatureStoryHead}}
{{CreatureStoryRow|Chapter 3 - Act 1 (Episode 1){{!}}Chapter 3 - Act 1|Episode 1|5-25|60-80|{{Light}}}}
{{CreatureStoryRow|Chapter 8 - Act 2|Episode 1|32-49|110-125|{{Light}}}}
{{CreatureStoryRow|Chapter 9 - Act 2|Episode 1|38-56|120-135|{{Light}}}}
{{CreatureStoryRow|Chapter 2 - Act 2 (Episode 2){{!}}Chapter 2 - Act 2|Episode 2|10-60|95-145|{{Light}}}}
|}
 
===Open missions===
{{CreatureOpenHead}}
{{CreatureOpenRow|Hurricane Subversion|Parum|C=12|B=50|A=100|S=150|I=205|{{Light}}|count=0, 18}}
{{CreatureOpenRow|Sleeping Warriors|Parum|C=4|B=35|A=80|S=130|I=175|{{Light}}|count=29, 31}}
{{CreatureOpenRow|The Dual Sentinel|Parum|C=8|B=45|A=90|S=140|I=205|{{Light}}|count=16, 22}}
{{CreatureOpenRow|Crimson Beast|Parum|C=12|B=50|A=100|S=150|I=210|{{Light}}|count=6, 10}}
{{CreatureOpenRow|Duel in the Ruins|Parum|C=22|B=65|A=115|S=165|I=220|{{Light}}|count=0, 14}}
{{CreatureOpenRow|Price of Knowledge|Neudaiz|C=25|B=70|A=120|S=170|I=225|{{Light}}|count=6, 7}}
|}
 
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalRow|Escaped Specimens|Parum|C=5|B=30|A=70|S=120|I=170|{{Light}}}}
{{CreatureTacticalRow|Roar of Flames|Parum|C=20|B=70|A=120|S=180|I=210|{{Light}}}}
{{CreatureTacticalRow|The Holy Guardians|Clad 6|C=25|B=50|A=110|S=130|I=150|{{Light}}}}
{{CreatureTacticalRow|Famitsu Max Attack|route=Great Wellspring|Clad 6|C=25|B=70|A=120|S=170|I=220|{{Light}}}}
{{CreatureTacticalRow|Emerald Impromptu|Clad 6|C=20|B=70|A=120|S=190|I=230|{{Light}}}}
|}
|}
{{Creatures}}
{{Creatures}}

Latest revision as of 20:41, 12 November 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Golmoro
ゴルモロ
A species living underground in Parum. Attacks using leaps and nimble movements.

Golmoro is a regular creature. They move pretty fast and can put players to sleep by using light bullets.

Locations[edit | edit source]

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions[edit | edit source]

Mission Name Episode Normal Hard Attribute Amount
Chapter 3 - Act 1 Episode 1 5-25 60-80
Chapter 8 - Act 2 Episode 1 32-49 110-125
Chapter 9 - Act 2 Episode 1 38-56 120-135
Chapter 2 - Act 2 Episode 2 10-60 95-145

Open missions[edit | edit source]

Mission Name Planet Attribute Amount
Hurricane Subversion Parum 12 50 100 150 205 0, 18
Sleeping Warriors Parum 4 35 80 130 175 29, 31
The Dual Sentinel Parum 8 45 90 140 205 16, 22
Crimson Beast Parum 12 50 100 150 210 6, 10
Duel in the Ruins Parum 22 65 115 165 220 0, 14
Price of Knowledge Neudaiz 25 70 120 170 225 6, 7

Tactical missions[edit | edit source]

Mission Name Planet Attribute Amount
Escaped Specimens Parum 5 30 70 120 170
Roar of Flames Parum 20 70 120 180 210
The Holy Guardians Clad 6 25 50 110 130 150
Famitsu Max Attack (Great Wellspring) Clad 6 25 70 120 170 220
Emerald Impromptu Clad 6 20 70 120 190 230