Editing Infinity missions
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''Infinity Missions'' are procedurally generated missions with player customizable '''Area, Blocks, Boss, Enemies''' and '''Enemies Levels.''' Players are also able to add a variety of '''Special Effects''' to the Infinity Mission, to further customize the mission for their own needs. A combination of all these allows the players to create a massive amount of unique missions (not an infinite amount of missions, but pretty close). | ''Infinity Missions'' are procedurally generated missions with player customizable '''Area, Blocks, Boss, Enemies''' and '''Enemies Levels.''' Players are also able to add a variety of '''Special Effects''' to the Infinity Mission, to further customize the mission for their own needs. A combination of all these allows the players to create a massive amount of unique missions (not an infinite amount of missions, but pretty close). | ||
Similar to an open mission, an Infinity Mission's objective is to defeat all the enemies present, and then defeat the Boss. No special gimmicks or any FPS mode is involved | Similar to an open mission, an Infinity Mission's objective is to defeat all the enemies present, and then defeat the Boss. No special gimmicks or any FPS mode is involved. | ||
Each Infinity Mission has several attributes: | Each Infinity Mission has several attributes: | ||
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* '''Synthesis Points:''' The points that needs to be consumed to Synthesis an Infinity Mission. The amount accumlated and the amount needed for a Synthesis are both shown. | * '''Synthesis Points:''' The points that needs to be consumed to Synthesis an Infinity Mission. The amount accumlated and the amount needed for a Synthesis are both shown. | ||
Infinity Missions are primarily used to spawn large groups of relatively uncommon enemies, such as [[Nanodragon|Nanodragons]], which allows the player to pick up their drops in a much easier fashion (compared to running [[Flaming Horns]] a dozen more times for the same number of spawns). It also allows the players to make incredibly difficult missions that spawns large groups of difficult enemies, such as [[Nanodragon|Nanodragons]], and attach ATK/TEC multipliers onto them for even more pain. | Infinity Missions are primarily used to spawn large groups of relatively uncommon enemies, such as [[Nanodragon|Nanodragons]], which allows the player to pick up their drops in a much easier fashion (compared to running [[Flaming Horns]] a dozen more times for the same number of spawns). It also allows the players to make incredibly difficult missions that spawns large groups of difficult enemies, such as [[Nanodragon|Nanodragons]], and attach ATK/TEC multipliers onto them for even more pain. | ||
Note that there's an upper limit of 100 Infinity Missions. Once that limit is reached, the player cannot Synthesis Missions or add missions via [[Mission Discs]] unless they delete some missions to make space. Deleting missions can be performed from the Code Counter. Deleted missions and their associated sythesis points cannot be recovered, but it's possible to obtain more copies of missions, if they originated from [[Downloadable content]] or [[Planetary Treasury]]. | Note that there's an upper limit of 100 Infinity Missions. Once that limit is reached, the player cannot Synthesis Missions or add missions via [[Mission Discs]] unless they delete some missions to make space. Deleting missions can be performed from the Code Counter. Deleted missions and their associated sythesis points cannot be recovered, but it's possible to obtain more copies of missions, if they originated from [[Downloadable content]] or [[Planetary Treasury]]. |