Editing Tactical missions

From PSP2i Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:Tactical missions.png|frame|Tactical missions, as seen from the mission counter]]
: ''Special missions with out-of-the-ordinary objectives. Some missions in Multiplayer may require two or more players.''
'''Tactical missions''', also known as '''extra missions''', are [[missions]] which tend to feature special objectives or gimmicks. Tactical missions are available in both [[story mode]] and [[multi mode]], however different missions are available between the two modes. Many tactical missions have a focus on multiplayer, and cannot be played without the required amount of players - [[partner characters]] are not eligible, and some tactical missions do not allow any partner characters or a limited number of them.
'''Tactical missions''', also known as '''extra missions''', are [[missions]] which tend to feature special objectives or gimmicks. Tactical missions are available in both [[story mode]] and [[multi mode]], however different missions are available between the two modes. Many tactical missions have a focus on multiplayer, and cannot be played without the required amount of players - [[partner characters]] are not eligible, and some tactical missions do not allow any partner characters or a limited number of them.


Line 197: Line 194:
{{TacticalMissionRow|Max Attack Cross III|{{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross III|{{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|15|50|115|190|225|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross IV|{{Lightning}} {{Earth}} {{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Max Attack Cross IV|{{Lightning}} {{Earth}} {{Light}} {{Dark}}|nospan|5|10|50|100|150|1-4|nospan|20|55|120|195|230|Up to 2|Initially unlocked}}
{{TacticalMissionRow|Phantasmal Requiem|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|span|1|1-4|span|125-199|None|Initially unlocked|notes=Drop Rate: 200%<br>Requires 5 of each [[Currencies#Live_Tickets|concert ticket]]}}
{{TacticalMissionRow|Phantasmal Requiem|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|span|1|1-4|span|125-199|None|Initially unlocked|notes=Drop Rate: 200%<br>Requires 5 of each [[concert ticket]]}}
{{TacticalMissionRow|The 4th System|{{Dark}}|nospan|15|50|90|140|170|1-4|nospan|20|70|120|180|210|None|Clear [[The Dark God]]}}
{{TacticalMissionRow|The 4th System|{{Dark}}|nospan|15|50|90|140|170|1-4|nospan|20|70|120|180|210|None|Clear [[The Dark God]]}}
{{TacticalMissionRow|Sand March|{{Fire}} {{Ice}} {{Earth}} {{Light}}|nospan|10|40|80|150|180|2-4|nospan|20|70|120|190|220|None|Clear [[Desert Terror]]}}
{{TacticalMissionRow|Sand March|{{Fire}} {{Ice}} {{Earth}} {{Light}}|nospan|10|40|80|150|180|2-4|nospan|20|70|120|190|220|None|Clear [[Desert Terror]]}}
Line 204: Line 201:
{{TacticalMissionRow|Emerald Impromptu|{{Fire}} {{Ice}} {{Lightning}} {{Light}}|nospan|10|40|80|150|180|1-4|nospan|20|70|120|190|230|None|Clear [[Duel in the Ruins]]}}
{{TacticalMissionRow|Emerald Impromptu|{{Fire}} {{Ice}} {{Lightning}} {{Light}}|nospan|10|40|80|150|180|1-4|nospan|20|70|120|190|230|None|Clear [[Duel in the Ruins]]}}
{{TacticalMissionRow|Azure Symphony|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|nospan|10|40|80|150|180|1-4|nospan|20|70|120|190|230|None|Clear [[Multiped Threat]],<br>[[Twin Demons]] and [[SEED Express]]}}
{{TacticalMissionRow|Azure Symphony|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|nospan|10|40|80|150|180|1-4|nospan|20|70|120|190|230|None|Clear [[Multiped Threat]],<br>[[Twin Demons]] and [[SEED Express]]}}
{{TacticalMissionRow|The Ivory Concert|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}} {{Dark}}|span|1|1-4|span|75-175|None|Clear [[Sand March]],<br>[[Fiery Fugue]], [[Ebony Capriccio]],<br>[[Emerald Impromptu]] and [[Azure Symphony]]|notes=Drop Rate: 200%<br>Requires 5 of each [[Currencies#Live_Tickets|concert ticket]]}}
{{TacticalMissionRow|The Ivory Concert|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}} {{Dark}}|span|1|1-4|span|75-175|None|Clear [[Sand March]],<br>[[Fiery Fugue]], [[Ebony Capriccio]],<br>[[Emerald Impromptu]] and [[Azure Symphony]]|notes=Drop Rate: 200%<br>Requires 5 of each [[concert ticket]]}}
|}
|}


{{Missions}}
{{Missions}}
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see PSP2i:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)