Editing Infinity missions

From PSP2i Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 30: Line 30:
Infinity Missions are primarily used to spawn large groups of relatively uncommon enemies, such as [[Nanodragon|Nanodragons]], which allows the player to pick up their drops in a much easier fashion (compared to running [[Flaming Horns]] a dozen more times for the same number of spawns). It also allows the players to make incredibly difficult missions that spawns large groups of difficult enemies, such as [[Nanodragon|Nanodragons]], and attach ATK/TEC multipliers onto them for even more pain.
Infinity Missions are primarily used to spawn large groups of relatively uncommon enemies, such as [[Nanodragon|Nanodragons]], which allows the player to pick up their drops in a much easier fashion (compared to running [[Flaming Horns]] a dozen more times for the same number of spawns). It also allows the players to make incredibly difficult missions that spawns large groups of difficult enemies, such as [[Nanodragon|Nanodragons]], and attach ATK/TEC multipliers onto them for even more pain.


Note that there's an upper limit of 100 Infinity Missions. Once that limit is reached, the player cannot Synthesis Missions or add missions via [[Mission Discs]] unless they delete some missions to make space. Deleting missions can be performed from the Code Counter. Deleted missions and their associated sythesis points cannot be recovered, but it's possible to obtain more copies of missions, if they originated from [[Downloadable content]] or [[Planetary Treasury]].
Note that there's an upper limit of 100 Infinity Missions. Once that limit is reached, the player cannot Synthesis Missions or add missions via [[Mission Discs]] unless they delete some missions to save space. Deleting missions can be performed from the Code Counter.


== Drop Rate Bonus & Elemental Bonus ==
== Drop Rate Bonus & Elemental Bonus ==
Line 461: Line 461:


== Areas ==
== Areas ==
There are a total of 10 possible areas. The area of a mission is indicated by the mission's name.
{| class="wikitable"
|+
!Mission Name
!Mission Name (japanese)
!Area
!Area Name
|-
|Plains
|新緑
|VR Plains
|Raffon Meadow [Parum]
|-
|Tundra
|白銀
|VR Tundra
|El-Bals [Moatoob]
|-
|Cliffs
|密林
|VR Cliffs
|Crodog Rainforest [Moatoob]
|-
|Grove
|繚乱
|VR Grove
|Mizuraki C.D. [Neudaiz]
|-
|Den
|漆黒
|VR Den
|SEED Hive [Rykros]
|-
|Wilds
|幻想
|VR Wilds
|Phantasy Star Online VR Simulation Areas [Ragol]
|-
|Castle
|秘境
|VR Castle
|Castle Ohtori [Neudaiz]
|-
|Ruins
|覚醒
|VR Ruins
|Raffon Relics Site [Parum]
|-
|Beach
|常夏
|VR Beach
|Clad 6 Beach Resort Area [Clad 6]
|-
|Ark
|創生
|VR Ark
|Holy Ark Crowley
|}
Unlike [[Open Missions]], the area of the mission has no relation with the type of enemies spawned, or the boss at the end of the mission.
The designs of each block in a mission is dependent on the area of the mission. However, all blocks will only have one path, with no deviations, regardless of design.
Note that [[Mission Contraptions]] will not appear in infinity missions, other than keys, locks, and teleporters. This includes contrapations otherwise very common to their areas, such as water switches in ohtori castle, and poison devices in crodog rainforest.


==Bosses==
==Bosses==
There are a total of 40 possible bosses for an infinity mission. The boss of a mission is indicated by the mission's name.
{| class="wikitable"
|+
!Mission Name
!Mission Name (japanese)
!Boss
|-
|Ragan
|巨獣
|[[De Ragan]]
|-
|Zoal
|翼獣
|[[Zoal Goug]]
|-
|Golus
|震角獣
|[[Bil De Golus]]
|-
|Ragnus
|守護獣
|[[De Ragnus]]
|-
|Alteraz
|聖獣
|[[Alterazgohg]]
|-
|Dragon's
|炎帝龍
|[[Dragon]]
|-
|Onma
|凶飛獣
|[[Onmagoug]]
|-
|Dimma
|凶砂獣
|[[Dimmagolus]]
|-
|Gemini
|双生獣
|[[Faz'nar Seg'ntar]]
|-
|N'gom
|六眼獣
|[[Azn'gom Gijn'gom]]
|-
|Serpent's
|蛇獣
|[[De Rol Le]]
|-
|Adahna
|機械兵器
|[[Adahna Degahna]]
|-
|Magas
|破壊兵器
|[[Magas Maggahna]]
|-
|Reol
|多脚兵器
|[[Reol Badia]]
|-
|Duga
|重装兵器
|[[Duga Dunga]]
|-
|Wicked
|真闇
|[[Dulk Fakis]]
|-
|Fakis
|邪神
|[[Dulk Fakis Final]]
|-
|Unholy
|暗黒蛇
|[[Dark Falz]]
|-
|Falz
|暗黒神
|[[Dark Falz Final]]
|-
|Electro
|電脳中枢
|[[Mother Brain]]
|-
|Spritos
|侵略者
|[[Orga Spritos]]
|-
|Angel's
|太陽神
|[[Orga Angelus]]
|-
|Anastas
|堕天
|[[Orga Anastasis]]
|-
|Gaia
|地母神
|[[Dol Vaveer]]
|-
|Dyran
|邪龍
|[[Orga Dyran]]
|-
|Bravas
|刃獣
|[[Dyla Bravas]]
|-
|Giel
|殻獣
|[[Giel Zohg]]
|-
|Volna
|甲殻兵器
|[[Volna Gravka]]
|-
|Olga
|覚醒者
|[[Olga Flow]]
|-
|Flowing
|英雄
|[[Olga Flow Final]]
|-
|Dios
|破壊神
|[[Dark Falz Dios]]
|-
|Sacred
|神獣
|[[Yaoroz]]
|-
|Vol's
|三兄弟
|[[Vol Brothers]]
|-
|Neumann's
|破壊者
|[[SEED Helga]]
|-
|Wayfarer's
|機動兵器
|[[Vivienne]]
|-
|Yunkers'
|野生児
|[[Kasch Tribesman]]
|-
|Sol's
|太陽王
|[[Shizuru Shu|Shizuru]]
|-
|Crimson
|戦闘狂
|[[Renvolt Magashi]]
|-
|Trinity
|神兵
|[[Heaven's Mother]]
|-
|Adel's
|転生者
|[[Nagisa]]
|}


==Enemy Tables==
==Enemy Tables==
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see PSP2i:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)