Attributes: Difference between revisions

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'''Attributes''' are properties applied to all types of [[weapons]], [[shield-weaves]], [[Technics]], and [[creatures]]. They assign one of seven elements which can power up or weaken an attack, depending on the attribute of the source of the attack, and the receiver of the attack.
'''Attributes''' are properties applied to all types of [[weapons]], [[shield-weaves]], [[Technics]], and [[creatures]]. They assign one of seven attributes which can power up or weaken an attack, depending on the attribute of the source of the attack, and the receiver of the attack.
==Summary==
==Summary==
There are seven different types of attributes in the game:
There are seven different types of attributes in the game:

Revision as of 12:56, 13 May 2023

Attributes are properties applied to all types of weapons, shield-weaves, Technics, and creatures. They assign one of seven attributes which can power up or weaken an attack, depending on the attribute of the source of the attack, and the receiver of the attack.

Summary

There are seven different types of attributes in the game:

  • None
  • Fire
  • Ice
  • Lightning
  • Earth
  • Light
  • Dark