Editing User:Matt/New player guide

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** Weapons can be further enhanced at (10) with [[Extend Code]]s and [[Extend Codes ∞|Extend Code ∞]], helping weaker weapons keep up with stronger weapons.
** Weapons can be further enhanced at (10) with [[Extend Code]]s and [[Extend Codes ∞|Extend Code ∞]], helping weaker weapons keep up with stronger weapons.
* [[Photon arts]] have been majorly rebalanced. Many hit less locks and have much less range than in ''Universe''.
* [[Photon arts]] have been majorly rebalanced. Many hit less locks and have much less range than in ''Universe''.
* Photon arts drop as discs with a level attached, they cannot be levelled through usage. Level cap is 30.
* Ranged weapon types have access to 2 different [[charge shots]] each, giving them attacks more similar to [[skills]].
* Ranged weapon types have access to 2 different [[charge shots]] each, giving them attacks more similar to [[skills]].
* Ranged and Technic weapon types now drop with [[attributes]] the same way as melee weapons. Ranged weapon [[photon arts]] modify stats other than attribute.
* Ranged and Technic weapon types now drop with [[attributes]] the same way as melee weapons. Ranged weapon [[photon arts]] modify stats other than attribute.
===Combat===
===Combat===
* A [[chain]] system has been added, where players are rewarded for attacking [[creatures]] with {{square}} square attacks first before using {{triangle}} triangle attacks (i.e. [[photon arts]] and charge shots)
* A [[chain]] system has been added, where players are rewarded for attacking [[creatures]] with {{square}} square attacks first before using {{triangle}} triangle attacks (i.e. [[photon arts]] and charge shots)
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