Baranz: Difference between revisions
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{{LocationRow|Machinery Mayhem|Open mission|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}} | {{LocationRow|Machinery Mayhem|Open mission|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}} | ||
{{LocationRow|Like in a Dream|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}}} | {{LocationRow|Like in a Dream|Open mission|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}}} | ||
{{LocationRow|Max Attack ∞ II|Tactical mission|Clad 6|A=120|S=175|I=220|{{Lightning}}}} | |||
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===Story missions=== | ===Story missions=== | ||
{{LocationHead}} | {{LocationHead}} |
Revision as of 21:50, 5 October 2022
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- An improved Garanz. Its ruthless attacks leave no blind spots to be exploited.
Baranz is a regular rare creature.
Locations
Regular missions
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Mission Name | Mission Type | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|---|
Machinery Mayhem | Open mission | Parum | 18 | 60 | 110 | 160 | 215 | − | |
Like in a Dream | Open mission | Clad 6 | 25 | 70 | 120 | 170 | 235 | − | |
Max Attack ∞ II | Tactical mission | Clad 6 | − | − | 120 | 175 | 220 | − |
Story missions
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Mission Name | Mission Type | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|---|
Beyond Space and Time | Tactical mission | Clad 6 | 70-99 | − |