Editing Open missions

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[[File:Open missions.png|frame|Open missions, as seen from the mission counter]]
Open missions (also known as free missions, their name on earlier PSU-series games) are missions involving no special objectives - the objective is literally to reach the end of the mission and kill the miniboss/boss enemies described when selecting the mission. As there are no gimmicks to open missions, your grade is determined solely by the amount of enemies you kill. Getting a grade of S requires killing all enemies in the mission.
: ''<div class="noexcerpt">Missions that can be undertaken multiple times and completed solo. They range in difficulty from C to , with enemies of increasing difficulty.</div>''


'''Open missions''', also known as '''free missions''', are [[missions]] which feature no special objectives, and task the party with reaching the end and defeating the target [[creatures|creature]]. Open missions are available both in [[story mode]] and [[multi mode]], with no differences between the missions available. All open missions can be played alone or with up to 4 players, with no inaccessible areas that require a certain amount of players in the party.
Enemy levels in open missions are fixed depending on the mission and the difficulty, and do not scale with the character's level at all. Enemies will have the same level as denoted on the mission description, while boss enemies will be 4 levels higher than the denoted level.


In story mode, if the player returns to [[Clad 6]], either by returning through the mission entrance or becoming [[incapacitate|incapacitated]] without a [[Scape Doll]], the mission will immediately end. In multi mode, players may return to Clad 6 freely and resume the mission, however returning to Clad 6 through an incapacitation will affect the mission's end rank. Teleport crystals are also located at the beginning of each sector in multi mode, allowing players to quickly warp between the beginning of sectors after the teleport crystals have been activated.
Not all open missions are available from the start. Most of them must be unlocked, either by completing [[Story Missions]], [[Tactical Missions]] or other open missions.
==Level requirements==
All open missions require the same character level from all the players in the party. If any player in the party does not meet the required character level, an open mission of the desired rank cannot be started.
{| class="wikitable" style="text-align:center;"
!Rank
!style="width:50px;"|{{Cdiff}}
!style="width:50px;"|{{Bdiff}}
!style="width:50px;"|{{Adiff}}
!style="width:50px;"|{{Sdiff}}
!style="width:50px;"|{{Idiff}}
|-
!Req.
|LV1+
|LV20+
|LV60+
|LV100+
|LV150+
|}
 
==Mission clear==
As open missions do not feature any special objectives, the party's clear rank is determined on the amount of creatures defeated in the mission, and in multi mode, if any players are incapacitated and have to return to [[Clad 6]]. All open missions require every creature defeated for {{S}} rank, and also reward the same items on achieving {{S}} rank.
{| class="wikitable"
!Rank
!Reward
|-
!{{Cdiff}} to {{Sdiff}}
|1x [[PA Fragment]]
|-
!{{Idiff}}
|1x [[Extend Fragment]]
|}
===Orga Dyran===
After completing an open mission which does not feature a [[boss creature]] as the target, the route back to Clad 6 may be blocked with a rainbow teleporter. This rainbow teleporter will transport the party to an unknown sector, where they will fight [[Orga Dyran]].
 
Orga Dyran will be the same level as the target creature of the mission, which is 4 levels above the mission's creature level.
===Urgent missions===
: ''Main article: [[Urgent missions]]''
Rarely on completing any open mission in multi mode, an [[urgent mission]] may be made available to the party. Urgent missions are special missions which feature unique objectives, higher level creatures than normal, and multipliers to [[experience]] and [[drops|drop]] rates. When an urgent mission is received, it can only be played on the same difficulty as the mission that was completed to unlock it. The urgent mission must be played as the next mission, as disbanding the party or starting another mission will remove the mission from the mission terminal.


The urgent missions that can be received depend on the planet of the open mission that the party was playing.
Open missions are available for play in both story and multiplayer modes, and allows for 1-4 players. Drop rates and EXP earned from defeating enemies do not differ between story mode and multiplayer modes.


==Special shops==
In multiplayer modes, open missions are not cancelled upon returning to Clad 6 via the beginning of Block 1, or player incapacitation. Instead, players are able to freely travel between Clad 6 or the open mission without losing any mission progress. Teleportation crystals are also added in the first room of each block, which, once activated, allows players to move quickly between areas.  
In missions which feature boss creatures as the target, there is a rare chance that a teleporter to a special shop will appear next to the boss teleporter. These special shops sell unique items which cannot be obtained anywhere else.


The shop which appears depends on the planet of the open mission that the party is playing.
== Parum ==
{| class="wikitable"
!Shop Name
!Planet
|-
|[[Naura's Cake Shop]]
|[[Parum]] or [[Neudaiz]]
|-
|[[Pizza Hut]]
|[[Moatoob]]
|-
|[[Kentucky Fried Chicken]]
|[[Clad 6]]
|}
==Unlocking open missions==
Initially, only a very small amount of open missions are available to player, and more must be unlocked by fulfilling certain criteria depending on the mission.
 
Most open missions can be unlocked through either story mode or multi mode, with each mode requiring different criteria to be fulfilled to unlock the missions. If a mission is unlocked in either mode, it will be unlocked in both story and multi mode, other than missions which are initially unlocked in multi mode only - these must still be unlocked in story mode.
 
Some open missions can only be unlocked through completing a specific mission, usually a [[story missions|story related]] mission. There is no way to unlock every open mission in multi mode alone, but all open missions can be unlocked solely in story mode.
==List of open missions==
The rare attribute column refers to attributes that only appear on the rare variation of the mission. All open missions have rare variations, but not all of them introduce new attributes on the rare variants.
===Parum===
{{OpenMissionHead}}
{{OpenMissionHead}}
{{OpenMissionRow|Hurricane Subversion|{{Fire}} {{Ground}} {{Light}}|rare={{Lightning}}|12|50|100|150|205|{{Light}} [[Dyla Bravas]]|story=Clear Chapter 2 (Episode 2)}}
{{OpenMissionRow|Hurricane Subversion|{{Fire}} {{Ground}} {{Light}}|rare={{Lightning}}|12|50|100|150|205|{{Light}} [[Dyla Bravas]]|story=Clear Chapter 2 (Episode 2)|multi=Clear Chapter 2 (Episode 2)}}
{{OpenMissionRow|Machinery Mayhem|{{Lightning}}|18|60|110|160|215|{{Lightning}} [[Volna Gravka]]|story=Clear Chapter 4 (Episode 2)}}
{{OpenMissionRow|Machinery Mayhem|{{Lightning}}|18|60|110|160|215|{{Lightning}} [[Volna Gravka]]|story=Clear Chapter 4 (Episode 2)|multi=Clear Chapter 4 (Episode 2)}}
{{OpenMissionRow|Seabed Echoes|{{Fire}} {{Ice}} {{Lightning}}|12|50|100|150|205|{{Lightning}} [[Reol Badia]]|story=Clear Chapter 2 (Episode 2)}}
{{OpenMissionRow|Seabed Echoes|{{Fire}} {{Ice}} {{Lightning}}|12|50|100|150|205|{{Lightning}} [[Reol Badia]]|multi=Clear Chapter 2 (Episode 2)|story=Clear Chapter 2 (Episode 2)}}
{{OpenMissionRow|Undersea Ruins|{{Fire}} {{Lightning}} {{Light}}|1|30|75|125|175|{{Light}} [[Svaltia]]|story=Initially unlocked|multi=Initially unlocked}}
{{OpenMissionRow|Undersea Ruins|{{Fire}} {{Lightning}} {{Light}}|1|30|75|125|175|{{Light}} [[Svaltia]]|story=Initially unlocked|multi=Initially unlocked}}
{{OpenMissionRow|Sleeping Warriors|{{Fire}} {{Lightning}} {{Light}}|4|35|80|130|175|{{Light}} [[Svaltus]]|story=Clear [[Undersea Ruins]]|multi=Clear [[Undersea Ruins]]}}
{{OpenMissionRow|Sleeping Warriors|{{Fire}} {{Lightning}} {{Light}}|4|35|80|130|175|{{Light}} [[Svaltus]]|story=Clear [[Undersea Ruins]]|multi=Clear [[Undersea Ruins]]}}
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{{OpenMissionRow|Twin Demons|{{Fire}} {{Lightning}} {{Dark}}|rare={{Light}}|25|70|125|170|225|{{Lightning}} [[Faz'ntar Seg'ntar]]|story= Clear Episode 1 and [[Train Rescue]]|multi=Clear [[Duel in the Ruins]]}}
{{OpenMissionRow|Twin Demons|{{Fire}} {{Lightning}} {{Dark}}|rare={{Light}}|25|70|125|170|225|{{Lightning}} [[Faz'ntar Seg'ntar]]|story= Clear Episode 1 and [[Train Rescue]]|multi=Clear [[Duel in the Ruins]]}}
|}
|}
===Moatoob===
 
==Moatoob==
{{OpenMissionHead}}
{{OpenMissionHead}}
{{OpenMissionRow|The Valley's Guardian|{{Fire}} {{Ice}} {{Earth}} {{Light}}|15|55|105|155|210|{{Earth}} [[Dol Vaveer]]|story=Clear Chapter 3 (Episode 2)}}
{{OpenMissionRow|The Valley's Guardian|{{Fire}} {{Ice}} {{Earth}} {{Light}}|15|55|105|155|210|{{Earth}} [[Dol Vaveer]]|story=Clear Chapter 3 (Episode 2)|multi=Clear Chapter 3 (Episode 2)}}
{{OpenMissionRow|Grotto Tempest|{{Ice}} {{Lightning}}|15|55|105|155|210|{{Earth}} [[Duga Dunga]]|story=Clear Chapter 3 (Episode 2)}}
{{OpenMissionRow|Grotto Tempest|{{Ice}} {{Lightning}}|15|55|105|155|210|{{Earth}} [[Duga Dunga]]|story=Clear Chapter 3 (Episode 2)|multi=Clear Chapter 3 (Episode 2)}}
{{OpenMissionRow|Stolen Weapon|{{Fire}} {{Earth}}|rare={{Lightning}}|2|30|75|125|200|{{Lightning}} [[Magas Maggahna]]|story=Clear [[Desert Goliath]] and [[Flaming Horns]]|multi=Clear [[Desert Goliath]] and [[Flaming Horns]]}}
{{OpenMissionRow|Stolen Weapon|{{Fire}} {{Earth}}|rare={{Lightning}}|2|30|75|125|200|{{Lightning}} [[Magas Maggahna]]|story=Clear [[Desert Goliath]] and [[Flaming Horns]]|multi=Clear [[Desert Goliath]] and [[Flaming Horns]]}}
{{OpenMissionRow|Valley of Carnage|{{Fire}} {{Ice}} {{Earth}}|7|40|90|140|180|{{Earth}} [[Vanda Orga]]|story=Clear Chapter 2 (Episode 1)|multi=Initially unlocked}}
{{OpenMissionRow|Valley of Carnage|{{Fire}} {{Ice}} {{Earth}}|7|40|90|140|180|{{Earth}} [[Vanda Orga]]|story=Clear Chapter 2 (Episode 1)|multi=Initially unlocked}}
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{{OpenMissionRow|Flaming Horns|{{Fire}}|rare={{Light}}|25|70|120|170|225|{{Earth}} [[Bil De Golus]]|story=Clear Chapter 6 (Episode 1)|multi=Clear [[Polar Rumblings]]}}
{{OpenMissionRow|Flaming Horns|{{Fire}}|rare={{Light}}|25|70|120|170|225|{{Earth}} [[Bil De Golus]]|story=Clear Chapter 6 (Episode 1)|multi=Clear [[Polar Rumblings]]}}
|}
|}
===Neudaiz===
 
==Neudaiz==
{{OpenMissionHead}}
{{OpenMissionHead}}
{{OpenMissionRow|Festive Brawl|{{Fire}} {{Earth}} {{Light}} {{Dark}}|24|70|120|170|230|{{Fire}} [[Yaoroz]]|story=Clear [[Hal's Action Shot]]}}
{{OpenMissionRow|Festive Brawl|{{Fire}} {{Earth}} {{Light}} {{Dark}}|24|70|120|170|230|{{Fire}} [[Yaoroz]]|story=Clear [[Hal's Action Shot]]|multi=Clear [[Hal's Action Shot]]}}
{{OpenMissionRow|Shape of Evolution|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|8|45|90|140|200|{{Fire}} [[Goran-Garan]]|story=Clear Chapter 1 (Episode 2)}}
{{OpenMissionRow|Shape of Evolution|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|8|45|90|140|200|{{Fire}} [[Goran-Garan]]|story=Clear Chapter 1 (Episode 2)|multi=Clear Chapter 1 (Episode 2)}}
{{OpenMissionRow|Grove of Fanatics|{{Fire}} {{Ice}} {{Earth}}|5|35|85|135|200|{{Light}} [[Adahna Degahna]]|story=Clear [[Rainbow Beast]]|multi=Clear [[Rainbow Beast]]}}
{{OpenMissionRow|Grove of Fanatics|{{Fire}} {{Ice}} {{Earth}}|rare={{Light}}|5|35|85|135|200|{{Light}} [[Adahna Degahna]]|story=Clear [[Rainbow Beast]]|multi=Clear [[Rainbow Beast]]}}
{{OpenMissionRow|Sacred Stream|{{Lightning}} {{Earth}} {{Light}}|7|40|90|140|180|{{Light}} [[Sinow Hidoki]]|story=Clear Chapter 4 (Episode 1)|multi=Initially unlocked}}
{{OpenMissionRow|Sacred Stream|{{Lightning}} {{Earth}} {{Light}}|7|40|90|140|180|{{Light}} [[Sinow Hidoki]]|story=Clear Chapter 4 (Episode 1)|multi=Initially unlocked}}
{{OpenMissionRow|Demons Above|{{Fire}} {{Ice}}|rare={{Light}}|8|45|90|140|205|{{Fire}} [[Onmagoug]]|story=Clear Chapter 4 (Episode 1)|multi=Initially unlocked}}
{{OpenMissionRow|Demons Above|{{Fire}} {{Ice}}|rare={{Light}}|8|45|90|140|205|{{Fire}} [[Onmagoug]]|story=Clear Chapter 4 (Episode 1)|multi=Initially unlocked}}
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{{OpenMissionRow|The Eastern Peril|{{Fire}} {{Ice}}|rare={{Light}}|17|60|110|160|215|{{Fire}} [[Onmagoug]]|story=Clear [[Demons Above]]|multi=Clear [[Demons Above]]}}
{{OpenMissionRow|The Eastern Peril|{{Fire}} {{Ice}}|rare={{Light}}|17|60|110|160|215|{{Fire}} [[Onmagoug]]|story=Clear [[Demons Above]]|multi=Clear [[Demons Above]]}}
{{OpenMissionRow|Flowery Pursuit|{{Lightning}} {{Earth}} {{Light}}|18|60|110|160|215|{{Light}} [[Sinow Hidoki]]|story=Clear [[Sakura Blast]]|multi=Clear [[Sakura Blast]]}}
{{OpenMissionRow|Flowery Pursuit|{{Lightning}} {{Earth}} {{Light}}|18|60|110|160|215|{{Light}} [[Sinow Hidoki]]|story=Clear [[Sakura Blast]]|multi=Clear [[Sakura Blast]]}}
{{OpenMissionRow|Rainbow Beast|{{Fire}} {{Ice}}|19|60|110|160|185|{{Light}} [[Kagajibari]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[The Eastern Peril]]}}
{{OpenMissionRow|Rainbow Beast|{{Fire}} {{Ice}}|rare={{Light}}|19|60|110|160|185|{{Light}} [[Kagajibari]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[The Eastern Peril]]}}
{{OpenMissionRow|Dancing Birds|{{Fire}} {{Ice}} {{Earth}} {{Light}}|20|65|115|165|190|{{Light}} [[Rappy Gugg]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[The Eastern Peril]]}}
{{OpenMissionRow|Dancing Birds|{{Fire}} {{Ice}} {{Earth}} {{Light}}|20|65|115|165|190|{{Light}} [[Rappy Gugg]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[The Eastern Peril]]}}
{{OpenMissionRow|Spore Eaters|{{Fire}} {{Ice}} {{Earth}} {{Light}}|22|65|115|165|220|{{Earth}} [[Azn'gom Gijn'gom]]|story=Clear [[Dancing Birds]]|multi=Clear [[Dancing Birds]]}}
{{OpenMissionRow|Spore Eaters|{{Fire}} {{Ice}} {{Earth}} {{Light}}|22|65|115|165|220|{{Earth}} [[Azn'gom Gijn'gom]]|story=Clear [[Dancing Birds]]|multi=Clear [[Dancing Birds]]}}
{{OpenMissionRow|Woodland Raid|{{Fire}} {{Ice}} {{Earth}}|23|70|120|170|220|{{Light}} [[Adahna Degahna]]|story=Clear [[Grove of Fanatics]]|multi=Clear [[Grove of Fanatics]]}}
{{OpenMissionRow|Woodland Raid|{{Fire}} {{Ice}} {{Earth}}|rare={{Light}}|23|70|120|170|220|{{Light}} [[Adahna Degahna]]|story=Clear [[Grove of Fanatics]]|multi=Clear [[Grove of Fanatics]]}}
{{OpenMissionRow|The Holy Ground|{{Light}}|24|70|120|170|220|{{Light}} [[Danoamaz]]|story=Clear [[Woodland Raid]]|multi=Clear [[Woodland Raid]]}}
{{OpenMissionRow|The Holy Ground|{{Light}}|24|70|120|170|220|{{Light}} [[Danoamaz]]|story=Clear [[Woodland Raid]]|multi=Clear [[Woodland Raid]]}}
{{OpenMissionRow|Price of Knowledge|{{Light}}|25|70|120|170|225|{{Lightning}} [[Zoal Goug]]|story=Clear [[Moonlight Beast]]|multi=Clear [[Moonlight Beast]]}}
{{OpenMissionRow|Price of Knowledge|{{Light}}|25|70|120|170|225|{{Lightning}} [[Zoal Goug]]|story=Clear [[Moonlight Beast]]|multi=Clear [[Moonlight Beast]]}}
|}
|}


===Clad 6===
==Clad 6==
{{OpenMissionHead}}
{{OpenMissionHead}}
{{OpenMissionRow|The Cerulean Titan|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|5|35|85|135|200|{{Ice}} [[Koko Melodda]]|story=Initially unlocked|multi=Initially unlocked}}
{{OpenMissionRow|The Cerulean Titan|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|5|35|85|135|200|{{Ice}} [[Koko Melodda]]|story=Initially unlocked|multi=Initially unlocked}}
{{OpenMissionRow|The Shelled Giant|{{Ice}} {{Earth}} {{Light}}|8|45|90|140|200|{{Ice}} [[Giel Zohg]]|story=Clear Chapter 1 (Episode 2)|multi=Clear [[The Cerulean Titan]]}}
{{OpenMissionRow|The Shelled Giant|{{Ice}} {{Earth}} {{Light}}|8|45|90|140|200|{{Ice}} [[Giel Zohg]]|story=Clear Chapter 1 (Episode 2)|multi=Clear [[The Cerulean Titan]]}}
{{OpenMissionRow|Like in a Dream|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}} {{Dark}}|25|70|120|170|235|{{Neutral}} [[Olga Flow Final]]|story=Clear [[Beyond Space and Time]]}}
{{OpenMissionRow|Like in a Dream|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}} {{Dark}}|25|70|120|170|235|{{Dark}} [[Olga Flow]]<br>{{Neutral}} [[Olga Flow Final]]|story=Clear [[Beyond Space and Time]]|multi=Clear [[Beyond Space and Time]]}}
{{OpenMissionRow|The Sacred Gallery|{{Light}} {{Dark}}|rare={{Lightning}}|21|65|115|165|220|{{Light}} [[Brigantia]]|story=Clear Episode 2}}
{{OpenMissionRow|The Sacred Gallery|{{Light}} {{Dark}}|rare={{Lightning}}|21|65|115|165|220|{{Light}} [[Brigantia]]|story=Clear Episode 2|multi=Clear Episode 2}}
{{OpenMissionRow|Galaxy's Demise|{{Light}} {{Dark}}|rare={{Lightning}}|21|65|115|165|220|{{Dark}} [[Dark Falz Dios]]|story=Clear Episode 2}}
{{OpenMissionRow|Galaxy's Demise|{{Light}} {{Dark}}|rare={{Lightning}}|21|65|115|165|220|{{Dark}} [[Dark Falz Dios]]|story=Clear Episode 2|multi=Clear Episode 2}}
{{OpenMissionRow|Terror Revisited|{{Dark}}|18|60|110|160|215|{{Dark}} [[Dulk Fakis Final]]|story=Clear Chapter 4 (Episode 2)}}
{{OpenMissionRow|Terror Revisited|{{Dark}}|18|60|110|160|215|{{Dark}} [[Dulk Fakis Final]]|story=Clear Chapter 4 (Episode 2)|multi=Clear Chapter 4 (Episode 2)}}
{{OpenMissionRow|SEED Awakened|{{Dark}}|3|30|80|130|200|{{Dark}} [[Dulk Fakis]]|story=Clear [[Fight for Food]] and [[Dark Satellite]]|multi=Clear [[Fight for Food]] and [[Dark Satellite]]}}
{{OpenMissionRow|SEED Awakened|{{Dark}}|3|30|80|130|200|{{Dark}} [[Dulk Fakis]]|story=Clear [[Fight for Food]] and [[Dark Satellite]]|multi=Clear [[Fight for Food]] and [[Dark Satellite]]}}
{{OpenMissionRow|Electronic Brain|{{Lightning}} {{Dark}}|6|40|85|135|200|{{Lightning}} [[Mother Brain]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[Endrum Remnants]]}}
{{OpenMissionRow|Electronic Brain|{{Lightning}} {{Dark}}|6|40|85|135|200|{{Lightning}} [[Mother Brain]]|story=Clear Chapter 8 (Episode 1)|multi=Clear [[Endrum Remnants]]}}
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{{OpenMissionRow|The Black Nest|{{Dark}}|23|70|120|170|220|{{Dark}} [[Zasharogan]]|story=Clear Chapter 7 (Episode 1)|multi=Clear [[SEED Awakened]]}}
{{OpenMissionRow|The Black Nest|{{Dark}}|23|70|120|170|220|{{Dark}} [[Zasharogan]]|story=Clear Chapter 7 (Episode 1)|multi=Clear [[SEED Awakened]]}}
{{OpenMissionRow|The Dark God|{{Dark}}|23|70|120|170|220|{{Dark}} [[Dark Falz]]|story=Clear Episode 1|multi=Clear [[Military Subway]] and [[The Black Nest]]}}
{{OpenMissionRow|The Dark God|{{Dark}}|23|70|120|170|220|{{Dark}} [[Dark Falz]]|story=Clear Episode 1|multi=Clear [[Military Subway]] and [[The Black Nest]]}}
{{OpenMissionRow|Bladed Legacy|{{Fire}} {{Earth}} {{Dark}}|24|70|120|170|220|{{Dark}} [[Renvolt Magashi (creature){{!}}Renvolt Magashi]]|story=Clear [[Crimson Warrior]]}}
{{OpenMissionRow|Bladed Legacy|{{Fire}} {{Earth}} {{Dark}}|24|70|1250|170|220|{{Dark}} [[Renvolt Magashi (creature){{!}}Renvolt Magashi]]|story=Clear [[Crimson Warrior]]|multi=Clear [[Crimson Warrior]]}}
{{OpenMissionRow|Forgotten Castle|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|25|70|120|170|225|{{Dark}} [[Orga Spritos]]|story=Clear Episode 1|multi=Clear [[The Dark God]]}}
{{OpenMissionRow|Forgotten Castle|{{Fire}} {{Ice}} {{Lightning}} {{Earth}} {{Light}}|25|70|120|170|225|{{Dark}} [[Orga Spritos]]|story=Clear Episode 1|multi=Clear [[The Dark God]]}}
{{OpenMissionRow|Ancient Invader|{{Dark}}|25|70|120|170|225|{{Light}} [[Orga Angelus]]<br>{{Light}} [[Orga Anastasis]]|story=Clear [[Forgotten Castle]]|multi=Clear [[Forgotten Castle]]}}
{{OpenMissionRow|Ancient Invader|{{Dark}}|25|70|120|170|225|{{Light}} [[Orga Angelus]]<br>{{Light}} [[Orga Anastasis]]|story=Clear [[Forgotten Castle]]|multi=Clear [[Forgotten Castle]]}}
|}
|}
== Rare Areas ==
Progressing an open mission featuring [[Boss Creatures]] has a chance of spawning a rainbow teleporter next to the final door leading to the boss. That rainbow teleporter leads to a special shop depending on the planet the open mission takes place in: [[Naura's Cake Shop]] on Parum or Neudaiz, [[Pizza Hut]] on Moatoob, and [[KFC]] on Clad 6.
Clearing an open mission that does not feature [[Boss Creatures]] has a chance of spawning a boss teleporter leading to [[Orga Dryan]] at the end of the mission, in place of the "Return to Clad 6" area.


{{Missions}}
{{Missions}}
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