Grinna Bete C: Difference between revisions

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{{CreatureStoryHead}}
{{CreatureStoryHead}}
{{CreatureStoryRow|Chapter 3 - Act 2 (Episode 1){{!}}Chapter 3 - Act 2|Episode 1|6-23|63-78|{{Lightning}}}}
{{CreatureStoryRow|Chapter 3 - Act 2 (Episode 1){{!}}Chapter 3 - Act 2|Episode 1|6-23|63-78|{{Lightning}}}}
{{CreatureStoryRow|Chapter 9 - Act 2|Episode 1|38-56|120-135|{{Lightning}}}}
|}
|}
===Open missions===
===Open missions===
{{CreatureOpenHead}}
{{CreatureOpenHead}}
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}}}
{{CreatureOpenRow|Machinery Mayhem|Parum|C=18|B=60|A=110|S=160|I=215|{{Lightning}}|count=3}}
{{CreatureOpenRow|Endrum Remnants|Parum|C=17|B=54|A=104|S=154|I=189|{{Lightning}}|count=3-7}}
{{CreatureOpenRow|Seabed Echoes|Parum|C=12|B=50|A=100|S=150|I=205|{{Lightning}}|count=3}}
{{CreatureOpenRow|Desert Goliath|Moatoob|C=15|B=55|A=105|S=155|I=210|{{Lightning}}|count=2}}
{{CreatureOpenRow|Endrum Remnants|Parum|C=17|B=54|A=104|S=154|I=189|{{Lightning}}|count=3-7 (0)}}
{{CreatureOpenRow|AMF HQ Recovery|Clad 6|C=14|B=55|A=105|S=155|I=210|{{Lightning}}}}
{{CreatureOpenRow|Desert Goliath|Moatoob|C=15|B=55|A=105|S=155|I=210|{{Lightning}}|count=2 (0)}}
{{CreatureOpenRow|AMF HQ Recovery|Clad 6|C=14|B=55|A=105|S=155|I=210|{{Lightning}}|count=3}}
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===Tactical missions===
===Tactical missions===
{{CreatureTacticalHead}}
{{CreatureTacticalHead}}

Latest revision as of 13:28, 4 June 2023

This page is currently unfinished. You can help by adding the missing information.
Reason: Page needs creating, exists simply for creature visual currently.
Grinna Bete C
グリナ・ビートC
A GRM-made regulation combat unit of the AMF. Designed for close and medium-range combat.

Grinna Bete C is a regular creature.

Locations[edit | edit source]

Values in parentheses () refer to a creature's count on a mission's rare variation, if it has a different value to regular variations.

Story missions[edit | edit source]

Mission Name Episode Normal Hard Attribute Amount
Chapter 3 - Act 2 Episode 1 6-23 63-78
Chapter 9 - Act 2 Episode 1 38-56 120-135

Open missions[edit | edit source]

Mission Name Planet Attribute Amount
Machinery Mayhem Parum 18 60 110 160 215 3
Seabed Echoes Parum 12 50 100 150 205 3
Endrum Remnants Parum 17 54 104 154 189 3-7 (0)
Desert Goliath Moatoob 15 55 105 155 210 2 (0)
AMF HQ Recovery Clad 6 14 55 105 155 210 3

Tactical missions[edit | edit source]

Mission Name Planet Attribute Amount
Scrap Ghost Parum 5 40 80 120 160
Scrap Heart Parum 10 50 100 150 200