Garanz: Difference between revisions
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{{CreatureStoryHead}} | {{CreatureStoryHead}} | ||
{{CreatureStoryRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|Episode 2|14-64|100-150|{{Lightning}}}} | {{CreatureStoryRow|Chapter 3 - Act 1 (Episode 2){{!}}Chapter 3 - Act 1|Episode 2|14-64|100-150|{{Lightning}}}} | ||
{{CreatureStoryRow|Chapter 3 - Act 2 (Episode 2){{!}}Chapter 3 - Act 2|Episode 2|16-66|110-160|{{Lightning}}}} | |||
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===Open missions=== | ===Open missions=== | ||
{{CreatureOpenHead}} | {{CreatureOpenHead}} | ||
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}} | {{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}|count=8 (5)}} | ||
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}|count=2}} | {{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Lightning}}|count=2 (0)}} | ||
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Latest revision as of 08:54, 4 June 2023
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- A unit reproduced using records from Rykros. The missiles from its shoulders are lethal.
Garanz is a regular creature.
Locations[edit | edit source]
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Story missions[edit | edit source]
Mission Name | Episode | Normal | Hard | Attribute | Amount |
---|---|---|---|---|---|
Chapter 3 - Act 1 | Episode 2 | 14-64 | 100-150 | − | |
Chapter 3 - Act 2 | Episode 2 | 16-66 | 110-160 | − |
Open missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Machinery Mayhem | Parum | 18 | 60 | 110 | 160 | 215 | 8 (5) | |
Like in a Dream | Clad 6 | 25 | 70 | 120 | 170 | 235 | 2 (0) |
Tactical missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Hal's Action Shot | Clad 6 | 40-90 | − | |||||
Beyond Space and Time | Clad 6 | 70-99 | − | |||||
Max Attack ∞ II | Clad 6 | − | − | 120 | 175 | 220 | 4 |