Chaos Sorcerer: Difference between revisions

From PSP2i Wiki
Line 12: Line 12:
{{LocationRow|Galaxy's Demise|Open mission|Clad 6|C=21|B=65|A=115|S=165|I=220|{{Dark}}}}
{{LocationRow|Galaxy's Demise|Open mission|Clad 6|C=21|B=65|A=115|S=165|I=220|{{Dark}}}}
{{LocationRow|Ancient Invader|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Dark}}}}
{{LocationRow|Ancient Invader|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Dark}}}}
{{LocationRow|JUMP - Tyrant's Advent|Tactical mission|Clad 6|C=15|B=65|A=105|S=175|I=210|{{Dark}}}}
|}
|}
===Story missions===
===Story missions===
{{LocationHead}}
{{LocationHead}}

Revision as of 20:23, 3 October 2022

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Chaos Sorcerer
カオスソーサラー
A new Force-type species close to SEED. Its two Tech-Mag-like weapons are powerful.

Chaos Sorcerer is a regular creature.

Locations

Regular missions

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Mission Name Mission Type Planet Attribute Amount
Like in a Dream Open mission Clad 6 25 70 120 170 235
The Sacred Gallery Open mission Clad 6 21 65 115 165 220
Galaxy's Demise Open mission Clad 6 21 65 115 165 220
Ancient Invader Open mission Clad 6 25 70 120 170 225
JUMP - Tyrant's Advent Tactical mission Clad 6 15 65 105 175 210

Story missions

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Mission Name Mission Type Planet Attribute Amount
Beyond Space and Time Tactical mission Clad 6 70-99