SEED-Vitace: Difference between revisions

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'''SEED-Vitace''' is a regular creature.
'''SEED-Vitace''' is a regular creature.
==Locations==
==Locations==
===Regular missions===
{{RareCount}}
{{LocationHead}}
===Story missions===
{{LocationRow|Fight for Food|Open mission|Clad 6|B=69|A=119|S=169|I=194|{{Dark}}|count=1-3}}
{{CreatureStoryHead}}
{{LocationRow|Dark Satellite|Open mission|Clad 6|B=65|A=115|S=165|I=195|{{Dark}}}}
{{CreatureStoryRow|Chapter 5 - Act 2 (Episode 1){{!}}Chapter 5 - Act 2|Episode 1|−|80-95|{{Dark}}}}
{{LocationRow|Scrap Spirit|Tactical mission|Parum|B=60|A=100|S=160|I=200|{{Dark}}}}
|}
{{LocationRow|The Holy Guardians|Tactical mission|Clad 6|A=100|S=120|I=140|{{Dark}}}}
===Open missions===
{{LocationRow|Ebony Capriccio|Tactical mission|Clad 6|B=75|A=125|S=195|I=235|{{Dark}}}}
{{CreatureOpenHead}}
{{LocationRow|Burning Garden|Urgent mission|Parum|B=55|A=105|S=155|I=205|{{Dark}}}}
{{CreatureOpenRow|Fight for Food|Clad 6|B=69|A=119|S=169|I=194|{{Dark}}|count=1-3}}
{{LocationRow|Flower of Flames|Urgent mission|Neudaiz|B=50|A=100|S=150|I=200|{{Dark}}}}
{{CreatureOpenRow|Dark Satellite|Clad 6|B=65|A=115|S=165|I=195|{{Dark}}}}
|}
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalRow|Scrap Spirit|Parum|B=60|A=100|S=160|I=200|{{Dark}}}}
{{CreatureTacticalRow|The Holy Guardians|Clad 6|A=100|S=120|I=140|{{Dark}}}}
{{CreatureTacticalRow|Ebony Capriccio|Clad 6|B=75|A=125|S=195|I=235|{{Dark}}}}
|}
===Urgent missions===
{{CreatureOpenHead}}
{{CreatureOpenRow|Burning Garden|Parum|B=55|A=105|S=155|I=205|{{Dark}}}}
{{CreatureOPenRow|Flower of Flames|Neudaiz|B=50|A=100|S=150|I=200|{{Dark}}}}
|}
|}
{{Creatures}}
{{Creatures}}

Revision as of 10:36, 29 May 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
SEED-Vitace
SEED・ヴィタス
An evolved SEED-Vance. Very mobile, and their main purpose is base defense.

SEED-Vitace is a regular creature.

Locations

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions

Mission Name Episode Normal Hard Attribute Amount
Chapter 5 - Act 2 Episode 1 80-95

Open missions

Mission Name Planet Attribute Amount
Fight for Food Clad 6 69 119 169 194 1-3
Dark Satellite Clad 6 65 115 165 195

Tactical missions

Mission Name Planet Attribute Amount
Scrap Spirit Parum 60 100 160 200
The Holy Guardians Clad 6 100 120 140
Ebony Capriccio Clad 6 75 125 195 235

Urgent missions

Template:CreatureOPenRow
Mission Name Planet Attribute Amount
Burning Garden Parum 55 105 155 205