Editing Bugs
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good job SEGA! | |||
== Creatures do not disappear after death == | == Creatures do not disappear after death == | ||
After defeating one, their body will not disappear, and will stay lying on the floor. Commonly occurs to [[Grass Assassin|Grass Assassins]] in [[Scarred Planet]]. This effect seems to triggered by defeating the enemy while it's knocked down or launched. This effect is purely visual and causes no gameplay effects | After defeating one, their body will not disappear, and will stay lying on the floor. Commonly occurs to [[Grass Assassin|Grass Assassins]] in [[Scarred Planet]]. This effect seems to triggered by defeating the enemy while it's knocked down or launched. This effect is purely visual and causes no gameplay effects. | ||
== SFX Cancel == | == SFX Cancel == | ||
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* [[Grenade Launchers]] | * [[Grenade Launchers]] | ||
* Various TECHNICS, including [[Resta]], [[Shifta]], [[Deband]], [[Anti]], [[Sazonde]] | * Various TECHNICS, including [[Resta]], [[Shifta]], [[Deband]], [[Anti]], [[Sazonde]] | ||
** Notably, [[Foverse]] will appear transparent, but functions as normal. | ** Notably, [[Foverse]] will appear transparent, but functions as normal. | ||
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==NPCs and Fences== | ==NPCs and Fences== | ||
It's possible for an NPC to end up behind a fence either after being knocked back by an enemy, or after a '''teleport to player location'''. It's possible for them to end up behind a laser gate fence that hasn't been unlocked yet, or a completely inaccessible area. | It's possible for an NPC to end up behind a fence either after being knocked back by an enemy, or after a '''teleport to player location'''. It's possible for them to end up behind a laser gate fence that hasn't been unlocked yet, or a completely inaccessible area. | ||
== Newman's Light Mirage Blast == | == Newman's Light Mirage Blast == | ||
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A newman with Pirikahno & Pirika effect already permanent will lose the Pirikahno & Pirika effect if they activate Pirikahno & Pirika again. Activating any other [[Blast Types#Mirage Blasts|Mirage Blasts]] does not remove the Pirikahno & Pirika effect. Another player activating Pirikahno & Pirika will not remove the player's permanent Pirikahno & Pirika effect either. | A newman with Pirikahno & Pirika effect already permanent will lose the Pirikahno & Pirika effect if they activate Pirikahno & Pirika again. Activating any other [[Blast Types#Mirage Blasts|Mirage Blasts]] does not remove the Pirikahno & Pirika effect. Another player activating Pirikahno & Pirika will not remove the player's permanent Pirikahno & Pirika effect either. | ||
== Story Mode Open Mission Wall == | |||
== Story Mode Open Mission | |||
Usually, in between [[Story Missions]], the player needs to clear an [[Open Missions|Open Mission]] they have not completed before. | Usually, in between [[Story Missions]], the player needs to clear an [[Open Missions|Open Mission]] they have not completed before. | ||
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== Non-existent Wand == | == Non-existent Wand == | ||
Occurrs rarely in | Occurrs rarely in [[Challenge Missions]], an equipped [[Wands|Wand]] is treated as if it doesn't exist: after swapping to it, the player is unable to cast from it. If the player does not have a left-hand weapon equipped, the player is able to access the pose menu by pressing Square, and make poses while visually holding the Wand. | ||
Swapping to another weapon and back usually fixes it. | Swapping to another weapon and back usually fixes it. | ||
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== SEED Express Block 3 No Drops == | == SEED Express Block 3 No Drops == | ||
Occurs in the Open Mission [[SEED Express]], no enemies or containers will drop any items in Block 3. | Occurs in the Open Mission [[SEED Express]], no enemies or containers will drop any items in Block 3. | ||
== Latency Related bugs == | == Latency Related bugs == | ||
These bugs occur during multiplayers sessions with high latency. They do not occur for the host of a party. The higher the latency, the easier these are to proc. | These bugs occur during multiplayers sessions with high latency. They do not occur for the host of a party. The higher the latency, the easier these are to proc. | ||
=== Multiple Blast Uses === | === Multiple Mirage Blast Uses === | ||
Right after activating a [[Blast Types#Mirage Blasts|Mirage Blast]], swap to a [[Shield-weaves|Shield-weave]] with a different Mirage Blast before the Mirage Blast animation appears. This will refill the [[Blast Types#Blast Gauge|Blast Gauge]], which allows the player to use another Mirage Blast | Right after activating a [[Blast Types#Mirage Blasts|Mirage Blast]], swap to a [[Shield-weaves|Shield-weave]] with a different Mirage Blast before the Mirage Blast animation appears. This will refill the [[Blast Types#Blast Gauge|Blast Gauge]], which allows the player to use another Mirage Blast. Other players are not able to see the second Mirage Blast. | ||
=== Fluge Party Wipe === | === Fluge Party Wipe === | ||
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=== Photon Arts Stage 1 Skip === | === Photon Arts Stage 1 Skip === | ||
After using a TECHNIC on | After using a TECHNIC on Triangle, swap to a melee weapon with [[Photon Arts]] of multiple stages attached and press Triangle. With the correct timing, it's possible to use that [[Photon Arts]]'s stage 2 without using its Stage 1. It's also possible to skip to Stage 3 by using a Triangle TECHNIC twice beforehand. Other players are able to see these [[Photon Arts]] being used. | ||
=== Weapon Switch Freeze === | === Weapon Switch Freeze === | ||
After attempting to swap weapon, it's possible for the weapon swap to take a long time to execute, and the player is left unable to use any of their currently equipped weapons for the duration. Their icons and buttons are greyed out and pressing them does not function. However, it's possible to Charge Shot using ranged weapons during this time. | After attempting to swap weapon, it's possible for the weapon swap to take a long time to execute, and the player is left unable to use any of their currently equipped weapons for the duration. Their icons and buttons are greyed out and pressing them does not function. However, it's possible to Charge Shot using ranged weapons during this time. | ||
== Grand Festival Alterazgoug == | == Grand Festival Alterazgoug == | ||
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=== Episode 1 Chapter 4 Act 2 Black Screen === | === Episode 1 Chapter 4 Act 2 Black Screen === | ||
After defeating [[Alterazgoug]] at the end of [[Episode 1 Chapter 4 Act 2]], the player will encounter an entirely black screen. That black screen replaces the normal mission clear screen and is purely visual: the player can exit the black screen by pressing | After defeating [[Alterazgoug]] at the end of [[Episode 1 Chapter 4 Act 2]], the player will encounter an entirely black screen. That black screen replaces the normal mission clear screen and is purely visual: the player can exit the black screen by pressing circle three to four times, similar to a normal mission clear screen; or wait until all 3 to 4 text-boxes auto-advance themselves.{{Navigation}} |