Grinna Bete C: Difference between revisions
From PSP2i Wiki
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'''Grinna Bete C''' is a regular creature. | '''Grinna Bete C''' is a regular creature. | ||
==Locations== | ==Locations== | ||
=== | ===Story missions=== | ||
{{ | {{CreatureStoryHead}} | ||
{{ | {{CreatureStoryRow|Chapter 3 - Act 2 (Episode 1){{!}}Chapter 3 - Act 2|Episode 1|6-23|63-78|{{Lightning}}}} | ||
{{ | |} | ||
{{ | ===Open missions=== | ||
{{ | {{CreatureOpenHead}} | ||
{{ | {{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}} | ||
{{ | {{CreatureOpenRow|Endrum Remnants|Parum|C=17|B=54|A=104|S=154|I=189|{{Lightning}}|count=3-7}} | ||
{{CreatureOpenRow|Desert Goliath|Moatoob|C=15|B=55|A=105|S=155|I=210|{{Lightning}}|count=2}} | |||
{{CreatureOpenRow|AMF HQ Recovery|Clad 6|C=14|B=55|A=105|S=155|I=210|{{Lightning}}}} | |||
|} | |||
===Tactical missions=== | |||
{{CreatureTacticalHead}} | |||
{{CreatureTacticalRow|Scrap Ghost|CreatureTacticalParum|C=5|B=40|A=80|S=120|I=160|{{Lightning}}}} | |||
{{CreatureTacticalRow|Scrap Heart|CreatureTacticalParum|C=10|B=50|A=100|S=150|I=200|{{Lightning}}}} | |||
|} | |} | ||
{{Creatures}} | {{Creatures}} |
Revision as of 09:06, 29 May 2023
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- A GRM-made regulation combat unit of the AMF. Designed for close and medium-range combat.
Grinna Bete C is a regular creature.
Locations
Story missions
Mission Name | Episode | Normal | Hard | Attribute | Amount |
---|---|---|---|---|---|
Chapter 3 - Act 2 | Episode 1 | 6-23 | 63-78 | − |
Open missions
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Machinery Mayhem | Parum | 18 | 60 | 110 | 160 | 215 | − | |
Endrum Remnants | Parum | 17 | 54 | 104 | 154 | 189 | 3-7 | |
Desert Goliath | Moatoob | 15 | 55 | 105 | 155 | 210 | 2 | |
AMF HQ Recovery | Clad 6 | 14 | 55 | 105 | 155 | 210 | − |
Tactical missions
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Scrap Ghost | CreatureTacticalParum | 5 | 40 | 80 | 120 | 160 | − | |
Scrap Heart | CreatureTacticalParum | 10 | 50 | 100 | 150 | 200 | − |