Chaos Sorcerer: Difference between revisions

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{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Dark}}|count=7}}
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Dark}}|count=7}}
{{CreatureOpenRow|The Sacred Gallery|Clad 6|C=21|B=65|A=115|S=165|I=220|{{Dark}}}}
{{CreatureOpenRow|The Sacred Gallery|Clad 6|C=21|B=65|A=115|S=165|I=220|{{Dark}}}}
{{CreatureOpenRow|Ancient Invader|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Dark}}|count=3}}
{{CreatureOpenRow|Ancient Invader|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Dark}}|count=3, 8}}
|}
|}
===Tactical missions===
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalHead}}

Revision as of 13:26, 4 June 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Chaos Sorcerer
カオスソーサラー
A new Force-type species close to SEED. Its two Tech-Mag-like weapons are powerful.

Chaos Sorcerer is a regular creature.

Locations

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions

Mission Name Episode Normal Hard Attribute Amount
Chapter 5 - Act 2 Episode 2 30-80 140-190

Open missions

Mission Name Planet Attribute Amount
Like in a Dream Clad 6 25 70 120 170 235 7
The Sacred Gallery Clad 6 21 65 115 165 220
Ancient Invader Clad 6 25 70 120 170 225 3, 8

Tactical missions

Mission Name Planet Attribute Amount
Beyond Space and Time Clad 6 70-99
Max Attack ∞ IV Clad 6 140 195 240 7
JUMP - Tyrant's Advent Clad 6 15 65 105 175 210
Max Attack Cross IV Clad 6 20 55 120 195 230

Urgent missions

Mission Name Planet Attribute Amount
Phantom Ruins Clad 6 10 50 100 150 200