Infinite / Hit: Difference between revisions

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(Created page with "{{Infobox module | jp = インフィニット/ヒット | romaji = Infinite/Hit | stars = 16 | type = Module | manufacturer = GRM | grade = S | ACC = 18 | desc = [UNKNOWN] }} '''Infinite/Hit''' is a 16★ module, providing 18 ACC when equipped. ==Item sources== ===Regular missions=== ====Boss drops==== {{DropHead}} {{BossDropRow|Dark Falz Final|225-250|All|25}} {{BossDropRow|De Ragnus|225-250|All|50}} |} ===Infinity missions=== ====Boss drops==== {{IMDropHead...")
 
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'''Infinite/Hit''' is a 16★ [[modules|module]], providing 18 ACC when equipped.
'''Infinite / Hit''' is a 16★ [[modules|module]], providing 18 ACC when equipped.
==Item sources==
==Item sources==
===Regular missions===
===Regular missions===

Latest revision as of 00:21, 8 October 2022

Infinite / Hit
インフィニット/ヒット
Type: Module
Manufacturer:
Grade:
ACC
18
[UNKNOWN]

Infinite / Hit is a 16★ module, providing 18 ACC when equipped.

Item sources[edit | edit source]

Regular missions[edit | edit source]

Boss drops[edit | edit source]

Creature Name Level Type Rarity
HU RA FO VA
Dark Falz Final 225-250 HU RA FO VA 1/25
De Ragnus 225-250 HU RA FO VA 1/50

Infinity missions[edit | edit source]

Boss drops[edit | edit source]

Creature Name Level Area Rarity
Nagisa 225-250 Any 1/25