Baranz: Difference between revisions

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{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}}
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}}
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}}}
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}}}
|}
===Tactical missions===
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalHead}}

Revision as of 05:58, 31 May 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Baranz
バランゾ
An improved Garanz. Its ruthless attacks leave no blind spots to be exploited.

Baranz is a regular rare creature.

Locations

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Open missions

Mission Name Planet Attribute Amount
Machinery Mayhem Parum 18 60 110 160 215
Like in a Dream Clad 6 25 70 120 170 235

Tactical missions

Mission Name Planet Attribute Amount
Beyond Space and Time Clad 6 70-99
Max Attack ∞ II Clad 6 120 175 220 4