Editing Infinity missions
From PSP2i Wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 25: | Line 25: | ||
* '''Blocks:''' An Infinity Mission can have 2 or 3 total blocks. The layout of the blocks are chosen randomly from a set of possible layouts, but the amount of enemies in one stays the same. | * '''Blocks:''' An Infinity Mission can have 2 or 3 total blocks. The layout of the blocks are chosen randomly from a set of possible layouts, but the amount of enemies in one stays the same. | ||
* '''Area:''' The environment the mission takes place in (technically they are all in a VR simulator, but who cares). There are a total of 10 possible areas. | * '''Area:''' The environment the mission takes place in (technically they are all in a VR simulator, but who cares). There are a total of 10 possible areas. | ||
* '''Special Effects:''' The special effects on the mission. There are a total of 10 different effects, each with 3 different levels, and a total of | * '''Special Effects:''' The special effects on the mission. There are a total of 10 different effects, each with 3 different levels, and a total of 3 different effects can be added to an Infinity Mission. | ||
* '''Synthesis Points:''' The points that needs to be consumed to Synthesis an Infinity Mission. The amount accumlated and the amount needed for a Synthesis are both shown. | * '''Synthesis Points:''' The points that needs to be consumed to Synthesis an Infinity Mission. The amount accumlated and the amount needed for a Synthesis are both shown. | ||