Bal Soza: Difference between revisions

From PSP2i Wiki
Line 13: Line 13:
===Open missions===
===Open missions===
{{CreatureOpenHead}}
{{CreatureOpenHead}}
{{CreatureOpenRow|Lightning Beasts|Parum|C=20|B=65|A=115|S=165|I=190|{{Lightning}}}}
{{CreatureOpenRow|Lightning Beasts|Parum|C=20|B=65|A=115|S=165|I=190|{{Lightning}}|count=2}}
{{CreatureOpenRow|Lonely Laboratory|Moatoob|C=20|B=65|A=115|S=165|I=190|{{Fire}}}}
{{CreatureOpenRow|Lonely Laboratory|Moatoob|C=20|B=65|A=115|S=165|I=190|{{Fire}}}}
|}
|}
===Tactical missions===
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalHead}}

Revision as of 07:10, 31 May 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Bal Soza
バル・ソーザ
A mutant Force-type creature from Parum. They are highly intelligent.

Bal Soza is a regular creature.

Locations

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions

Mission Name Episode Normal Hard Attribute Amount
Chapter 9 - Act 2 Episode 1 38-56 120-135

Open missions

Mission Name Planet Attribute Amount
Lightning Beasts Parum 20 65 115 165 190 2
Lonely Laboratory Moatoob 20 65 115 165 190

Tactical missions

Mission Name Planet Attribute Amount
Escaped Specimens Parum 5 30 70 120 170
The Egg Thieves Parum 25 70 120 170 210
Azure Symphony (Flame Blast) Clad 6 21 71 121 191 231
The Ivory Concert Clad 6 135