Editing Bugs

From PSP2i Wiki
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 87: Line 87:
Swap weapons, and before the weapon swap executes, use a Nanoblast or Infinity Blast. The player will go into the Blast while holding the weapons they swapped to.   
Swap weapons, and before the weapon swap executes, use a Nanoblast or Infinity Blast. The player will go into the Blast while holding the weapons they swapped to.   


For Nanoblasts, this replaces the normal attack animations with the weapons' animations. This replaces the range, speed, and hit counts of the attacks, and retains the damage nanoblast would normally have dealt, most of the time. However, ranged weapons only has melee-range, despite retaining the ranged animation. Technics sometimes deals normal damage, sometimes deals nanoblast damage. Conditions for either is currently unknown.  
For Nanoblast, the changes is entirely visual.  


For Infinity Blasts, the animations of the normal infinity blast (i.e. laser beams and laser blasts) are added onto animations of the weapon they are equipped with (and the Photon Arts of those weapons, if they have any), and drastically changes the weapon's range and hitboxes. They retain the damage of the Infinity Blast.   
For Infinity Blasts, this will cause the player to attack using the blast's hitbox, but with the animations of the weapon they are equipped with (and the Photon Arts of those weapons, if they have any), and completely changes the range, speed, and hit counts of Blast.   


The player is also able to Guard, if they are using a weapon that is able to Guard. If they are using two one-handed weapons, however, the player will switch hands when pressing R.  
The player is also able to Guard, if they are using a weapon that is able to Guard. If they are using two one-handed weapons, however, the player will switch hands when pressing R.  
Please note that all contributions to PSP2i Wiki are considered to be released under the CC BY-NC-SA 3.0 (see PSP2i:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Retrieved from "https://psp2i.wiki/w/Bugs"