Finjer G: Difference between revisions

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{{CreatureStoryHead}}
{{CreatureStoryHead}}
{{CreatureStoryRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|Episode 2|14-64|100-150|{{Lightning}}}}
{{CreatureStoryRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|Episode 2|14-64|100-150|{{Lightning}}}}
{{CreatureStoryRow|Chapter 3 - Act 2 (Episode 2){{!}}Chapter 3 - Act 2|Episode 2|16-66|110-160|{{Lightning}}}}
|}
===Open missions===
===Open missions===
{{CreatureOpenHead}}
{{CreatureOpenHead}}
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}}
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}|count=12, 18}}
{{CreatureOpenRow|Seabed Echoes|Parum|C=12|B=50|A=100|S=150|I=205|{{Lightning}}}}
{{CreatureOpenRow|Seabed Echoes|Parum|C=12|B=50|A=100|S=150|I=205|{{Lightning}}|count=6}}
|}
|}
===Tactical missions===
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalHead}}

Latest revision as of 06:10, 31 May 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Finjer G
フィンジェG
From the same series as Finjer R, this unit moves in and out of range nimbly to attack.

Finjer G is a regular creature.

Locations[edit | edit source]

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions[edit | edit source]

Mission Name Episode Normal Hard Attribute Amount
Chapter 3 - Act 1 Episode 2 14-64 100-150
Chapter 3 - Act 2 Episode 2 16-66 110-160

Open missions[edit | edit source]

Mission Name Planet Attribute Amount
Machinery Mayhem Parum 18 60 110 160 215 12, 18
Seabed Echoes Parum 12 50 100 150 205 6

Tactical missions[edit | edit source]

Mission Name Planet Attribute Amount
Max Attack ∞ III Clad 6 130 185 230 8