Editing Hunting Face-Off

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''"Work with your team to defeat more creatures than your opponents!"''[[File:HuntingFaceOffMap.png|thumb|Hunting Face-Off's Map]]
[[File:HuntingFaceOffMap.png|thumb|Hunting Face-Off's Map]]


==Rules==
==Rules==
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** The Base's health does not regenerate.
** The Base's health does not regenerate.
** After being destroyed, The Base will regenerate after 30 seconds.
** After being destroyed, The Base will regenerate after 30 seconds.
* [[File:BattleMissionBarrier.png|thumb|Attacks can pass through the Blue barrier but not the Red Barrier.]]There are two switches next to the two entrances of the rooms containing the Base. Pressing one of the switches will erect a barrier, which blocks the entrance next to the switch. It will also deactivate the switch on the other side, if it was activated.
* There are two switches next to the two entrances of the rooms containing the Base. Pressing one of the switches will erect a barrier, which blocks the entrance next to the switch. It will also deactivate the switch on the other side, if it was activated.
[[File:BattleMissionBarrier.png|thumb|Attacks can pass through the Blue barrier but not the Red Barrier.]]
** Players and creatures cannot pass through the barriers. A red barrier blocks Ranged and TECHNIC attacks, while a blue barrier does not block any attacks.
** Players and creatures cannot pass through the barriers. A red barrier blocks Ranged and TECHNIC attacks, while a blue barrier does not block any attacks.
** These barriers are red on the side away from the room, and blue on the side into the room.
** These barriers are red on the side away from the room, and blue on the side into the room.
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* Initially, there are 2 Lv1 [[Bysha-Type Koh21]]s on each side of the middle room.
* Initially, there are 2 Lv1 [[Bysha-Type Koh21]]s on each side of the middle room.
** After a [[Bysha-Type Koh21]] is defeated, a new [[Bysha-Type Koh21]] will spawn. A maximum of 5 [[Bysha-Type Koh21]] can spawn per initial [[Bysha-Type Koh21]] via this method, for a total of 20 [[Bysha-Type Koh21]]s on the entire map.
** After a [[Bysha-Type Koh21]] is defeated, a new [[Bysha-Type Koh21]] will spawn. A maximum of 5 [[Bysha-Type Koh21]] can spawn per initial [[Bysha-Type Koh21]] via this method, for a total of 20 [[Bysha-Type Koh21]]s on the entire map.
== Time Events ==
== Time Events ==
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{| class="wikitable"
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