Editing User:Matt/New player guide
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** Weapons can be further enhanced at (10) with [[Extend Code]]s and [[Extend Codes ∞|Extend Code ∞]], helping weaker weapons keep up with stronger weapons. | ** Weapons can be further enhanced at (10) with [[Extend Code]]s and [[Extend Codes ∞|Extend Code ∞]], helping weaker weapons keep up with stronger weapons. | ||
* [[Photon arts]] have been majorly rebalanced. Many hit less locks and have much less range than in ''Universe''. | * [[Photon arts]] have been majorly rebalanced. Many hit less locks and have much less range than in ''Universe''. | ||
* Ranged weapon types have access to 2 different [[charge shots]] each, giving them attacks more similar to [[skills]]. | * Ranged weapon types have access to 2 different [[charge shots]] each, giving them attacks more similar to [[skills]]. | ||
* Ranged and Technic weapon types now drop with [[attributes]] the same way as melee weapons. Ranged weapon [[photon arts]] modify stats other than attribute. | * Ranged and Technic weapon types now drop with [[attributes]] the same way as melee weapons. Ranged weapon [[photon arts]] modify stats other than attribute. | ||
===Combat=== | ===Combat=== | ||
* A [[chain]] system has been added, where players are rewarded for attacking [[creatures]] with {{square}} square attacks first before using {{triangle}} triangle attacks (i.e. [[photon arts]] and charge shots) | * A [[chain]] system has been added, where players are rewarded for attacking [[creatures]] with {{square}} square attacks first before using {{triangle}} triangle attacks (i.e. [[photon arts]] and charge shots) |