Sinow Beat: Difference between revisions
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'''Sinow Beat''' is a regular creature. | '''Sinow Beat''' is a regular creature. | ||
==Locations== | ==Locations== | ||
{{ | {{RareCount}} | ||
{{ | ===Story missions=== | ||
{{ | {{CreatureStoryHead}} | ||
{{ | {{CreatureStoryRow|Chapter 9 - Act 1|Episode 1|37-55|115-130|{{Earth}}}} | ||
{{ | {{CreatureStoryRow|Chapter 10 - Act 1|Episode 1|43-60|125-140|{{Earth}}}} | ||
{{ | |} | ||
===Open missions=== | |||
{{CreatureOpenHead}} | |||
{{CreatureOpenRow|Festive Brawl|Neudaiz|C=24|B=70|A=120|S=170|I=230|{{Earth}}|count=30 (27)}} | |||
{{CreatureOpenRow|Grove of Fanatics|Neudaiz|C=5|B=35|A=85|S=135|I=200|{{Earth}}|count=3 (0)}} | |||
{{CreatureOpenRow|Woodland Raid|Neudaiz|C=23|B=70|A=120|S=170|I=220|{{Earth}}|count=3 (0)}} | |||
{{CreatureOpenRow|Like in a Dream|Clad 6|C=25|B=70|A=120|S=170|I=235|{{Earth}}|count=10 (5)}} | |||
{{CreatureOpenRow|Forgotten Castle|Clad 6|C=25|B=70|A=120|S=170|I=225|{{Earth}}|count=13, 15 (7)}} | |||
|} | |||
===Tactical missions=== | |||
{{CreatureTacticalHead}} | |||
{{CreatureTacticalRow|Hal's Action Shot|Clad 6|span=yes|LV=40-90|{{Earth}}}} | |||
{{CreatureTacticalRow|Beyond Space and Time|Clad 6|span=yes|LV=70-99|{{Earth}}}} | |||
{{CreatureTacticalRow|The Grand Festival|Clad 6|A=150|I=225|{{Earth}}|count=9}} | |||
{{CreatureTacticalRow|Max Attack ∞ II|Clad 6|A=120|S=175|I=220|{{Earth}}|count=20}} | |||
{{CreatureTacticalRow|JUMP - Tyrant's Advent|Clad 6|C=15|B=65|A=105|S=175|I=210|{{Earth}}}} | |||
|} | |||
===Urgent missions=== | |||
{{CreatureOpenHead}} | |||
{{CreatureOpenRow|Illusionary Shaft|Parum|C=10|B=50|A=100|S=150|I=200|{{Earth}}}} | |||
|} | |} | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 15:38, 4 June 2023
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- A military weapon designed for close combat. Its movements are extremely nimble.
Sinow Beat is a regular creature.
Locations[edit | edit source]
- Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.
Story missions[edit | edit source]
Mission Name | Episode | Normal | Hard | Attribute | Amount |
---|---|---|---|---|---|
Chapter 9 - Act 1 | Episode 1 | 37-55 | 115-130 | − | |
Chapter 10 - Act 1 | Episode 1 | 43-60 | 125-140 | − |
Open missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Festive Brawl | Neudaiz | 24 | 70 | 120 | 170 | 230 | 30 (27) | |
Grove of Fanatics | Neudaiz | 5 | 35 | 85 | 135 | 200 | 3 (0) | |
Woodland Raid | Neudaiz | 23 | 70 | 120 | 170 | 220 | 3 (0) | |
Like in a Dream | Clad 6 | 25 | 70 | 120 | 170 | 235 | 10 (5) | |
Forgotten Castle | Clad 6 | 25 | 70 | 120 | 170 | 225 | 13, 15 (7) |
Tactical missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Hal's Action Shot | Clad 6 | 40-90 | − | |||||
Beyond Space and Time | Clad 6 | 70-99 | − | |||||
The Grand Festival | Clad 6 | − | − | 150 | − | 225 | 9 | |
Max Attack ∞ II | Clad 6 | − | − | 120 | 175 | 220 | 20 | |
JUMP - Tyrant's Advent | Clad 6 | 15 | 65 | 105 | 175 | 210 | − |
Urgent missions[edit | edit source]
Mission Name | Planet | Attribute | Amount | |||||
---|---|---|---|---|---|---|---|---|
Illusionary Shaft | Parum | 10 | 50 | 100 | 150 | 200 | − |